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Found 7 results

  1. Teenage Mutant Ninja Turtles: Mutants in Manhattan – A Review by Jose Vega Purchased digital copy via PSN for the sake of review... and sadly regrets it. This game is available for PlayStation 4, PlayStation 3, Xbox 360, Xbox One and PC. Since the 1980s, the Teenage Mutant Ninja Turtles have been a phenomenon that has changed the world and our way of life. Whether it is the comics or the cartoons, it is a franchise that many of us grew up on. With video games however, it’s sort of mixed. You have good games such as TMNT 4: Turtles in Time and TMNT Battle Nexus and bad games like Out of the Shadows. Now the reins of the heroes in a half shell are in the hands of Activision and Platinum Games. The question is will they be able to pull it off and deliver a game worth playing or are the four destined to end up in video game obscurity? Let’s start with the story. The story involves Shredder and General Krang hatching a plot to invade Earth and take over. We never learn how they do it other than a cutscene in the beginning stating that everything’s ready. It’s up to the Turtles to stop the Shredder and Krang from succeeding. The story isn’t much to work with but it’s pretty barebones. You get various cutscenes of the Turtles dealing with many of the bad guys and eventually it all connects to their true plans. It’s straightforward but I wish it could be done better. Mutants in Manhattan don’t pack much in terms of its content. All you have is a single player and online co-op. Regardless you trek through nine levels battling enemies and eventually a boss fight with a TMNT villain. Within each level, you have to complete objectives in order to fill up a blue gauge. You are graded by how quick you’re able to complete them. They can range from beating up enemies, carrying bombs to a portal, disarming bombs, destroying trucks, etc. Complete them fast and you’ll be rewarded with an S rank. You also get bonuses depending on which characters accomplished what and they can range too. It helps if you get lots of bonuses to boost your score so you can use the points to get supplies. Buying supplies such as pizzas, drinks, weapons cost points so you need to manage what’s best for you. At the end of every level, you take on a different boss. In some cases if you’re skilled in dealing damage, another boss will join in to make the fight difficult. That’s a secret boss and there is one per level. Some bosses can be challenging, requiring your skill to be at your best. There are also multiple difficulty settings that can either make things easier or harder. Beating it in Hard will unlock Very Hard mode and that can be even tougher. As for the turtles, well they are very straightforward. Each of them is similar in terms of attacks and movement but what set them apart are their abilities. You have the option to customize their loadouts. Each character has access to four special moves as well as up to 3 charms. You start with one but once you beat the game in the harder settings, they’ll be unlocked. As you progress through the game, you’ll unlock special attacks that you can purchase with trainer points and afterwards you can level them up with trainer points to make them stronger. The higher the level, the stronger the attack and the less of a cooldown you’ll have to endure. Sometimes if two characters do a similar special move, they can do a co-op attack that can deal a lot of damage. Use it a lot if you want to make things better. Charms can also be enhanced to increase their effects or if you don’t like them, you can destroy them to obtain materials. Materials are needed to improve the effects so you are required to beat down enemies and bosses in order to acquire them. If you’re playing offline, the AI is acceptable with four different orders you can give the other turtles. They follow it to a T and its done very well. I will say that design wise, many of the TMNT characters bear resemblance to the IDW comics and they did it very well. They were able to capture the feel of the comics brought to life in this game. Very good. The voice acting is strong and at times humorous thanks to Michaelangelo. The other VAs all did great and it was a high point I find to be satisfying. Very satisfying. Although I see good things about this game, there are some things I didn’t like. For example, the game isn’t that long. You can beat it in roughly 3 ½ hours. I’m legit. The whole game can be beat in under 4 hours on Normal, with another few in the harder settings. It was a bit of a bummer because most other games tend to be longer and provide a lot more. Since it does have replayability in the form of higher difficulties, the leveling up system, who am I to complain? Another fault I find is that it’s repetitive. You basically button mash to beat down bad guys in order to fill up a gauge until its full and then you head for the boss fight. It’s just stale and boring, having to do the same thing over and over, in nine stages. That makes it unsatisfying especially if you have to get all the trophies. The game also doesn’t run at 60fps. It runs on 30. Why? I have little clue. Oh and there’s no offline co-op. That to me is disappointing because every other TMNT game I played has an offline co-op. Co-op is there but it’s online only of up to 4 players. I didn’t try it but I’m not really sure how it works. It is good that there’s online co-op but the fact that there’s no offline co-op really hurts the game. It does. Overall, Teenage Mutant Ninja Turtles: Mutants in Manhattan is an all right game. I will say that it’s fun they brought many villains from the show to beat up, good replayability, an interesting leveling system for attacks and online co-op. But its lack of offline co-op, repetitive gameplay and lack of variety kind of hurt the game. Made worse is that it’s short with nine stages, despite the fact that replay value is there for those who want it. Unfortunately I paid $50 for this game hoping that it would be a game that would be satisfying. It didn’t. No disrespect to Platinum Games because I love what they do but I think they kind of flopped it. If it was to tie in to the upcoming TMNT film, Out of the Shadows… well they didn’t do a good job. Better luck next time. Activision… can I get my money back please? I would rather put it towards something better like Overwatch. I give TMNT: Mutants in Manhattan a 6 out of 10.
  2. Where do I even begin with this crap... It all began yesterday at around 4am in the morning. Actually it was 9am when I got word that several of my YouTube videos were taken down by copyright infringement. Guess who decides to do this? Arc System Works. Yep. The very same company that are responsible for fighting games such as Blazblue, Persona 4 Arena Ultimax & the Guilty Gear franchise. Why? Because I was uploading story mode footage of last year's game, Blazblue Chronophantasma Extend. Hell, I even did Blazblue Chronophantasma back in 2014 in a time when my channel was actually growing. Sadly, shit like this came back to bite me in the ass. To make matters worse, I had gained four strikes ove rthe span of nine hours, which in turn terminated my YouTube account of almost ten years. Fortunately I was able to get it back... on the condition that I had to remove any and all videos relating to their content and that includes story mode and arcade mode. I did that and I got my channel back but the damage was already done. Was this shit worth terminating my account for? No. But deleting more than 100 videos of Arc System Works games was worth saving my YouTube account? Yes. Which is why I've made a decision. I've decided that I'll be no longer covering any more games made by Arc System Works. In a way, I'm boycotting them. Although I do love the company when it comes to their games, I detest them when it comes to copyright along with what to do & not to do with their games. Fuck them. Seriously. Fuck them to hell. I really look forward to the upcoming Blazblue Central Fiction but as of now, it's unlikely. Truthfully, I won't even enjoy any of their games ever again. The good news is that I'm back on YouTube & in good standing. Sadly this is the last straw. All I can do is just sigh and shudder because I feel that this company is one less company I'll be buying from them for the foreseeable future.
  3. February 1st, 2015 Monty Oum creator of RWBY, motion capture lead for Rooster Teeth’s RvB series, and Employee of Rooster Teeth passed away. The details of why he passed away are out there, they are not secret and they are sad to reflect on. Rooster Teeth fans know who he is, and the great work he has done. Monty Oum Hospitalized Post: http://roosterteeth.com/news/entry.php?id=5427280 Monty Oum Has Passed Away Post: http://roosterteeth.com/members/journal/entry.php?id=3302319 In times like this I find it hard to reflect on the accomplishments someone has achieved in their life. But reflecting on their achievements strengthens how much someone meant to you, and strengthens the spirit of them in you that you carry. Even if you can’t but help break into tears while trying to fight back to keep a straight face. Monty Oum, achieved more in 33 years than most us might ever achieve. His Gamerscore in life is higher than Ray’s (AH employee) Gamerscore on Xbox. Monty Oum, while many of us don’t know him personally, he was family to all of Rooster Teeth and its fans. He was the man that brought that very first motion work in RvB, and all the amazing fight scenes to come after. It blew our minds at the time, that machinima as an art form can go that far. He worked tirelessly, as many know, Monty always found ways to shave milliseconds off just to utilize his time getting the job done right. Even down to simple and weirdest things. Like the optimal button pressing for a microwave. Monty Oum was always a creator with a beautiful mind. I remember a Podcast way back around Podcast 160’s of Monty talking to Burnie, and asking about story building. Those questions and long talk where the first building blocks of RWBY. Many of us at the time had no idea. Almost a year and half later we got our first trailer of RWBY. Since then RWBY has spawn a large fan base and great storytelling. Monty Oum, it’s great pain to say you have left behind a great loving legacy. But as selfish as this might sound, I wish you didn't have to leave just yet. Too myself and many others you are an inspiration. It says a lot for someone has never personally met you, known you, or given you a drink, to break in tears while typing this out. Rest peacefully Monty Oum.
  4. I'm a huge fallout fan and am immensly excited for the new release. What do you guys think is going to come back for it though? Is it going to be more like New Vegas or 3? Personally, I think that the survival mechanic and hardcore mode are coming back from New Vegas and the story and atmosphere are going to be more like 3.
  5. I go out and buy a copy of devil may cry HD collection, and i pop in disc 2 to my xbox slim and i see nothing but emo! Who put emo in my DMC!?!?!? Who!?!? I want names!!!!!
  6. Hello there, I'm Dawn. I personally love angryjoe's presence in video gaming because he represents the small man or average joe if you will. That is a reason why I chose to join the AJSA (also because I just love video games). I play fighting games such as SF4, shooting games such as BF4, and various RPGs from DS to D3. I hope to play with some of you out there as this army grows and we conquer the battlefield. [i apologize for the acronyms I like to be quick ] Peace :<
  7. Hello, my name is Travis Watson. My favorite video game series include Metal Gear, Silent Hill, Alan Wake, Dead Space, inFAMOUS and Dragon Age to name a couple. Earthbound been my favorite game since the mid to late 90's though. My favorite console company was Sega, so I harbor no particular bias towards one company, but rather which console (or pc sometimes) in each generation suits what I want in a console. I'm very open to discuss new and old games and consoles as well as anything else you want to talk about. I'm generally a friendly person so feel free to lay anything on me..