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Found 9 results

  1. I've been playing Dragonball FighterZ and loving it very much since its release, and I found out that there will be a fighting game tournament event called Battle Arena Melbourne 10 that's running from 18th - 20th of May. So I decided to compete in the Dragonball FighterZ tournament, see how far I can get in it and just enjoy my first ever fighting game tournament event. It was so..... so...... SOOOO much different than what I thought it would ended up being. For one thing, it used the same venue as PAX Australia that I visited last year, but it only uses the entrance side for PAX, and surprisingly it can fit a ton of stuff in it. This is what it looks like for 1/8 of the entrance venue. This is the individual sections for the Dragonball FighterZ tournament which also has Soul Calibur 6 set up for people to play. The Tekken 7 tournaments section, And the Street Fighter V section. These 3 are only 1/4 of the entrance for PAX that was used for this event. It's amazing that it can fit this much! Other than Soul Calibur 6, which unfortunately when I played it has no Geralt in it since it's a limited demo, such a shame....... there's also the upcoming Fighting EX Layer And 3 other games which are Australian made games. There's one game that's an upcoming Smash Bros esque game called Dimensions VS A hectic multiplayer game called Hyperjam And this game called Dash Blitz I actually got a free code for this game because I beat the developers. YAY! Free game! It's quite fun too, so keep an eye out for this game. It's currently in early access so wait for the full version. Ahem anyway, my Dragonball FighterZ tournament starts on Saturday 19, and 122 people including myself joined in which are seperated to 8 brackets. A - D 1 & 2. I played in the B - 2 bracket at 12 pm. And let me tell ya, it was way more scarier than I expected. This is not just a casual Dragonball FighterZ tournament where you just play and have fun. Oh no. So many people in this tournament, and for the other tournaments for that matter, actually knows how to play the game and are extremely skilled, so going into this tournament requires you to be calm and know the inside out of the games to actually proceed high in the bracket. In my second match of the bracket, I fought against a player that's so skilled, he decimated my characters easily without breaking a sweat. So I had to fight the rest of my matches in the losers bracket, where I have to climb an even higher mountain to get up the rank. Somehow, someway, I managed to get rank 13th in the whole competition, and I actually managed to beat 3 top players who are heavily favored to win the whole tournament before that: Magnum Infinity, Tomo009 and DaBeast. These 3 are no jokes man, they are so damn good at this game. This was the match where I managed to win against Magnum Infinity to get into the top 32 spot. It's at the very start of the video. lol, btw I just picked the name Agent17805 because it has a nice fit to it. I'm not an agent of anything man. I played online against him and he's really damn good too. And after this we play another rounds of the game while he congratulate me on beating him, and then saying he's a bit salty for that, to which I apologized for beating him and then he's like "It's alright man, you deserve the win." Thanks man, we both gave it our all. Funny thing is when I told the event coordinator that I beat Tomo009 and DaBeast, he suddenly said "WHAT? YOU BEAT THEM?? BUT THEY'RE MY PICK TO WIN THE WHOLE TOURNAMENT!" And then he congratulate me and said "you got my respect my man. You beat 2 of Melbourne's best player just now. Congrats!" while I was like "I know! I was so scared fighting against them since I know they're going whoop my ass!" I now have a whole new level of appreciation for everyone who actually plays at EVO every year. They had to beat hundreds of people in other tournaments just to get a spot in that event and be so damn good that they beat 100 - 200 + other people. I fucking salute you all good sirs! And here's another thing that I didn't expect. I thought the players attending this event will be showoffs that's all cocky and smug that they don't want to talk to you, but I was so wrong. They are all really damn nice people. We all congratulate each other on giving our all in our matches, no matter if we win or lose, and then afterwards we play some more Dragonballs for fun & for practice to the ones advancing to the next brackets. Some of the people are just as scared as I was and we couldn't even believe we made it as far as we did in our tournaments. One guy named CheesyChi drank 2 giant bottles of water with him while his legs are shaking, and another named Flade was like "I didn't expect that I would go this far! I thought I would just lost early and go home, but now I have to wait till night! I want to go home and sleep already!" lol, I feel ya both man, I feel ya both! Even the top players are nice guys too! I managed to took pictures with Tokido and Knee before, of course, they won their tournaments. And as expected, they both completely dominated their opponents. Tokido especially wished me good luck for my Dragonball FighterZ tournament, right after I told him he'll definitely win the whole tournament & wished him a great victory. Thanks man! And at the final day of the tournament on Sunday the 20th, I cheered the top 8 players. I even practiced a game with the 2nd place winner Dailou before the tournament began. He's the second guy on the left next to Baxter the champion. I actually played against Dailou and Baxter a lot online, and they whooped my ass so damn much. Dailou actually sent the winner Baxter to the losers bracket, but Baxter moved up against Ando, the guy on the far right, and then proceeds to change his characters to win the whole tournament. Congrats man, you all deserves your spots! And after this, I congratulated Dailou and Ando personally, Ando and other people in the tournament I met looked forward to meeting me again next time in other upcoming tournaments, and we all spend the rest of our days either playing other games in the event, looking at other top 8 matches for the other games which are all so fucking intense, and then go back home to rest. All in all, I had a blast with this event. To be in an actual game tournament event and watch high leveled people play against each other is so damn awesome! I can't wait to see other gaming tournament events & play with other great players too! Let me tell you all this message: if you have a fighting game event in your country, attend it, maybe even participate in the event and see first hand how awesome it can be. Well, if you're a fighting game fan that is. But still, even if you're not a fighting game fan, just go in and have a great time. You'll not be disappointed!
  2. Hey everyone! I'm very new to this site! I just signed up now. I have been trying to reach Joe Vargas for a while now, via twitter, instagram, and exc. I am in the progress of making a 2D Fighting Game. It's a fan project using FM2nd. The idea of the game is to feature several YouTubers duking it out in a fun, fast paced, style. I've been working on it for the latter half of this year, and am slowly progressing. I was hoping to get in contact with the AngryJoeShow to see if I could represent them in the game via a character. The character would be Joe, and have references to different episodes of the show. On twitter I have posted a quick snipit of gameplay, which is still a work in progress. I'm also looking to include the AVGN as well as the Nostalgia Critic. I believe all three of these YouTubers have helped shape the way the platform has grown, and it would be great if I could represent them all in some way. I currently have a few other YouTubers joining the fold as well, that I have already received permission from. If anyone could help send me in his direction, to see if I can get approval, please let me know! Thanks everyone for your time!
  3. The latest in the MVC series, and while it is severely hindered by a lot of things, it's really damn fun. Unfortunately for singleplayer content wise, while there is an arcade mode, there's no arcade mode character specific endings, so story mode is the only one with plot in it, which is a shame because that severely chops the singleplayer content, but at least there's a character specific challenge mode where you complete a lot of increasingly complex challenges, and the story mode. There's a trend in fighting games these days where they just have to follow Netherealm's "film experience". This is no exception. Initially it's not explained why all of a sudden Capcom and Marvel suddenly merges worlds and are fighting Ultron Sigma, but the game does explain things in a neat little plot twist later into the game. The game's main plot is that Ultron Sigma has 2 infinity stones which he uses to control people to become his personal army of world ending destruction, and it's up to the heroes to find the other 4 before it's too late. Thanos was reluctantly released from his prison, and it's a game of "who reaches the finish line first". I got to give it props for doing a couple of things right. The villains are great at their roles, especially Jedah, Thanos is awesome, some of the characters like Dante, Frank West, Spiderman and Tony are actually funny with good lines, and when the actions happens, it's pretty sweet. Buuuuuuuut, aside from the fact that a lot of the moments in the story are awkward fanservice that doesn't mix well, and a lot of the character's faces looks fucking wroooooooooongggggg, why in the holy mother of hell does this game have to have a lot of pointless characters that are just there for decorations with no contribution to the plot? Like Chun Li, Nova, Spencer, Dr Light, Captain bland as hell America that has 0% of the awesome characterization in the MCU movie version, Arthur, Hawkeye and Ghost Rider? Just let the ones who actually have impact in the story do their things and be side characters for pete's sakes! Not only are they severely underused, a lot of the dialogues between the characters are like they're from the middle ages, as in completely deadly serious while having no light heartedness or awareness that the situation that they're in are fucking ridiculous. They just talk like business people doing meetings and act like it's normal to have Ghost Rider, Strider Hiryu, a small sized knight straight from the middle ages, Rocket Raccoon, Dante and Megaman in the same place. Like.... if I was one of them, I would go "wait, does any of us realize, that this team up is really2 random and makes no Goddamn sense?" There's also the unfortunate fact that there's a lot of cool enemies in the story that could make for awesome boss battles, but you don't fight them at all. You got one of the big monster from Monster Hunter, MODOK, a gigantic sized Venom Symbiote, and even Grandmaster Meio, aka Strider Hiryu's greatest foe in the game. Instead they're all defeated in cutscenes.................. AAAARRRGHHHH!!! If this is an Asura's Wrath game, things will get epic as hell! Speaking of Asura's Wrath and Asura which TOTALLY should have been in this game, here's another thing that I found as such a complete missed opportunity: So this game's plot pretty much have a couple of both the Marvel and Capcom side as the definite heroes of the story. Capcom with both Megaman and Dante, Marvel with Tony and Spiderman. Why can't the story mode be a really cool mixture of these different game types that's associated with these characters? So have a DMC style hack and slash combo heavy sections, a Spiderman style traversal level, an Iron Man flying level which hopefully is good unlike those tie in games, and a side scroller Megaman game in disguise just like Megaman X? Or just make the story mode a Megaman X game in disguise, with him being customizable and have a side-quest fights against his allies so he can gain their abilities? Like after fighting Captain America, he gets his shield. After fighting Dormmamu, he gets a black hole attack. After fighting Ghost Rider, he gets his chain whip. And of course these abilities can be used in the side scroller stages to beat the crap out of enemies and reach places that can't be reached before which contains the Ultimate Armor. It can be done. Hell, last time Capcom made a Street Fighter Megaman game, and also the Phoenix Wright + Professor Layton game with both games' gameplay mixed together, AND IT IS GLORIOUS! It should have been Capcom's giant "fuck you" to Keiji Inafune after that piece of shit Mighty Number 9 game! Or you know, have CyberConnect2 be the guest dev for the story mode and make an epic as hell Asura's Wrath esque story mode. Sure it'll have a lot of QTEs, but those QTEs are fucking amazing. But alas, they instead decided to follow Netherealm's movie story mode approach. Such a waste! Alright. Got that out of the way. How about the gameplay for the fighting itself? Well, although the system was changed from the 3 VS 3 to now 2 VS 2 with the Infinity Stone mechanic from the Marvel Super Heroes game in 1995 but completely reworked upon, it's a freaking blast to play. The game's control scheme is more like MVC2 than 3 in that it uses the light heavy punch kick button layout and not the weak medium strong 3 button layout, or the dreaded "simple" control layout. It also removes the character assists, but instead it uses a tag system similar to Tekken Tag Tournament. You can't tag when you are under attacked by your foes beating the crap out of you unless you have 2 super meters and hold down the tag button, in which case the screen will turn ZA WARUDO only unfortunately without the benefit of stopping time and a ROAD ROLLER DA and you can control your tagged character to hopefully stop your foe from beating your character even further. Don't be like me and found how to do this after playing 100+ matches. The 6 infinity stones mechanic are also in the game, each with a usage and an Infinity Surge, aka super mode which activates certain benefits, and each stones vary in their use: Power makes a close range projectile that knocks enemies backward, and the surge makes your attacks far stronger Mind creates a trap for your opponent, and the surge gives you a rise in your super meter Soul heals you, and the surge makes both you and your partner able to attack at the same time with the benefit of healing, or revive a knocked out partner and make you both able to attack at the same time Time makes you teleport,and the surge makes your attacks super fast Reality creates a homing projectile, and the surge gives you 4 elemental attacks that can be unleashed using different buttons Space sucks your opponents towards you which is great for characters that has special throw moves, and the surge traps your opponent, making them unable to move a lot or tag and are confined in a box. I personally use the Reality stones a whole lot since it helps me a ton when my multiplayer foes just use characters that fly and spam projectile attacks all the time. Speaking of multiplayer, it's the same as when I played Tekken 7. It's really damn good! You will lose a lot and you will win a lot, and the connection quality is pretty damn good. As in, there's no lag or sudden frame drops. Most of the time. The only downside to this whole thing is that unfortunately unlike Tekken 7, you can't customize your characters with different outfits or accessories. But at the very least you are able to customize your title and profile pic when fighting other players...... which is pretty much what Street Fighter did already. Looks like a fully customizable character cosmetic feature in a Capcom fighting game isn't to be for now, but I can still wait! As for the lack of Xmen characters in the game, if the reasoning is indeed because of the current licensing dispute between Fox and MCU, then all I can say is go fuck yourself you copyright piece of shit. We'll have to wait until the future games where the Xmen will become one with Disney, and the circle will be complete. So in the end, although it's such a shame that the singleplayer is lacking, a couple of the character's faces looks horrifying, the story mode is the way it is now and the unfortunate lack of Xmen characters, I have a blast with the multiplayer of the game and am still playing it right now. Though I will not recommend buying this game at full price. I can only recommend this game if, like me, you buy it at a discounted price of bellow $40 and not the overpriced $60. I give this game my rating of "be disappointed with the singleplayer, but play the awesome online multiplayer again and again and again. For bellow $40". Or you know, just wait for Dragon Ball Fighter Z which will definitely offer the MVC 3 vs 3 combat that you expect, and have a cool story mode to play. Arc System Works, make us proud.
  4. Back in Tumblr, I just saw the funny fanfiction story about Wish for Guilty Gear X BlazBlue in Twisted Metal by dashingmanspaghetti and that was funny. This images is from Twisted Metal series and the images is from Queen's Gate: Spiral Chaos the official crossover turn-based tactical RPG game developed by Banpresto (the close partner to Arc System Works and owned by Namco Bandai) and published by Namco Bandai Games. So I heard rumor about Arc System Works will make a crossover fighting game that featuring BlazBlue and Guilty Gear. Similar to other crossover fighting games such as Super Smash Bros series, Capcom crossover fighting series (including Marvel vs Capcom, SNK vs Capcom and Street Fighter X Tekken), SNK's King of Fighters series, Sunday vs Magazine (the anime crossover fighting game made by Hudson Soft/Konami) and even Dengeki Bunko Fighting Climax. If Arc System Works confirmed that BlazBlue X Guilty Gear (or BlazBlus vs Guilty Gear as an alternative title, but working title), this rumor is true. One of the first crossover game that featuring BlazBlue meet Guilty Gear (both were made by Arc System Works) is Queen's Gate: Spiral Chaos the sequel to Queen's Blade: Spiral Chaos and based on Queen's Gate. Wish for Guilty Gear X BlazBlue in Twisted Metal Guilty Gear X BlazBlue game idea wiki There is also an possible to be 2014 April's Fool. http://shoryuken.com/2014/04/01/arc-system-works-toshimichi-mori-shares-picture-of-guilty-gear-and-blazblue-crossover/
  5. I was just browsing through google to find obscure fighting games. Then I stumbled across one that is so Godawful. Urgh!!! It's called Fighting Eyes. Prepare to witness true horror. If that's still not bad enough, take a look at everyone's super attack, and laugh at the sheer stupidity. Do you know a horrible fighting game you have either seen or played before that annoys the crap out of you?
  6. Let me start off by saying that I am a fan of fighting games, ever since I first played Street Fighter 2 on SNES. I've played a lot of good ones (Mortal Kombat, BlazBlue, Skullgirls, Tekken, Soul Caliber), and some bad ones (Fighter Maker 2, Bloody Roar 4, Deadliest Warrior: The Game). I may not have played every fighting game under the sun (still have yet to play Injustice as of this review as an example), but I do know my stuff about fighting games. Vanguard Princess was a find on Steam that I picked up at launch for $3.75 (the full retail is now $5). I've heard good thing about it, so I wanted to check it out. In the game's defense, there is some good mechanics here... But then I'm going to need to get harsh here. In it's current state, Vanguard Princess is a very hard game for me to recommend. It's not terrible (I have played a LOT worse), but there is a lot holding it back. First off, let's talk the menu. All you get is "Story Mode", and "Verses Mode". That's it. No Practice Mode, no Verses AI Mode, not even an in game options menu. The only way to get to the options is to play the game in windowed mode. And even then, all you get is control options and window size. I know this is an indie game and all, but the complete lack of options makes this a bit of a hard pill to swallow. And speaking of window size, this game dose not scale well. I'm playing this game on an HD 1366 x 768 screen, and it looks like a compressed PS1/Saturn game. That's because the game was originally built for smaller resolution screens, so resolution will suffer if you try to play this full screen. Not to mention that this game will stretch to fit your screen, as it doesn't use black bars on the sides of the screen. Also, in full screen mode, you cannot access the options menu, or even quit the game normally (as the only way to quit the game in full screen is to hold all the buttons while paused, or Ctrl+Alt+Delete). Despite this, the game runs at a smooth clip, on par with other 2D fighters. The controls, although responsive, are not well placed. Movement on the keyboard for Player 1 is by default mapped to T, H, B, and F. Not only dose this feel unnatural, but it's also too close to the attack buttons (A, S, and D), which may cause some problems. As for using a gamepad, using an Xbox 360 controller is hard as you need to reconfigure the controls to make it work (and not a single button is mapped to the pause function by default). Not to mention that unless you're using 3rd party software, the D-pad doesn't work at all, nor will many arcade sticks (I used the Hori Tekken 6 arcade stick, and though the buttons worked, the stick did not, despite working with other games). As for the game itself, the mechanics in here are at least solid. The support function reminds me of Arcana Heart in some ways, only to a lesser extent (support is mapped to a single button, and the direction you hold determine what attack it will use). There is also a dedicated parry button, which is something not many fighting games do. However, the moves are not explained well in the game (they give you an overview of your main character's on the select screen, but that's about it). Not to mention that how the attacks are labeled can be confusing at first (as they're called Light, Normal, and Heavy in the options, but A, B, and X in game). I also want to talk about how the game's difficulty is very unbalanced. Even in Mortal Kombat 2, one of the hardest fighting games I played, I can at least get to the third fight before the game becomes difficult (somewhat unfairly so). In this game, I can get my ass handed to me by THE FIRST OPPONENT, ON EASY MODE! This is due to one character, Lilith, spamming her grapple attack, which is very hard to avoid, and most characters will fight her right away (Lilith will sometimes feel like Shao Khan or Alpha 152). The AI will feel very cheap on a few characters (the final boss especially, but that's a given), and really needs to be balanced more so that they don't use cheap exploits. As for online play, as of right now, it dose not exist. There is a campaign going on right now to add it as a free DLC later on, but as it stands, you cannot play this game online with other people. I can't hold it against them, since they are working on it, and I don't play fighting games online a whole lot like I use to. But a lot of people will find this unacceptable. Character design has been a sore spot for a lot of people. Some people like the designs. Others think it's just cheap anime porn. Let me clarify something here, anime porn (or Hentai as it's called), still requires acts of sex and full frontal nudity to be considered porn. This doesn't have anything like that whatsoever. The worst you'll get is some panty shots (and only if you get the "Director's Cut" DLC, which all it dose is remove the censor shadows on the skirts). And believe me, there is a lot worse than this on Teen rated games (Record of Agares War come to mind for a game that REALLY pushes the Teen rating). Hell, some of the "mature" content you'll see on this game is only for a split second, and only if you're really looking for it. Besides, if you are even remotely familiar with anime, this is just par for the territory, and is not as big of a deal as some of the people on Steam are making it. Although I do find it odd that there is an ESRB warning, but the game has no rating as of yet. The biggest complaint people have had is the price point of $5. How is this a problem? Well, the Japanese version, which has a fan made netcode, is free. That's right. FREE. I can already see everyone getting their pitchforks and torches over this. But here's the thing. This is an official, stable release of the game for the US, that can be improved over time. The Japanese version may not work for all computers (Japanese language games can cause problems on some US computers), and the fan made netcode is not really safe to use I understand. But I need to call it like I see it. In it's current state, this game is a very hard recommendation for me. There is good here. Mechanics are solid, and the sprite work is great, but there is way too much holding it back. I say wait until this game is patched for balance, and the official netcode released. Until then, it's not worth it. Final grade: C- The Good: Good simple mechanics, great animated sprite work. The Bad: Graphics don't scale well on high resolution screens, no netcode, broken AI, no real options menu, horrible controller support.
  7. This form is to talk about a fighintg game called Jojo's Bizarre Adventure: All Star Battle For those who do not know about the game, a Japanese fighting game that is based of the manga Jojo's Bizarre Adventure. Here is a link to show you what it look like. Although its still in Japan rumor has it that it will be released in the states in 2014
  8. Speaks for itself really. Which franchise is your favourite? I'm on the fence between MK and Tekken. If I HAD to choose... probably Tekken.
  9. Ignore this post I put it in the wrong section by mistake to see the post go here http://angryjoeshow.com/ajsa/topic/5551-jojos-bizarre-adventure-all-star-battle/