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Showing results for tags 'arts'.
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Twistedicame posted a topic in Multiplayer Online Battle Arena GamesI truly do wonder how many people don't like calling MOBA games MOBAs. I still put MOBA's in the ARTS genre when explaining a MOBA to someone new. Multiplayer Online Battle Arena can legitimately be used for any online arena type game. Action Real Time Strategy helps define them since it plays more like them.
Dear Gamers, (TL;DR? Skip to the last paragraph) I was just hanging out in a chatroom in Chatango and one person who somewhat assumed I was a (offensive word removed) was “advertising” his blog about ragers, trashtalkers, and for some reason, game developers too.Here is the link that he was "advertising" http://thatdudewhoplaysgames.wordpress.com/2014/02/24/an-open-letter-to-ragers-and-trashtalkers-as-well-as-game-developers/ I can forgive that person for assuming I was a (offensive word removed) because of my usual antics and what not in the chatroom, as well as that person was just new to the group. But I would like to get back on-topic about the blog he or she made. As I was reading his/her post, he or she was very polite. Instead of adding swears, insults, and slurs, he or she just explained politely what he or she hears and sees through the chatbox and voice chat. Which begs the question: What are games? Are they meant to be fun? Are they meant to be taken seriously, regardless of how little is at stake? I’ve been playing games competitively and casually for a fairly long time. I have also wondered if I really want to become a professional gamer as well. Well, I’ll be honest, I still want to be a professional gamer to this day, but I know that no matter how much I keep playing to improve my skills, I will never be fit or skilled to become one. Then, I asked myself if I play it for fun or not. I just realized that what brought me to that path was because I had fun, and what is fun is normally what people want to keep doing. Which is why I pursued to become a professional gamer, but then failed. I just play games for the experience that each game offers, if and/or because I find them fun. But really, my biggest concern are those toxic players. For those who really want to make their respective game communities peaceful, you guys should do your part in making the game’s experience more enjoyable or more endurable. Don’t whip them newbies with things like “F*ck you man, uninstall the game” or something similar. Help them to get things right. However, if you have been doing your part to make the game more enjoyable or more endurable, but you see or feel as there is no improvement, don’t stop. Your community needs the likes of you, even if they think they don’t. They will regret not having you around, whether they know it or not. For those who choose to rage, blame, spew out insults, slurs, and offensive language/s, please… if you have nothing better to say, then keep your hands/fingers off the voice chat or the chatbox. You are just filling up a screen that makes it harder to see what is really going on. Just because your team and/or your opponents have been doing things that frustrate you, using the chatbox is just something that makes the overall experience of the game more stressful. If using insults, slurs, and offensive language is your technique to winning… it just proves that you can’t play the game. If you choose to blame your teammates for your/their incompetence, or fail to accept that the other team just outplayed you and your team to getting the win, then please stop queuing up alone. And for those who do end up losing their patience, I can’t blame you for giving a f*ck. But please, if you do so, you’ll just end up inspiring him to do more. HOWEVER, if that person refuses to stop, regardless of how much you ignore him, then that is beyond your control already. Which would then lead me to my other concern. Game Devs… Just get this one thing right. If you guys are going to make an online multiplayer game, let alone having PVP multiplayer feature in it, please make a chatblock feature. If you guys have implied that, be sure that it is as easy as 1, 2, 3, and not having to leave the lobby or room just to do that. Maybe a simple “rightclick + ignore” would be easier. And it would be much appreciated if it blocks voice chat and chat through the chatbox effective immediately after activating them. Why do so? This may introduce a cold-shoulder effect or something, but it is a good idea to further lessen the victim’s intake of the toxicity of players who rage, blame, talk trash, use offensive language, and so on. Plus, sometimes it is not the game that drives the players to stop playing your game… it is the players in it, or more specifically the ones who just make the game’s experience worse. Come on guys, you are still gamers. Guess what? Other game developers have applied and simplified it. I mean, look at League of Legends which allegedly has the most toxic gaming community. Riot has added a chatblock feature just by pressing no more than 2 buttons. To make things short: 1.) Gamers, please make the game more enjoyable or more endurable. 2.) Ragers, blamers, trashtalkers, basically toxic players, please don’t make the game’s experience a headache. You are making us looks bad. 3.) Game devs, please add and/or simplify the chatblock feature in your online multiplayer games. There are lots of people out there that would rather piss off others for their incompetence or for the sake of one’s own pleasure at another’s expense. 4.) This letter is barely scratching the surface. There are other issues other than this. Yours truly, a reformed toxic player named Deso (This is copied and pasted from my Tumblr http://desokun.tumblr.com/post/77778956386/an-open-letter-to-gamers just incase someone is going to ask)