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Showing results for tags 'MMOFPS'.
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those who like a melee/shooter sci-fi mmofps game is in open beta if you wanna check out. polling the community to see if theres a casual/hardcore interest in the game. https://subagames.com/BOUNTYHOUNDS/Welcome1.aspx?webid=424713&pageid=11&logid=30164026&utm_source=BHO+-+Organic+Users&utm_medium=(not+set)&utm_campaign=BHO
Themurloc posted a topic in ArchivesI'd like to recomend Firefall for an official presence of the angry army, which i think is perfect, given our goal is to make games better, and the game is still in beta, so its a perfect opportunity. PROS: -Free to Play -Army Support (guild/clan/wutevs) -Very well designed and fun game -great company that listens to feedback - New PVP system Introduced. I haven't gotten into it yet, but people are saying its similar to Planetside. - Fully voice acted missions and quests - New raid party system implemented (Platoons) As well as some new and upcoming raid content (I haven't looked into those yet and have not heard anyone talking about it so I don't know how it is, but If its anything like the campaign missions and dungeons, it should be something to look forward to. -Vehicles (They were there before, but now they are more easily accessible upon reaching level 25 and also more widespread) CONS: -Buggy due to being in beta. Many bugs were fixed since this was posted, but the latest patch introduced more content (and more bugs) Hopefully these will be fixed by the 29th, which is the game's release date. -Missing a lot of content due to being in beta. Mostly Fixed -Small map size (confirmed to be changed) All Fixed -Lack of Content (confirmed to be changed) All Fixed -Less than Stellar Customization (However, still decent customization. Unconfirmed rumors of additional customization to be introduced later on.) -Microtransactions exist, however, only for cosmetic, or convenience items. -New progression system replaces the old one, which was much more unique and interesting before. Since it is a less well known game, i've included a link to the game's website for people to learn more about the game http://www.firefallthegame.com
Firefall and Warframe are the two games in the past... 5-8 years I have sunk money into because I believe they are doing very interesting and unique things (primarily Firefall, the fact that it's an open world shooter that doesn't seem to have practically any lag for me and I love the general direction it is heading). However, I haven't played either of them for quite a long time just because solo it gets quite boring and it seems that most games, including Firefall, always tend to start shifting their focus more and more on group play. I would love to begin playing again if I can find some people to play with. Just be aware that if you are a regular player I haven't played it in roughly a year so a lot of things may be new to me. I think I have most frames unlocked, my favorite being the Raptor (though it was not very useful in group play). It would be amazing if it gained the official support of the AJSA but at this point it seems more like a pipe dream. I feel like we may be spreading ourselves thin with all these games we are beginning to "officially" support regardless of how excited I am about Warframe very recently being approved.
(Note: If this is done wrong in anyway, please tell me as soon as possible!) Hello my fellow AJSA members! Today I would like to propose a game that I, and hopefully yourself, would like to see as a supported game in our community. What I'm talking about is the game Dust 514. For those of you who clicked on this link and do not know what this game is or who need a description on accepting this page, I shall make an attempt to explain to the best of my abilities. Dust 514 is a MMOFPS set in the EVE Online universe. More so as both games play out at the same exact time as the other. This is used in effect when EVE members attack planets that Dust players are currently battling on with Orbital Strikes called on by players form Dust itself. Cooperations (Guilds) are key to this game, as the Corporations that fight and interact with each other in EVE also take part in the attack/defense of the planets that the players of Dust 514 battle on. The Corporations can outfit their "hired" (accepted) Mercenaries (players) with a community bank, which helps the players to gain the best armaments and armor to attack/defend a Cooperation's holdings, even claiming parts of real-time EVEonline universe areas. While people are already decided by their respective Corporations, the players that have an established repertoire with each other can form their own Squads, regardless of their Corporations, and fight for whatever goal they see fit. These players can communicate with text in the chat menu or through an in game team-speak to work together at their fullest. Like EVE, Isk is the form of money that is used to buy new arms and armor for yourself in game. This can be acquired with your own money, but is also accumulated through on and off-line play. In online mode, the money accumulates in real time over a period of an hour for each increase. This type of accumulation can be increase with the in-game purchase of modifications using the above said live-money. Further, many of the higher end forms of weapons and armor can only be acquired through live-money, just like in EVE with the same process for Ships and there respective upgrades. The game itself is a PS3/4 exclusive, but is free to download. Adding this game to the AJSA will more then likely require players to be online at a fairly frequent rate on both Dust 514 and EVE so as to handle and grow, properly, the Corporation we would need to create. In Short: PRO: 1: Is free to download 2: Connects seamlessly to EVE online players and game 3: Easy to use/understand/setup Multiplayer 4: Fast load time/No long queuing 5: Gain Isk (in-game money) and XP on and offline CON: 1: EVE based menu set up (Note: This may be a pro for some, but this can be a somewhat challenging learning curve for many players) 2: Is not playable on Xbox 360/One or PC ( PS3/4 Exclusive) 3: Live-Money use to acquire some more powerful upgrades 4: Lack of upgraded gear can ruin experience 5: Balancing and Upgrading are still present issuies