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Naustix posted a topic in Crowdfunding CampaignsHello Angry Army! Long time member, but recovering lurker~ My name is Christopher Austin Bryant, otherwise known as "Naustix", and I'm part of Neocrux Ltd. We are very excited to share our first project, GalaCollider that is currently in a pre-Beta state! GalaCollider is a 4X digital card game with RTS elements present in it. We plan to release our game for PC, Mac and iPad. Today, we launched our Kickstarter and you can find it here: https://www.kickstarter.com/projects/1806523158/galacollider-master-your-strategy-conquer-the-gala/ I'm looking to arrange a tournament or community event with the higher ups so that the AA can push our game to its limits Please sign up to our newsletter for more future updates, exclusive offers, & IN-GAME CREDIT! You can sign up for our news letter at: www.galacollider.com Also, please like our facebook page and follow us on twitter for more updates!https://www.facebook.com/galacolliderhttps://twitter.com/neocruxgaming Thanks for checking out the post and our game!
I bought a game called "The Dead Linger" a while ago, Just before they switched to the unity 3D engine. It's a full scale game, and this has raised some questions for me. The game has a disturbingly low framerate despite not having a huge number of objects, or looking particularly good. Is the unity engine well enough optimised to deal with full-scale games? I'm particuarly interested to hear what people who have worked with this engine before think.