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Found 8 results

  1. This game failed funding back in 2015 under Invictus Games but since then new developers, Imagecode, took over. Imagecode is a small team which is currently being supported through Patreon for funding of the game and other games they have on Steam. [Street Legal Racing:Redline V2.3.1 and Deepweb] Imagecode also updates the old Street Legal Racing:Redline V2.3.1 which is on Steam. It's a struggle because of Java coding and they want to put multiplayer in it. No publishers involved, and only 1 investor as far as I know. Dev used his own money to start the project. Designed on Unreal 4 Engine I really want this game to succeed. Links: http://image-code.com/ Main Site https://www.patreon.com/imagecode/overview Funding https://www.facebook.com/groups/ste.game/ Mostly updates here http://promods.ru/forum/8-3684-3 Russian site for old street legal[Mods and such,,rarely updates.] Devs or someone owns it. https://store.steampowered.com/app/905240/Street_Tuning_Evolution/ Note: Video is still from Invictus Games build. New video will be added.
  2. If you're looking for a challenge that puts your destructive creativity to the test and you like using the environment to your advantage, this is for you! No guns, no explosives, just wreck your car, but don't let it explode!
  3. Just wondering here.. I've made threads about sim racing before and I was just wondering considering iRacing is pretty hardcore and not a lot of people can just pick it up and play it and master it in a few weeks.. Do people in the AJSA actually play iRacing or actual racing sims? (On PC. Gran Turismo and Forza are not sims.)
  4. Howdy-ho Angry Army? Lovely day today, isn't it? Well, I could swear there are racing enthusiasts among this community. I have made some posts before asking what kind of games do AJSA community members play, and thought that "racing is competetive as shit. we should get an official racing game for the AJSA!" Well what game? Mario Kart? In baby-land, sure. Forza? Well, if you're a squirmy casual. No no no, we need something realistic, while at the same time something new. And I do believe I have found it! It's an early access simulator by Kunos Simulazioni, and I am amazed actually that a game in alpha has better physics than most AAA racing games today (Forza, Gran Turismo). I actually made a little gameplay video showcasing the game. It's only like 35 euros and gets monthly updates, naturally. It's also supported by mods already, even though there is no official kit for making Assetto Corsa assets, people find a way.. (I think at least) Please excuse my crap driving. I made this thing in a quick race and didn't bother to really warm up or anything.
  5. Racing games don't attract a very wide audience. Even though monster AAA games like Forza and Gran Turismo are system sellers, they do dwarf in comparison to games like Titanfall, Battlefield, Halo yadda-yadda. And even those games (Forza AND Gran Turismo) are kids toys in comparison what I have in store! So rFactor. A bit old. 2005-ish. Almost ten years now. There is a sequel out, but I would avoid because the first can be so heavily modded, it is the superior one. (For now) Ah yes, mods. The greatest invention in PC gaming. The only reason anyone would even buy rFactor nowadays. Let me tell you about the point of rFactor. (GAMEPLAY BELOW) It is a racing simulator. A real life simulator. Racing teams across the world use it to train for real races. Not everyone of course, and the big budget teams can make their own simulators to fit their needs. But for example the Gran Turismo team uses rFactor to train for the Nurburgring 24h. Bit hypocritical I say, but it's fine. And I did mention mods now, didn't I? Alright, so the idea of rFactor from the start was to be moddable. Everything up from the engine can be modded. Physics, UI, additional content. Sh*t, almost anything now that I mention it! Even the freaking engine! (Some claim this, but I have yet to come across any proof of this) *clears throat* So, I noticed some people in the AJSA do like racing games. Yet there are no official racing games yet. And I know for a fact that there are people here who do play rFactor too. It's really fun. rFactor is the real deal in sim racing. Sim racing, much to it's cousin flight sims, is a pretty hardcore genre. You absolutely MUST have a racing wheel (Like a starter, Logitech Driving Force GT, med-range G27 or perhaps high-quality T500rs) Three screen will also help, but are not necessary. Increases FOV and really helps me personally while driving. And I just made this post to know what people think about rFactor in general. And to inform people about it. So if you like cars, GO BUY IT. IT IS FREAKING AMAZING. (heed this warning though. it is difficult as shit if you don't know the basics of racing I wouldn't recommend. if you've played arcade racing games and you think you can just jump in and dominate. Well it's your ego) LINK TO VIDS (Wrapped these up in like 30min so 480p quality)
  6. Before anyone asks, yes that is the name of the game and it's awesome. I have started this topic to spread the word and let people know about this awesome game. The game Next Car Game is a game made by the creators of the FlatOut series, Bugbear Entertainment. The game is mainly about cars smashing into each other. What else do you need to know? Okay I'll tell you more. The game uses a really advanced physics engine. Using this really cool and realistic destruction/physics engine, the game allows you to wreck your car until it's physically not even a car anymore. The game is planning on being some sort of demolition derby/racing game hybrid that will give the player tons of cars to play with and customize however they want. The game even has a playable demo that you can play with once you've help fund the game's development. The demo allows you to play with lots of cool tools and allows you to push the limits of the game's destruction engine. There are a few bugs but they'll obviously be fixed before the game comes out. Simply put, it's a really well done and fun tech demo. Now onto why I helped to fund the game. In my opinion, I've never liked all of the serious and overly complicated racing such as Forza and Gran Trismo. The problem with them is that you spend too much time in the menus, trying to get your car perfect. You have to tweak the car's suspension, brakes, height, etc. I just want to race, damn it! As a result, I've always preferred the Need for Speed and Dirt franchises because of their destruction engines. I want to be able to smash my friends off the road when they try to overtake me and watch their car get wrecked as it collides with a concrete wall. Bugbear promises to deliver this same experience within Next Car Game. If you enjoy wrecking cars for fun, loved the FlatOut series, or really like the idea of a desruction focused car game, then you should definitely give Next Car Game a look. Hopefully you'll help fund the game like I have. Here's the link to the kickstarter page: http://nextcargame.com/
  7. Polyphony Digital's CEO, Kazunori Yamuchi announced the next generation of PS4's hit exclusive racer in an interview on Top Gear, hoping that it will hit the shelves in just a year, but we should probably expect it from then to 2 years. Apparently GT6 barely worked on PS3, which is hardly surprising at this point of the life cycle. I imagine that PD will use the base of GT6 with an edited engine and more resources, since I can hardly imagine they will work from the ground up if they expect to be done in just a year. Hoping it delivers though, maybe a new UI. What do you think?
  8. Anyone know how to fix this glitch ive got. I lost my preciously earned vacca to a weird glitch. I drove my vacca into water and destroyed it so i called mors mutal insurance to recover it and it was recovered, so i called my mechanic to come deliver it too me and instead he delivered my Zion Cabrio. I somehow duplicated my Zion Cabrio and replaced it with my Vacca. Anyone know how to fix this problem or mabey if you have also experience it that would be helpful. Thanks