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Found 6 results

  1. I had been waiting for this game for a LOOONG time. When I got this game, I immediately played the crap out of it. When I finished the game, I actually clapped, and clapped, and immediately play new game + so that I can beat it again with better weaponry. Resident Evil/ Biohazard is finally back to its very delicious replayable self, and IT. IS. AWESOME! This is a direct sequel to 7. Ethan & Mia had to move to Europe because of the shit they both experienced before, they got a beautiful 6 month old baby girl named Rose now, and unfortunately, Chris has to come in one day in their house, shoot Mia & kidnap Rose. Ethan is knocked out, then he woke up next to a broken truck & a masked man. From then on, he is hellbent on rescuing his daughter Rose, and nobody's gonna stop him. Even when he stumbled upon a village full of werewolves & captured by 4 lords + the leader of the village Mother Miranda, while also somehow getting even WORSE luck than what he had with RE7 with his hands, he WILL save his daughter no matter what. So it is time for us the players to guide Ethan & show these bitches not to fuck with Ethan. And what a glorious fun time it is! The story of this game is quite surprisingly pretty damn good. Unlike RE 1 - 6 which are quite straightforward & filled with laughable dialogues that doesn't take themselves seriously, it seems the story's actually hitting the right notes of both serious & silly when it needs to with a bunch of cool twists & turns. Seems like it's a streak that started with Revelations 2 & it continues with both 7 + 8. You'll meet a bunch of memorable characters, the 4 lords especially, and they're all equally cool in their own little way. Just look at how silly the meeting with them is & how it greatly sets you up for things to come. But of course we know what the internet wants with this game: dat big vampire lady Lady Dimitrescu stepping on them. Yes she's big. Yes she has 3 daughters. Yes they all want to kill you. It's just as advertised & it's glorious. But for those of you that want to see them throughout the entire game, unfortunately you're only getting them for the first quarter of the game before moving on past them, so better get acquainted with them to your heart's content while you can. Surprisingly enough, they're not even the best lords of the game. Nono, that honor belongs to both Heisenberg the big hammer-wielding Darth Vader man, and...... this person. Her name is Donna Beneviento, and that doll is Angie, her best friend. I can say with 100% certainty that her section is one of the most terrifying sections in the entire Resident Evil series. Period. You think facing Mr X & Nemesis in 2 + 3 & surviving an entire mansion in RE1 is scary? DUDE, those are just a bunch of bullies & the mansion's just a walk in the park compared to what she has cooked up for you. When you get to her house & go to the basement, prepare to face fear itself. And that is all I'm gonna say. How's the game played you ask? Well, this is what I can say: it's like RE7 with the first person view & crafting of items to make your life easier, but you get more weapons & you can buy stuff + upgrade your weapons & inventory slot just like RE4, which is what the game is definitely going for to prepare yourself for the inevitable RE4 remake. It's up to you to choose what weapons you want to bring with you, and it's quite a good selection of them this time from the usual handgun + shotgun, the very nice sniper rifle to the trusty old Magnum you unlock near the endgame. Typical RE loadout that will surely satisfy your inner Rambo. Thankfully unlike RE7 which doesn't have that much good new game + weapons to unlock, this game actually gives you the weapons of mass destruction you need to get payback on those bitches in the entire game that had been giving you hard times before, one of them being, MUAH, so SO sweet which I will not spoil, but you can unlock it if you get SS rank on all stages in Mercenaries mode. You'll be smiling when you finally use this weapon that's for damn sure. Treasure hunting from RE4 returns as well. You know that part in RE4 where you explore an area and you find these parts for a treasure that you can combine together to make extra valuable items for you to sell to the shopkeeper merchant? That returns in this game & you'll be huntin those treasures like no tomorrow. Keep in mind though that you will NOT be able to fully upgrade every weapon you have in 1 playthrough, gotta new game + your way through for those full upgrades. Speaking of which, instead of the merchant from 4, his friend the Duke is here to fill that role. I like him, he's a cool dude & he's got your back the entire way through the game. Sure he's very shady & can just teleport everywhere, but he's a bro and that's what matters. The blocking returns, but this time if you successfully block an enemy, you can push them back with a well-timed punch + kick combination that staggers them, kind of like what Carlos does in RE3 Remake, but not as impressive. This doesn't do damage since you still need to pump enemies full of lead, but it does give you breathing room. Not so much against giant enemies though. Sadly you can't do the signature "shoot head, go near them & melee them to death" like RE4 - 6, but it's still an improvement. I hope RE4 remake brings it back & let me wipe the floor with enemies. There's WAY more enemy variety this time around which is awesome since it's not just a bunch of moldy monsters from 7 with little variations. Now you get to fight werewolves + vampires! And a couple of surprises near the end of the game which I will not spoil. And the enemy ai is pretty damn good too in that they will deploy tactics to get close to you & gang up on you, so better be careful against them. If I have to give an idea, the enemy mix in this game is like a mixture of the villagers from RE4 if they want to bite your face, a couple of returning enemies straight from RE6, the werewolves from Order 1886 & a bit of enemies from Wolfenstein New Order. You'll see what I mean when you face them. The boss battles in this game are REAALLY damn good. I can say with certainty that it has some of the best boss fights in RE history, right there with RE4 - 6. One of them is so damn good, that I was actually laughing with excitement from how awesome it is. Hell, the final stretches of this game are definitely a bunch of great roller coaster rides from beginning till the end, which I cannot spoil at all URGH it's so hard to not spoil a thing about this game! Everything about it is so damn amazing damn it! Mercenaries mode return too, and this time it's less about surviving till the timer runs out & more like Call of Duty 4 Arcade mode where you kill all the enemies & proceed to the next section. There's 4 stages, well actually 8 but it's pretty much 2 versions of those 4 stages, each with their own different sections, and they're all fun to do which encourages different playstyles. As long as you can chain full combos & know the routes to do so, you can get SSS rank pretty easily while plowing through enemies like they're nothing. The harder variants of the stages though will kick your ass since you die much more easily & the weapon loadout is different to throw you off. Best part though are the stat buffs you can collect which makes it SO much more fun to do. I love this & I just wish that you can actually play this mode with multiple characters & not just play as Ethan, but I have a feeling that dlcs can fix that. The only thing I had a gripe about in this game are very nitpicky. The music's ok & not that memorable, except for the end credits & the music for that one terrifying sequence with the doll lord & the final minutes of the game which are cool. And another thing: aside from Chris, there's no Leon, Claire, Jill or any previous characters from past RE games, which would be so cool if they're actually in the game. I have hope that they'll be added through dlcs as Mercenaries mode characters, so fingers crossed. Overall, it's safe to say that this is one of the best games of 2021. I was having so much damn fun with this game the first time, I beat it again on new game + and I'm gonna beat it even more times till I unlock those SWEET new weapons. RE7 - RE3 remake doesn't offer much in terms of replayability, and this game FINALLY breaks that trend & it's back to the good old RE4 - 6 ways of having you play it again to get those cool ass unlockables. So of course my rating for this game is "so damn awesome that you will play this game over and over again" with a badass seal of approval. Now if you'll excuse me, I wanna play Mercenaries mode some more.
  2. So today I was playing Resident Evil Revelations 2. I recently had a bit of money to spare, and I decided to go and buy Albert Wesker for Raid Mode on said game. Today I finally booted up the game and started playing him... And it honestly is making me a bit sad. For those of you that don't know, Albert Wesker was an unlockable character in The Mercenaries in Resi 5. I didn't care for Resi 5 that much, but I had a ton of fun in Mercenaries. I must have spent hundreds of hours in it when I was a teenager, and about a hundred hours of that was devoted to trying to unlock Wesker, who remains to this day one of my favorite antagonists in any game, right under Handsome Jack and Vaas. Wesker was HARD to get. Like, a buddy and I spent two whole days trying to get him unlocked hard. But it was possible. To get Wesker and all his skins, you had to beat two of the hardest maps on their hardest difficulty several times. But it was worth the effort, because to reward you for all the effort you put out, the game let you have his full power set from the game. He could be across the map to the other side in under 15 seconds, and he was one of the most powerful melee characters in the game. Overpowered? Hell yeah. Fun? Oh, fuck yeah, was he fun. Wesker is also "playable" in the new Raid mode on Revelations 2. Meaning you can pay to play him. I've had a lot of praise for Revelations 2, the restructured missions and the new skill tree adding hundreds of hours of replayability, as opposed to the original Revelations, which became a chore as you got further into the game. The new and improved Raid Mode not only improves upon the original in every way, it makes full use of the new skill trees, making it far more engaging than the original raid mode. Unfortunately, the DLC situation for the game is edging towards bullshit. Not only are several old and beloved characters from the series like H.U.N.K. and Wesker on sale, there's several "Sexy" skins for the female characters and inventory space upgrades. Being a fan of Wesker like I am, I, as I mentioned earlier, decided to buy him. As I'm playing him, it's not a sweet taste of nostalgia like I was hoping, it's a bitter taste of the modern game industry. Wesker feels no different from every other character in Raid Mode. No blink sprint, no room-clearing melee. Sure, his basic melee attack, the palm strike, is still there, but it feels kind of hollow. This isn't Wesker. It's some jackass dressed up like one of my favorite villains of all time, because this guy has none of the powers that made Wesker so distinctive in my memory of Resi 5. And I paid $2.55 for him. May I remind you that he was available for the low, low price of ALREADY IN THE DAMN GAME in Resi 5. So this is just a thanks to the game industry. Thanks for being greedy bastards not afraid to rape our wallets with fond memories of beloved characters. Thanks for that.
  3. So here we are, post RE6 and DmC: Devil May Cry. RE: Revelations 2 had generally good reception, Ryu from Street Fighter is said to be appearing in Super Smash Bros, not only that but with a slew of HD remakes on the way including a revisit to Devil May Cry 4, I think Capcom might be getting its act back together. What do you guys think?
  4. Now that I have reviewed most of the great Biohazard games, it's time to review the games that are at the bottom of the series. Fortunately there's only a few of them so it'll be easy to spot. Let's start with the one game that's notorious back in the day: Biohazard Gun Survivor. This game is a light gun spin-off to the old Biohazard series and is therefore not cannon. It stars an amnesiac guy that is unfortunately in the middle of a zombie apocalypse after crashing his helicopter down into Sheena island or whatever the game takes place in. Wow! He actually survived the most common cause of death in the series! Armed with a handgun with infinite ammo, he sets out on his adventure to recover his memory and get off the island he's in. I'll be honest, the story is actually pretty interesting. It involves the attrocities that Umbrella is doing and it shows how the Mr X enemies are made. Plus the game has 3 different variations on the story whenever you pick a different path out of 3 given to you midway through the game. Now graphic wise, it's ok. All the cutscenes are in-game based on the third game of the series with no pre-rendered cutscenes and the areas are all in 3d unlike the previous games where the surrounding areas are in 2d and only characters are in 3d. Unfortunately there's constant framerate drops, especially when you are fighting more than 1 enemy in 1 screen. The framerate will drop down and you will experience slowdowns, so you have to be patient when getting through those. The gameplay section is why the game is considered bad. It could have been a lot better. You control your character in first person view. Aim and fire by pressing the usual buttons in the previous game. You have a pistol and there's unlimited ammo for it. You can get other weapons like the shotgun and grenade launcher later. The game supposidely uses the PSX guncon/ light gun when firing enemies, but I find that it's pretty much useless. Just play using the controller, it works a lot better. Now the cool thing about the combat is that you can shoot enemies in different body parts unlike the previous games. Unfortunately, it doesn't matter where you shoot your enemies. 6 body shots is the same as 6 headshots to the same enemy. It's not until Dead Aim and the newer Biohazard games that this is done right because in those games, firing in different body parts actually matters. Puzzles are non existent. All you do is grab items after items to unlock different doors and kill more enemies. But the game replaces these puzzles by giving you 3 different paths to choose from, which is actually a pretty cool mechanic of the game. Depending on which door out of 3 you choose, you'll fight different enemies. In the middle of the game, the story will change and you will face different characters till the end even though in the later parts after that you can choose 3 more paths to take. You will also get different handguns after you choose your story path. One is the main villain of the game that starts the event of the game and the handgun you get is a rapid fire gun that lets you shoot really fast, the other one is a guy that mistakens you for the main villain of the game which gives you the strongest handgun in the game but less effective than the magnum, and the last of the 3 is the squad leader of the Umbrella troops that wants to decimate the island to destroy any evidence of Umbrella's wrongdoing and you'll get a pistol that is pretty strong but with low firing rate. This third guy is the best because his path lets you fight Umbrella soldiers that uses their machine guns + sniper rifles, and it offers the most gameplay variety than the other 2 which involves normal zombies and tough as nails enemies that takes too many freaking hits to kill. One fatal flaw that this game has that ruins the entire game is the fact that if you die once, you have to start over FROM THE BEGINNING OF THE GAME. This is so frustrating especially when you are at the last boss and get killed, or you shut off the game in the middle because you think you can continue only to find out you have to start over. On the plus side, if you finish the game, there's new game + that lets you keep the items from your previous playthrough, and you get the INFINITE ROCKET LAUNCHER that wipes everyone's ass in 1 hit. Fortunately the game is quite easy if you conserve your herbs and ammo. I personally only die once out of the 5 times I played this game. Overall, this game could have been a lot better. Constant framerate drops, the fact that every shot to enemies are just the same no matter where you aim on them and you can't die or quit the game or else you start over will definitely anger people playing this game. I personally enjoy this game because of the multiple branching story paths you can take and the new game + which makes you own the game's ass, but for other people this game will piss them off. I give this game the rating of "finished it, don't want to touch it again" for normal gamers.
  5. http://www.youtube.com/watch?v=vqM8k9MYZak This is my Review of Resident Evil Remake, Coming later this week is a GTA V Review. Let me know what you think, and tell me what game you want me to review next! -TheSolidMoose }}:3 Dont forget to subscribe and follow me on Twitter! @TheSolidMoose
  6. http://www.youtube.com/watch?v=vqM8k9MYZak This is my Review of Resident Evil Remake, Coming later this week is a GTA V Review. Let me know what you think, and tell me what game you want me to review next! -TheSolidMoose }}:3 Dont forget to subscribe and follow me on Twitter! @TheSolidMoose