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Found 22 results

  1. The origin story of Creative Assembly, the anchoring effect on review scores and game sales, Assassin's Creed Origin to add educational mode with tours and information about Egypt from historians and Egyptologists, layoffs at Volition, Mark Brown examines how fan made AM2R and Metroid Returns alter the tone and feel of Metroid 2, Prey and being the unreliable narrator of your own story, Youtube forces joining creator program for the ability to share links on Patreon, Battlefront 2 (original) multiplayer restored for GOG and Steam, Nioh Compete Edition will soon release on PC, why Dragon Age breaking with canon leads to richer lore, Noclip posts the first part of their documentary on The Witcher and CD Projekt, Nintendo Creators Program no longer allows streaming and Nintendo shutting down eshop for Wii and Wii U, Atlus fails to take down PS3 emulator Patreon, Wii Shop going to be closing for Wii and WiiU, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) YouTube’s policy on Patreon, external links will hit new creators hardest Nintendo Creators Program Will No Longer Let YouTubers Live-Stream Nintendo Has Announced the End of the Wii Shop Channel Sony Announces An Updated PlayStation VR Headset Red Dead Redemption 2 I Hated the First 'Red Dead Redemption 2' Trailer... Then I Re-Watched It Six Indie Games You Need To Know From PAX West '17 [SSFF] 6 Awesome Things We Did in the Wolfenstein 2 New Orleans Demo Assassin's Creed Origins - Sand Cinematic Trailer Assassin’s Creed Origins zero-combat mode coming next year Nioh: Complete Edition coming to PC, release date set Latest Star Citizen video shows off detailed animation system Advance Wars Lives On In Spirit With Tiny Metal Impressions | TGS 2017 Call of Duty: WWII devs: 'This is the year that we're going to give it our best shot to win the hearts and minds of the PC community' SMGs already nerfed in the Call of Duty: WWII open beta, more changes coming Hackers have already infiltrated the Call of Duty: WWII open beta Watch Us Stomp Around As A T. Rex In Exclusive Super Mario Odyssey Gameplay Shenmue 3 now has facial expressions The Evil Within 2's Father Theodore flaunts horrifying flame-throwing henchmen Let's Play Scorn Without Vomiting Creepy prison horror Inmates is out in two days - here’s the launch trailer Star Wars Battlefront 2 story scene reveals the Emperor's final command The Battlefront 2 open beta begins Friday - here are the start times How Star Wars Battlefront 2 Has Improved On The Battlefront Formula Darth Maul Arcade Mode Gameplay - Star Wars: Battlefront 2 Beta Aftercharge, the 3v3 asynchronous FPS, will hold an 'open alpha' next weekend Monolith Explains Changes To Tolkien's Lore In Shadow Of War Chucklefish on Wargroove's ambitious branching narratives and mod support Unsung Story developer announces PS4, Switch and Xbox One versions Co-op crawler Freaky Awesome gloops out in Oct The developer tells us more about Spellbound (working title), its next long-term project. Atelier Lydie & Suelle is coming to PC early 2018 Gran Turismo Sport time-limited demo coming Oct. 9 Verdant Skies is a farming sim where you play as a space scientist Code Vein teases more demon-slaying Souls-like in-game footage Blazing Chrome polishes running and gunning to a mirror shine Star Control: Origins is delayed, but a public beta is coming The story behind Space Channel 5 VR The developers of SOMA have two new games in production Swery’s cat RPG The Good Life will also have dogs Pyre's 'True Nightwing' update adds complimentary ironman-style mode Star Wars: Battlefront 2 multiplayer restored, now with Steam/GOG crossplay People are struggling to play Star Wars: Battlefront 2 classic's restored multiplayer Dead Rising 4 to add photography challenges and other fan-requested features Final Fantasy 15’s new story content kills a big fan theory Overwatch’s Halloween Terror event returns next week Overwatch patch 1.16: instant ultimates, a clearer UI, and a slower Tracer Dawn of War 3 ditches its in-game currency Interview: Absolver's slap, code of honor, and future updates Europa Universalis IV expands on the Middle East with Cradle of Civilization DLC Horde Mode Coming to 'Fortnite' This Week One of Elite: Dangerous’ mysterious aliens is dead, and Harry Potter is to blame Cuphead players on Windows are running into a nasty save bug In August, Overwatch had more players and Hearthstone made more money than ever before Jeff Kaplan opens up about how 'scary and intimidating' the Overwatch community can be Battle.net is getting Appear Offline and Discord-like groups soon Hawken is being closed and removed from Steam in January Big Layoffs Hit Agents of Mayhem Developer Volition PUBG hit with stream of negative reviews following Chinese in-game ads Atlus tries, fails to take down Patreon for PS3 emulator via DMCA Former Square Enix Employee Arrested For Allegedly Stocking Up Game Consoles For Resale Ubisoft Milan: "I see a really brilliant future in front of us" PlayerUnknown's Battlegrounds gets its own company, PUBG Corp PlayerUnknown’s Battlegrounds devs explain why Asian servers have had so many issues The PC's Best Anti-Piracy Technology Appears to be Defeated Sony Interactive Entertainment’s Andrew House steps down, John Kodera appointed president and CEO Waking up to localization Final Fantasy XIV: Closing in on peak WoW Turtle Rock's VR push: "It really is the future of computing" Obituary: Metal Gear Solid and Fallout voice actor Barry Dennen The best Divinity: Original Sin 2 mods Esports News The Weekend In Esports: Smash Bros. Lights Up The Utah Jazz's Arena We didn't expect to see Shaq and J.Lo talking about competitive Overwatch today OPINION: Overwatch League’s Lack of Globalization Will Be Its Downfall This Is How You Manage A Retreat In StarCraft II RuneScape’s PvP tournament went badly wrong CS:GO team shaken up after player sends death threat Saving 'Super Smash': Why Nintendo's Fighting Game Scene Struggles Time Is Running Out For The Super Smash Bros. Scene's Favorite Game Controller Esports fans follow a lot more than one game each Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Flynn: Son of Crimson | Fast paced 2D action platformer Bannermen - Single/Multiplayer RTS with Dynamic Environments Terrain of Magical Expertise RPG - A Game about a Game! Hell Let Loose Content I found interesting this week (interviews, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The untold origin story of Creative Assembly One Man’s Journey From Welfare to World’s Hottest Video Game SNES Classic interviews revisit the creation of 21 great games Gaming's Toxicity Problem Can't Be Solved With DMCAs or Valve Charts The story behind the design of Dishonored: Death of the Outsider Behind the addictive psychology and seductive art of loot boxes A Video Game Writer Explains How Technology Can Make Stories Better (Or Worse) The Quest To Make A Better Video Game Controller Brad McQuaid: "I want to make worlds, not games" Classic Postmortem: No One Lives Forever 2: A Spy in HARM's Way What Video Game Levels Look Like Before They're Finished Breath of the Wild's Biggest Design Secret: Lots Of Triangles It Took 10 Years, But We Finally Have a Good 'Battlestar Galactica' Game When the Void Stares Back: Prey, Post-Humanism and Mental Illness This Game About Domestic Abuse Helped Me Understand My Own Trauma An Eye for the Eyeless “BioShock Infinite: Whose Fantasy?” by Yussef Cole “Burning the City on the Hill,” by Astrid B Why Dragon Age's readiness to break with canon makes its lore much richer Episode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game Design The Witcher Mini Series - Noclip Documentary Trailer The Story of CD Projekt - Witcher Documentary Live-Translating Final Fantasy VII's Wall Market Found In Translation: Final Fantasy VII, Part Five The Anchoring Effect - Why Review Scores Matter - Extra Credits How AM2R and Samus Returns remade Metroid 2 | Game Maker's Toolkit Sonic Mania - The Fans' Footprint | PostMesmeric A History of Cancelled Metal Gear Solid Games & Concepts Japan's Weird SNES Game: Holy Umbrella - Region Locked Feat. Greg Good game History Respawned: Nioh CRITIQUE: Uncharted: The Lost Legacy - brand new heroes, same old game Resident Evil 4: What are ya buyin? - The Completionist Review Can Games Handle Multiple Perspectives? Cuphead's Producer Explains The Game's Long Development History Watch Q-Games' Dylan Cuthbert share stories of coding Star Fox Why physically hitting Sonic 3D Blast unlocks a secret menu Applying 3D Level Design Skills to the 2D World of Hyper Light Drifter Things I found entertaining throughout the week relating to video games, game communities, or game companies All Casuals Should Be Forced Back In Time (Commentocracy)
  2. I have another 5 days to wait for Battlefield 1, so in the mean time I felt like giving Battlefront a bash, since I had bought the new Death Star DLC and everything, but I've noticed the game tonight has been effectively unplayable, I've been plagued with a bad connection to the servers and significant lag/rubber banding, this has never been an issue before with my BT Home Hub 3 connection, it's a strong connection, and Battlefront has worked perfectly fine in the past, so I have no idea why I had such a crappy connection to the server tonight, I checked my internet strength and Xbone said everything was fine and normal, it's really annoying me now, because I actually quite like Battlefront, despite its flaws. Has anyone else had this, and/or can tell me why I'm getting this when I've never had it before.
  3. Now, I'm sure many of you know that Star Wars Battlefront 3 was canceled back in 2008, but for those that don't know, let me tell you about it. Developed by Free Radical Games, Battlefront 3 was going to be the sequel to Star Wars Battlefront 2, the first best selling Star Wars game of all time, before Star Wars The Force Unleashed and Star Wars Battlefront EA. The game showed enormous potential (most notably the seamless Space to Ground battles) and it looked fantastic (here's a link of the alpha gameplay trailer https://www.youtube.com/watch?v=2WeX41WfOsY). Unfortunately, the game was ultimately canceled for unknown reasons. Despite that, in the beginning of 2015, someone leaked an alpha build of Star Wars Battlefront 3 to the internet and it was only playable with a modified Xbox 360 or an Xbox 360 Development Kit. Well, recently, a group of Star Wars fans who called themselves Galaxy in Turmoil used the leaked alpha build to release Star Wars Battlefront 3 remade into the newly called Star Wars Battlefront: Galaxy in Turmoil. Yes, literally a group of Star Wars fans are developing the ultimate Star Wars Battlefront game right now as we speak, and over the months, their progress has only been getting better. Recently they named themselves Frontwire Studios and they are working hard to bring us the best Battlefront game ever (here's a link to their website http://frontwirestudios.com/). Their progress so far has been really good, and today is a big day for their game (http://frontwirestudios.com/official-announcement-steam-distribution-deal/). Star Wars Battlefront: Galaxy in Turmoil is officially going to be distributed on Steam for free once it is finished. Yes, you heard me, the ultimate Star Wars Battlefront game will be on Steam for FREE. Frontwire Studios and Valve made a deal on distributing Star Wars Battlefront: Galaxy in Turmoil on Steam. So, if people were disappointed by Star Wars Battlefront EA, then no worries, the real Star Wars Battlefront game is coming on Steam for PC (and probably Mac). This is the best news that has come out of this fanmade Battlefront game ever since the announcement on their YouTube channel about them developing this game. So, I don't know about you guys, but I am supremely excited about this Battlefront game than I am for Battlefront 2 EA. I highly recommend you guys to check out this game when it comes out, spread the word about it, and stay tuned for news about their game on their website. Now, there may be some questions about this, so I will answer the most common ones here on this post. 1. What does Disney or EA think about this unofficial Star Wars fanmade game, and will they try to shut it down? Well, I don't really know if they knew about this game before or know about it now (it's better if they don't now know), but so far they have not tried to sue Frontwire Studios or shut down their Battlefront game at all (not even a warning of an incoming shutdown). According to Frontwire Studios, they plan to make their Star Wars Battlefront game free so that they don't break the fair use rules and so that Disney does not shut them down for earning money by doing an unofficial Star Wars game and they plan in not using assets of DICE's Star Wars Battlefront EA because that will obviously make EA come and sue them for using content that is from EA. So that's all I know, you could ask Frontwire Studios about this on their website (which has their Twitter and Facebook plus their YouTube channel). 2. When is the game going to come out? Unknown at the moment. There's no official release date yet. The only thing that is confirmed is that it will be available on Steam for PC (and maybe Mac) for free. So that's the only info about the release of the game yet. 3. How did they get the deal with Valve? Beats me. According to them, they negotiated with Valve and signed a deal for distributing the game on Steam, no illegal stuff happened, all was negotiated with lawyers and all that stuff, and as long as the game is free, they have not yet violated the fair use terms that are used for making the game, so no Disney coming to sue them (even though they can do it anytime). If you want better answers, ask the Frontwire Studios guys on their website. So, that's about it on this post, I am so excited about this game and I hope you guys are too cause this is finally the Star Wars Battlefront game of our dreams and it will blow our minds when it comes out. Tell me below what you guys think about this news. http://store.steampowered.com/app/488430
  4. Star Wars: Battlefront - Xbox One

    Star Wars: Battlefront EA - Xbox One Event - May 26th, 2016 @7:00pm EST (12:00am GMT) Fight for the Galactic Empire or fight for the Rebel Alliance...or just derp around in a speedbike. The Xbox One Angry Army returns to Star Wars: Battlefront on Thursday May 26th, 2016 @7:00pm EST hosted by RuneX. We will be playing a variety of games modes, both within custom matches and online matchmaking. Please contact the host at his Gamertag "AScapeRunePlaya" or his forum handle at "RuneX" if you have any questions regarding the event and/or if you'd like to give advance notice that you are looking to participate in this event. Event Summary: Time: May 26th, 2016 @7:00pm EST (12:00am GMT) Host: RuneX (Gamertag: AScapeRunePlaya)
  5. Star Wars: Battlefront - Xbox One

    Star Wars: Battlefront EA - Xbox One Event - May 19th, 2016 @6:30pm EST (11:30pm GMT) Fight for the Galactic Empire or fight for the Rebel Alliance...or just derp around in a speedbike. The Xbox One Angry Army returns to Star Wars: Battlefront on Thursday May 19th, 2016 @6:30pm EST hosted by RuneX. We will be playing a variety of games modes, both within custom matches and online matchmaking. Please contact the host at his Gamertag "AScapeRunePlaya" or his forum handle at "RuneX" if you have any questions regarding the event and/or if you'd like to give advance notice that you are looking to participate in this event. Event Summary: Time: May 19th, 2016 @6:30pm EST (11:30pm GMT) Host: RuneX (Gamertag: AScapeRunePlaya)
  6. It is a cold, crisp day on Hoth, the sound of the chill wind is broken by the noise of a furious battle between the Rebel Alliance and the Empire, the Empire is trying to get their AT-ATs to the point that they can destroy the Rebel escape ship, the Rebels are trying desperately to destroy the walkers and let the ship take off. The Rebels have been pushed back to their last line of defence, they have succeeded in severely damaging one of the AT-ATs, but have been pushed back all the same, now they have only two uplinks left. The Rebels rush to activate the uplinks, they need the uplinks operational in order to help the Y-wings, however the Empire is throwing everything at the Rebel line in a bid to take them offline, you look through the scope of your A280C blaster rifle and see some Imperials trying to disable an uplink, you and your fellow teammates put them down, attempting to snipe the Imperials charging your position across the frozen plains you notice an AT-ST heading straight for you, you pull out your Ion Torpedo launcher and put an Ion torpedo into it, the AT-ST pilot follows the trajectory of your shot to make an estimation of your location, in doing so the AT-ST heads for you in order to defend itself, you pop up and put another Ion torpedo into it, it attempts to kill you, but you duck into the trench, allowing the walker to get closer you pop up and lob an Ion grenade at it, the Ion grenade detonates on impact and the AT-ST explodes in spectacular fashion. You hear bad news, Darth Vader has been reported in the area. By this point the Y-wings have begun their final attack, one after another they come in and launch their Ion torpedo at the walkers, Mon Mothma then comes over the radio, the walkers have been critically damaged, and are open to attack, within seconds the sky is filled with tons of laser bolts, missiles, grenades as the Rebels throw everything they have at the walkers in a desperate attempt to keep them away from the escape transport, at the same time the Imperials fire many laser bolts in order to kill as many Rebels as possible in order to defend the walkers. Eventually one of the walkers goes down, yet the other walker is almost within range of the transport, the T-47 Snowspeeders fly through hails of Imperial lasers and take down the last walker with their tow cables, the Rebels breath a sigh of relief as the last walker falls to the ground and the escape transport is able to take off safety. That is an example of a match of "Walker Assault", one of the more popular modes on Star Wars: Battlefront. Intro Star Wars: Battlefront is a reboot of the acclaimed series of two games which are amongst the best-selling and most beloved Star Wars games of all time. The series is best known for allowing you to pilot any vehicle you see, and for having infantry, vehicles and faction heroes work together to achieve victory. The series is also known for allowing you to play as both sides of both the Clone Wars and the Galactic Civil War, as well as its "Galactic Conquest" mode, in which you fight your opponent to gain control of the galaxy. These things are worth noting, for the reboot more or less has none of them. Review Unlike the original series, the reboot doesn't have a single player campaign, Galactic Conquest, Clone Wars. It has quite a number of different modes, but only on several planets, the modes include. "Supremacy" - the Empire and the Rebels fight for control of the planet. "Walker Assault" - the Empire must defend their walkers, whilst the Rebels must destroy them. "Fighter Squadron" - Imperial and Rebel squadrons face off in the skies above the battlefield. "Blast" - Your standard team deathmatch, basically. "Cargo" - You have to steal the enemy cargo pods, whilst defending your own, basically a take on "Capture the Flag". "Drop Zone" - You have to capture more drop pods than the enemy to win. "Droid Run" - You have to capture three moving droids, and stop the enemy from capturing them. "Hero Hunt" - A single player faces a squad of enemy infantry players. "Heroes vs Villains" - The clash of the titans, heroes of both sides fight against each other. "Turning Point" - The Empire has to defend their stronghold from a Rebel attack. "Extraction" - A mode introduced in the Outer Rim DLC, the rebels must extract their valuable shipment whilst the Imperials must stop the rebels from escaping with the shipment, if the rebels manage to get their cargo to the evac point within the time limit, then the rebels win, however, if the Empire successfully stops the shipment and times runs out, then the Imperials win. "Sabotage" - A mode introduced in the Bespin DLC, the rebels have to destroy three generators within a time limit whilst the Empire has to defend them, if the rebels succeed in their mission they then have to defend an extraction point until extraction, should at least one of the generators manage to survive the time limit, or the extraction zone is captured, then the Empire wins. "Battle Station" - A mode introduced in the Death Star DLC, this mode finally sees space combat introduced into the game, each match has three parts, in the first part the rebel fighters have to help the Y-wings blow up critical parts of a Star Destroyer in order to allow the rebel cruisers through, in the second part the rebels have to extract R2-D2 from the station, and in the final part the rebels have to blow up the Death Star. The rebels win if they destroy the star destroyer, extract R2 and launch a proton torpedo down the exhaust port, the Imperials win if they prevent the rebels from achieving any of these. "Infiltration" - A model introduced in the Scarif DLC, this mode recreates the Battle of Scarif, and like the "Battle Station" mode a match contains three parts, in the first part the rebels must get their U-Wings through the energy gate to the surface, only one U-wing has to get through the gate in order for the Rebels to win the part, however, if the Rebels win the first part then the match goes onto the second part, in which the rebels must plant bombs on two Imperial transport shuttles, and destroy one of them, if the rebels succeed here then the match moves onto the final part, which plays out like a match of "Cargo", in which the rebels have three datatapes, and must get one of them back to the U-Wing and escape, if the rebels win this part then they obviously win the match, however if the Imperials prevent the rebels from achieving their objective before the time runs out during any of the parts then the Empire wins, thus making it possible for the match to be won by the Empire on the first part. In addition there are Training missions, "Battles", which are basically single-player Blast matches, and "Survival" which is basically "Horde mode", fight against waves of Stormtroopers, with AT-STs and TIE fighters thrown in for good measure. The lack of a lot of single-player content is a sore point for many players, myself included, a single-player campaign would be nice, as would Galactic Conquest. The lack of Clone Wars is also a very controversial point, I wish there was Clone Wars, featuring new things, e.g. new vehicles, new weapons, new units e.g. T-series tactical droid, Separatist organic units, the Clone Wars is a very good thing to make a game on, there is a lot of game-worthy material in the Clone Wars. However, whilst we can only dream what this Battlefront could've been, let's take a look at what it does. Aside from the debacle of the Season Pass and Exclusive/Premium Editions what this game does it does very well, the graphics and sound design are incredible, and are easily one of the best things about this game, if you ever wanted to visit Hoth, Endor, Tatooine, then this is the game for you, for the locations are photo-realistic, and the ambient sounds are amazing, especially on Endor, where you can hear the Ewoks and their trumpets. The battles themselves are very fun, especially on large-team modes like "Walker Assault", where the battlefield is often covered in laser blasts and is traversed by vehicles hunting down the enemy, it makes you feel like you're actually there, sometimes, in my mind's eye, I'm a rebel soldier desperately fighting in the freezing cold of Hoth in order to hold the line, firing my blaster rifle at the Imps until it overheats, "Walker Assault" is an example of what a Battlefront game SHOULD be, and, on this mode at least, this game perfectly captures that. "Survival" can be fun, and also frustrating as try to complete it on Master, or on Hard without dying, of particular note are the little intros and outros that play, they are very well done, and that makes me sad when I thing about how amazing a single-player campaign would be judging by how good these small cutscenes, e.g. the Endor outro in which a squadron of X-wings take down numerous Stormtroopers and an AT-ST, if that is the quality of your cutscenes then WHY DON'T YOU HAVE A CAMPAIGN MODE!? Any way, all that aside, let's delve into some of the weapons of abilities. As with all Battlefront games there are multiple weapons, including a few new additions in this game, however unlike the original games the weapon types aren't limited to the player class, due to the fact that specific classes aren't a feature in this game, which allows you to mix and match e.g. a Scout trooper can use a standard battle rifle, something not seen since Scout troopers are used as snipers and scouters. Here is a brief overview of some of the weapons in the game. "Primary weapons" - these are weapons you select from the weapons menu. DLT-19 - This fast-firing Imperial heavy blaster is most famous for being the weapons Chewbacca used in the prison break scene in Episode IV. Rapid fire, though with a low DPS and taking a fair few shots before overheating, this weapon excels at cutting down small groups of enemies at close range. DH-17 - This full-auto blaster pistol is most famous for being the pistol used by the Rebel troopers at the start of Episode IV, though was also less famously used by troopers of the Imperial Navy, particularly by the "Death Star troopers", the DH-17 was also seen in Rebel use through Episode V and VI, in-universe the weapon's power pack would run out in as little as 20 seconds when fire on full-auto, and is rugged and reliable enough to be used in the frozen wastes of Hoth, though the gun can't fire for quite that long before overheating in-game. Relatively easy to handle and quite damaging, the DH-17 is a favourite amongst new and veteran players alike. RT-97C - The RT-97C had a brief appearance in Episode IV, being held by one of the Sandtroopers which watched the Millennium Falcon depart Mos Eisley, as such it is easily missed, this weapon behaves effectively as a scoped DLT-19, as such it is a bit better at range, though using the scope naturally creates quite a bit of recoil, and the flurry of shots can obscure your vision, despite being scoped, it really is best not to try and snipe with this weapon. A280C - Formerly known as the "A295" in the old canon, this blaster is the weapon of choice of the Rebel trooper in Episode V and VI, this blaster rifle has quite a fast rate of fire, and is accurate, this gun can be considered a "big brother" to the DH-17, and is likewise loved by both new and old players. E-11 - The standard arm of the Stormtrooper, the E-11 is notorious across the galaxy for that fact, though slower-firing than the A280C, the E-11 has a much higher DPS, and is one of the frequently used weapons in the game for its low recoil, good handling and high power. CA-87 - One of only two primary weapons which has a full damage rating stat, the CA-87 is a modified Jawa Ion blaster that behaves a lot like a shotgun, as such this weapon works best on small, tight maps, any enemy that rounds a corner into one of these is in for a nasty surprise! T-21 and T-21B - Used by Clones in the latter part of the Clone Wars, then in a limited capacity by the Galactic Empire, and even by the Rebel Alliance, the T-21 is a heavy blaster which behaves like an enlarged E-11, fairly slow-firing yet putting out huge DPS, the T-21 is a force to be reckoned with at medium-long ranges, the T-21B is a sniper variant which allows you to reach out even further. This weapon's most notable appearance in film was when an example was being carried by the Sandtrooper Captain whose squad attempted to stop the Millennium Falcon from escaping Mos Eisley. SE-14C, a modified version of the SE-14, the standard side-arm of the Separatists, this blaster pistol was notable used by Doctor Cornelius Evazan when he threated Luke Skywalker with one in the Mos Eisley cantina, only to have his arm lopped off by Obi-Wan Kenobi, I guess you could say he's pretty 'Armless...Ha...Ha... Anyway, this 5-shot burst pistol is deadly at CQC, if you get used to the recoil. EE-3 - This 3-shot burst blaster carbine was the weapon of choice of Boba Fett, and was used by him during the Skirmish at the Great Pit of Carkoon, a deadly rifle, the EE-3 is great for medium-long range combat. DL-44 - Most famous for being Han Solo's personal side-arm, the DL-44 was outlawed for civil ownership by the Empire because it's bolts could slice through Stormtrooper armour like a blowlamp through butter, despite being infamous for being used by smugglers, bounty hunters and other such ne'er-do-wells with a questionable profession, the DL-44 was also used by some Rebel officers, Luke Skywalker even wielded one, and even by the Galactic Empire. The most damaging pistol in the stock game, only rivalled by the DT-12 introduced in the Outer Rim DLC, the DL-44 behaves like a T-21 condensed into pistol form, at most it will take 3 hits to kill at close range. DL-18 - A pistol so common and cheap across the galaxy that they are considered practically disposable, the DL-18 has an insane fire rate, probably the highest of any of the semi-auto pistols, the player can fire the pistol as fast as they can pull the trigger, as such the pistol is a beast at close range, the relatively low DPS is countered by the high fire rate, which allows the player to kill the enemy so fast that the enemy didn't know what happened, the DL-18 requires the "Bounty Hunter I" Hutt Contract to be complete in order to be unlocked. DLT-19X - a DLT-19 modified into a sniper, the DLT-19X is tied with the CA-87 as the most damaging primary weapon in the game, the Hutt Contract "Targeting Trooper" must be completed in order to unlock this sniper, this weapon is notable for dispensing its entire charge in one go, meaning the weapon overheats after every shot, but the shots are super powerful. Relby-V10 - a fast-firing sniper most notably carried by Bossk, the Relby was originally designed as a grenade launcher, a sniper equivalent of the DL-18, the Relby can be fired as quickly as the player pulls the trigger, allowing the player to spam shots and cut down enemies fairly quickly, this weapon requires the "Outer Rim" DLC to be installed and the Hutt Contract "Contract Killer" to be complete in order to be unlocked. DT-12 - essentially an unscoped DL-44, the DT-12's most notable appearance was in the hand of Greedo, who attempted to shoot Han Solo with it in the famous scene in the Mos Eisley cantina in Episode IV, the DT-12 requires the Outer Rim DLC to be installed and the Hutt Contract "Rodian Blaster" to be completed in order to unlock it. X-8 Night Sniper - This pistol is Lando Calrissian's side-arm in-game, featuring an advanced thermal scope for spotting enemies through bad weather, or smoke, this pistol is deadly in the right hands. The X-8 requires the "Bespin" DLC to be installed and its respective Hutt Contract to be completed. EE-4 - The successor to the EE-3, the EE-4 removed the stock and instead placed a vertical grip under the barrel, this was done in order to improve usability at close-range, whilst naturally this decreases accuracy at long-range it also makes the carbine deadly at close-range, as was intended, the EE-4 requires the "Bespin" DLC to be installed and the Hutt Contract "Sana's Legacy" to be completed. TL-50 Heavy Repeater, this three-barrelled repeating blaster was introduced in the Death Star DLC, the TL-50 features almost non-existant recoil, and is just as deadly at long range, the blaster also features an alternate fire mode in which the gun launches a concussion projectile, at the cost of instantly overheating the gun for a short time, the "energy bomb" is very powerful, capable of dealing damage to vehicles and killing multiple enemies in a single shot, though because the aim button instead fires the bomb you cannot aim with this weapon, in order to unlock the TL-50 the player must own the "Death Star" DLC and complete the Hutt Contract "Imperial Instrument". K-16 Bryar Pistol, essentially a TL-50 in pistol form, this blaster also features a concussion projecticle ability as its alternate fire mode, as with the TL-50 this ability replaces the aim button, meaning you are restricted to firing this blaster from the hip, this blaster is deadly at close range, in order to unlock the K-16 the player must own the "Death Star" DLC and complete the Hutt Contract "Dark Enforcer". DT-29, Director Orson Krennic's personal custom blaster, the DT-29 is unique amongst blaster pistols for its revolver-like design, a good way to view this blaster is as a "Star Wars Six Shooter", basically it could be said the DT-29 is what happens when Star Wars meets the Wild West, this blaster must be manually reloaded after its six shots have been fired, naturally this is a huge disadvantage against multiple enemies, but fortunatly the blaster is pretty powerful to compensate for its low shot count, this blaster works best with players who are careful and accurate with their shots, the DT-29 requires the "Scarif" DLC to be installed and the Hutt Contract "Krennic's Offense" to be completed. A180, Jyn Erso's personal blaster pistol, the A180 is a transferable blaster pistol in the same vein as the transferable blaster rifle from Star Wars: Republic Commando, the A-180s "modes" include "Sniper Mode", "Rifle Mode" and "Ion Mode", the modes are fairly self-explanetary: the Sniper mode turns the pistol into a sniper, the Rifle mode turns the pistol into a rifle similar to the A280, whilst the Ion mode turns the pistol into an Ion projectile launcher similar to the secondary fire on the TL-50 and K-16, it should be noted that these modes replaced the star cards and charge ability. In order to unlock the A180 one must own the "Scarif" DLC and have complete the Hutt Contract "Jyn's Solution". CJ-9 Bo-Rifle, this special weapon was introduced as a unique weapon, the weapon is unique for two reasons, the first is that the weapon cannot be acquired by normal means (as in Credits, a Hutt Contract or DLC), but instead must be acquired by killing a player with ther weapon and picking up a golden power-up token they drop, and because it is as Bo-Rifle it combines a blaster rifle with an electrostaff, the blaster by itself is basically a Designated Marksman Rifle, similar to the Relby, but fires slower, allowing you to pace your shots rather than spam them, pretty simple blaster fare, really, however what makes this weapon special is its aforementioned Electrostaff attachment, when you melee with this weapon an Electrostaff extends from underneath the barrel of the rifle, which electrocutes enemies, making this rifle a one-hit kill melee, meaning this rifle is a deadly at any range, especially if the wielding is an expert at both sniping and hand-to-hand combat, in order to increase your chances of survival, and win the duel, it is better if you keep a Bo-Rifle wielder at distance, in order to avoid that deadly Electrostaff. Score 7/10 - Although I naturally yearn for more content, e.g. Clone Wars, I can have a lot of fun if I accept this game for what it is, what this game does it does extremely well, which makes the lack of content even more painful!
  7. Now they need to put this in, even if it is two months later:(
  8. Platinum reveals TMNT trailer, Skype hides IP addresses to prevent online harassment in gaming communities, Gillian Anderson talks Star Citizen, Battlefront has future paid and free content revealed, Mortal Kombat X content not coming to the PC, Fire Emblem gets less creepy in the West and has its own 3DS and overpriced DLC, Mighty No 9 delayed again, Spike Chunsoft plans to release more games on Steam, more lawsuits against Oculus Rift creator, XCOM 2 developer Firaxis already working with modding community and new unit reveals, how depth-sensing technology is changing video games, why an Ubisoft developer quit his dream job, the first essential game of 2016, and more. Star Wars Battlefront - The Road Ahead Future free updates and DLCs have been detailed in a recent blog from the producer. Bayonetta Dev's Teenage Mutant Ninja Turtles Game Officially Revealed with First Trailer A thread about this was started here Skype Now Hides IP Addresses by Default An updated that is intended to help prevent online harassment, specifically in gaming communities. Good timing, just as the AJSA stops using Skype to move to Discord. Fire Emblem Fates is getting its own New Nintendo 3DS XL hardware This story also reveals that the game is getting the same overpriced map DLC as Awakening and this story reveals that the US version is getting less creepy. The Division: 10,000 Bugs Fixed for Upcoming Closed Beta This is good news as the game looked like it had some problems when Joe was playing it. More story details were also talked about here. The system requirements for running the game were also revealed here. You can also get some free gear by doing what this article says. Mobile Games Website Uses Patreon, Things Get Messy The developer says the funding wasn't pulled based on the low score of 3.5/5 (a truly terrible score), but considering they seem to be considering conspiracy theories of the site doing it to prove that they aren't biased it sounds like the developer just stopped funding in a moment of anger. Danganronpa And Danganronpa 2 PC Ports Only The Beginning For Spike Chunsoft Chunsoft annouced that Danganronpa 2 was also coming to Steam and that more of their games would likely follow. This could mean the other entry and future entries in the series but it could also mean games like 999 and Zero Escape Virutes Last Reward, all excellent games (well except for the third person shooter Danganronpa but the other five would be great to see on Steam). Andy Serkis' Mocap Studio is Going to Help Publish Games Far Cry Primal PS4 Bundle Coming to Europe Mortal Kombat X on PC won't receive new content, support looks to be discontinued No Kombat Pack 2, no GOTY edition, and probably not going to get the updated netcode. I found that the Joe interview gif says it best. Lawsuit Against Oculus Rift Creator Can Go Forward, Judge Rules Naughty Dog's Neil Druckmann on why Uncharted has to end Payday dev Starbreeze lands $40M investment from major Korean game corp Starbreeze brings VR to the arcade this spring Endless Legend: Shifters Expansion Announced Due out in April this expansion will include a new major faction. Torment Heads to Beta and gets a preview from IGN The beta has started for Kickstarter backers on the 21st and an early access version has released on Steam. I gave them about $100 for their Kickstarter and am very happy with how this looks so far. Children of Zodiarcs - A new Tactical JRPG by AAA veterans In other Kickstarter game related news, a new turn based combat game that uses cards and dice has recently been funded with 23 days remaining. A thread about this was created here Mega Late, Man: Mighty No. 9 Delayed Again The reason for the delay is said to be "bugs inside the network modes". I think that was the cause for an earlier delay, and once again this has people saying they don't care about their online features. Based on what I have seen of the gameplay, I think Jesse Cox is right Tales Of Symphonia Arriving On PC Next Week How This War of Mine Goes Even Darker With The Little Ones Senior writer Pawel Miechowski talks about the expansion to This War of Mine. XCOM 2 to have mods at launch thanks to Firaxis/Long War team-up and The Sectopod and the Gatekeeper join the XCOM 2 cast Firaxis has teamed up with the team that made The Long War mod for the original game, in order to have mods released on day one. Good to see them working with the modding community already. A thread about this was created here I had already posted a link to a, I believe, French story a few weeks ago that revealed the Sectopod but the Gatekeeper has been revealed as well. Suikoden II Did Pretty Damn Well Last Year Suikoden 2 didn't just take one of the top 10 slots for Playstation Classics in December of 2015, but for all of 2015. It should be #1 as far as I am concerned. Longtime BioWare Writer David Gaider Leaves Company EA's Adorable Indie Game Unravel Isn't Changing Names EA was unable to get a trademark for Unravel covering video game software, due to another company already having it for a board game but the name of the game will not be changing, despite some good ideas for other names. 'Five Nights at Freddy's World' removed from Steam Everyone who bought the game will be getting a refund, and it will be free to play once the developer finishes polishing it. A thread about this was posted here Women Outnumber Men in This Top Collegiate Game Design Program Peek behind the scenes with Gillian Anderson in Star Citizen Anderson talks about playing Capt. Rachel McLaren and what it is like working on the set with prop guns and motion capture. Gears of War Creator Optimistic for Gears of War 4 If there is one thing I expect from Gears of War, it is to be pleased by the writing. Undertale’s Patch Is Full of Secrets Undertale's recent patch adds new secrets and questions Valkyria Chronicles Remastered coming west this spring Her Story 2 in the Works, Creator Confirms it's a Spiritual Successor A thread about this was created here Sony merging PlayStation groups into one unit, US-based Sony Interactive Entertainment Umbrella Corps arrives on PC, PS4 in May First footage of Sunless Sea Zubmariner DLC surfaces Homefront: The Revolution "Resistance Mode" trailer released That's it for the news, in other articles I have found interesting How Depth-Sensing Technology Is Changing Videogames Why I Quit my Dream Job at Ubisoft Jeff On: Emulators, Speedruns, and That Video Where the Guy Only Presses A 0.5 Times Jeff Gerstmann talks about how emulation and private servers help game preservation, speedrunners, and Twitch streams. ‘Pony Island’ Is a Daring, Demonic, and Demented Gaming Masterpiece ‘The Witness’ Is 2016’s First Absolutely Essential Video Game "Somehow, in a game with no characters and no scripted narrative, I have been moved." It’s Old and It’s Clunky, But You Really Must Play ‘Dragon’s Dogma’
  9. Alright so recently every time I come across mentions of a "season pass" in comment sections it's always bad. I feel weird about this. I know that major AAA companys have turned this term from just a onetime payment on all season dlc to some evil thing. For example, I read something about Escape from Tarkov ( a Survival mmo that i'm looking forward to as of right now ) and it has a season pass. Now for me at least i'm not alarmed but it seems some people are already throwing up stuff like "ohh look EA 2.0" and i'm just like why? A season pass doesn't mean bad things to come. Honestly season pass depending on the person can be a good thing and a way to save money. Witcher 3 has a season pass, includes 2 paid expansion. Was great value when i picked it up since i goth both expansions for 20 dollars. Battle of Tarkov i'm sure will either include new areas (since it's a mmo), so that's good. Honestly seeing "season pass" is a good thing. What it can mean is that they're already planning on adding new content to the game once it's out. But sadly because of Activision with Destiny, people just assume it's a way to lock on disc content behind a pay wall. Or that the company is just greedy. Another bad example would be Battlefront and it's season pass which was just adding more maps splitting the playerbase. Call of duty does the same with using as a way for someone to get the map packs. And in general this is not consumer friendly since your essentially encouraging them to split up the community. Though on the other end of the spectrum you have Rainbow Six siege. Which has all free maps coming to it; the season pass only contains early access to operators and exclusive camo's for season pass users. The only thing i find wrong in that is just value proposition. So now to the subject why is "season pass" such a warning sign? before you just start shouting out hate, do a little research figure out what it includes and make your informed decision. Season pass doesn't have to be bad. In the case of the Witcher 3, and hopefully Escape from Tarkov a season pass can just be a easy way to get a discount on quality products. Essentially take the words "season pass" and think well are they locking on disc content behind a pay wall or are they actually just showing that they have interest to expand the game after release. Let me know what are your thoughts on the matter and maybe you can shed some more light on the apparent evil that is a season pass. -fox out - Edit / extension upon original thought while providing some different insights and possible ways to look at the subject. "I'm honestly very surprised and glad about the popularity of this post, and after reading everyone's response; i feel that i can relate to the different views over such an idea. Though I still have yet to see anyone really comment on the rest of my topic. What i'm talking about is the conclusion. That being the doing your own research. I still feel that we have yet to answer the core reason why i made this topic. That being the coherent hate that Season Pass gets in comments. Why would you shout your disdain. your mindless shouts of evil towards a notion in which you know nothing about. I understand being mad at destiny, battlefront, and any other game who's season pass is a joke and 100% not worth your time and money. In fact i'm still pissed about the destiny situation. The fact that activision has the audacity to rip a game apart and sell it for overpriced dlc. -shutters- \ but besides that. This post was to bring up the idea of not joining the hate train over a season pass and more so to sit back do your research then as an informed person make the decision to call the company out for the wrong it's doing to its consumers OR to praise them for their openness and respect for their continuation of content to a game you may love. For me this was true with the Witcher 3 and it's season pass. I did the research i saw what they were offering and I praised them for their open ended nature. As of now it was worth the extra 20 i spent on the game. I played the witcher 3 for another 20 hours cause of it. with the next expansion coming shortly i hope to return to the witcher 3 and add another 40 hours to my game time. Also you should think about WHO the season pass is for. As of COD and Battlefield it's for the people who are going to be playing that specific shooter for the rest of the year till the next game comes out. Now it's still horrible do to how consumer unfriendly it is to split the player base but still the season pass in those cases are meant for the people who want to spend the next 1000+ hours on their multiplayer game. And in that case honestly the season pass is more then worth it if you calculate how much you spent per hour of enjoyment you got out of the game. I sincerely think that if your going to spend mass amounts of time in a game then dlc is well worth it to you to put some more variety into the game. so as i just mentioned were going to run some calculations. now a season pass can go anywhere from 20-40 dollars. so lets calculate off the most recent bad example being battle fronts season pass and lets keep in mind that it's for the consumer that's going to be playing this game till the next battlefront or probably battlefield release. 50 dollars is the asking price of battlefronts season pass now lets take this and plug it into a formula. I personally use this as a way to justify to myself if it was worth the price i paid for the enjoyment i got. $/hours, simple i know but it's a good way to honestly see how much you paid and how much enjoyment you got out of it. with Battlefront lets say we take a look at a real fan of the new game and he has lets say 400 hours already logged into the game. If he's going to be playing this game for the next year we can safely assume that he would put in at least another 600 hours into the game so using 600 being the hours he spent playing the game with dlc added. 50/600 = .083. take that in now, so he spent 50 dollars and he's coming out to .08 cents is what hey paid for each hour of enjoyment. this is assuming the consumer loves the game and if they do, in most cases would also love new maps being added into the game (16 to be exact) now take it like this. use what i use as a formula it's not the best formula but it gets the point across. You also need to keep in mind who a season pass is for. For a lot of us we don't want them. Were not going to cit on Cod or Battlefield for the next year or two, so logically to us it's a bad deal. Because a lot of us play 100's of games. and if you're a pc gamer this is especially true. but for the person who doesnt play alot of different titles who loves this one game and every night when they get off work and have that little bit of spare time and they spend it on their favorite game. A season pass in a way is an easy, sometimes cheaper way to get the dlc without no hastle, and hopefully save a few bucks in the process. now i know this is not always true. I'm not trying to support the notion of the season pass. And I especially dislike season passes that include maps for a pvp game because it splits the community and in the long term will kill the game. but like i've said time and time again we should really think about a season pass, what it means, what it includes, who it's meant for. And what does that mean to the rest of the consumer base of said game. As some one said earlier that we've accepted that season passes are the norm. And honestly it's sad that is true. But there is a reason for it's creation there was a purpose and initially people really liked them otherwise they still wouldn't be here today. So what does that mean, it means they're not going away. I can promise you that, but we can help to make them better. make them more open. And you should remember that a season pass can be bought at any point in a games life cycle so honestly it's not a preorder. I bought battlefields 3 prem addition long after the last dlc had came out. and i guess this includes my thoughts on this. keep discussing if you want. I honestly think that we can go on for a while about this topic and what it means. I'm also going to include this comment into the original post since i really expanded upon the idea."
  10. Hi guys, I thought I'd share my brand spanking new obligatory list video with you. I present to you 7 Reasons Why Star Wars Battlefront is Bollocks! (Set to Edvard Greig - my channel is nothing, if not cultured!) Let me know what you guys think of the video. Oh and have any of you dabbled with Battlefront yet? What do you think?
  11. ...MASTERPIECE!!!!!!!!!!!!!!!!!!!! IT IS BEAUTIFUL! Actually maybe it's just the nostalgia from the older games, but awesome!-I almost cried with the memories of the older Battlefronts lightly translating from my mind into the walker assault. The trench warfare-laser rounds blazing over my head, the Wilhelm screams- heroes clashing, the flanking routs... What did you think? Is this just my nostalgia and hype giving me temporary satisfaction like when you get high? Will it just turn into another shooter? I used 6 gigs of RAM because I was to lazy to upgrade RAM and it still operated at 50-60 fps. ....Ya not so much anymore...What do you think the sales will be? Two million?
  12. I've been dubious about EA's dedication to Star Wars Battlefront. But after announcing how it put all it's focus into the multiplayer, surely we could count on all the bells and whistles of a major multiplayer game destined to last for years, right? Oh... Oops. Sources: Destuctoid: http://www.destructoid.com/star-wars-battlefront-won-t-have-a-server-browser-308899.phtml Reddit: https://www.reddit.com/r/StarWarsBattlefront/comments/3j86i2/happy_to_confirm_our_star_wars_battlefront_beta/cun65y6?context=3
  13. Hi everyone, SpacePope here. All of us in the EF previously thought that we would have to use a piece of software called “GameRanger” to connect to our Battlefront 2 server. However, we have recently found out that this is not true. We have since found another way to reliably connect to the AJSA server. Just below, this post will detail the easiest way to join the AJSA server. Instructions on how to connect to the AJSA server: First off, you’ll need to download and replace your existing Battlefront II.exe fileDownload the client file of your choice from the list of links below (German / American / English)Unzip the fileRight click on it and choose "copy"Go to your Battlefront II folder (e.g. C:\Program Files\LucasArts\Star Wars Battlefront II\Go into the "GameData" folderMake sure you backup the original Battlefront II.exe by renaming it (e.g. Battlefront II_Orig.exe)Right click and choose "paste" to place the new executable into your Battlefront II GameData folderDouble click on this file and enter the server list in-gameFind the AJSA server in the server listFinally, join the server and have fun! Below is the list of download links. Only download the files that are for your current region: BattlefrontII_1.1_europe_serverfiles.zip BattlefrontII_1.1_europe_clientfiles_german.zip BattlefrontII_1.1_europe_clientfiles_english.zip BattlefrontII_1.1_american_serverfiles.zip BattlefrontII_1.1_american_clientfiles_german.zip BattlefrontII_1.1_american_clientfiles_english.zip If you follow these instructions, you’ll have no problem turning up for EF related events within Star Wars: Battlefront 2. I’ll see you all on the Battlefield! EDIT: The site has been reworked slightly, refer to this link now: http://forum.gameshare.co/showthread.php?tid=485
  14. in my honest opinion it looks like a Battlefield 3/4 skin looks unbalanced as fuck but what do you guys think?
  15. Don't know if you guys know this or have suspected this date, but I asked a Gamestop employee about the release date of battlefront and he said according to their database, october 25th is the supposed release date for battlefront. Thats' two days before halo 5 is released. And if you have ea access you can play battlefront maybe a week ahead or something
  16. I know its not out for awhile yet but will anyone here be getting Star wars Battlefront 3? Also what will you be getting it on? Thoughts and Hopes for this game? do you trust it will not be a let down?. (Sorry if this is posted in the wrong area).
  17. http://youtu.be/lrF48dfncdw I like doing wishlists for games that I am exited about and although we have only seen a really short trailer for Star Wars Battlefront (It does not have a 3 on the end!!!), I am still very exited for it. I decided to do this in video for because it is more enjoyable that way. So anyway what would you like to see in Star Wars Battlefront, other than for EA not to screw it up.
  18. http://youtu.be/lrF48dfncdw I like doing wishlists for games that I am exited about and although we have only seen a really short trailer for Star Wars Battlefront (It does not have a 3 on the end!!!), I am still very exited for it. I decided to do this in video for because it is more enjoyable that way. So anyway what would you like to see in Star Wars Battlefront, other than for EA not to screw it up.
  19. In my opinion, change nothing. Battlefront 1 and 2 were amazing how they were. I dont want battlefield 4 with star wars skins. give it space battles, 1st and 3rd person option. If you want a battlefield-like star wars battlefront, fine, but DO IT JUSTICE!!! make it stand out, give it a good campaign!!!!! no crappy campaign from battlefield thats only 4 HOURS!!! I was amazing at Battlefront 2 i could go 100+ kills 0-2 deaths. make it like the originals. the question is, what do you think would make it awesome?!
  20. Who's excited for this game? I almost jizzed my pants when I found out they were making a new one.