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Found 10 results

  1. MGSV: Phantom Pain - Xbox One

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    MGSV: The Phantom Pain - Xbox One Event - May 18th, 2018 @7:30pm EST (12:30am GMT) - Free to Play Friday - Every Friday night in the month of May we are featuring a different free to play title in an event form. In this 'Free to Play Friday' event series we are featuring games that are either already free to play, games that are free with Games with Gold, or games that are holding free to play weekend sessions. This Friday night we are showcasing Metal Gear Solid V: The Phantom Pain. This game comes to Games with Gold on Wednesday May 16th and it will be available to download free of charge with an active Xbox Live Gold subscription. If you're looking to participate, please allow time before the event starts to fully install the game so you can play right away. We will be playing in the 'Metal Gear Online', the online multiplayer component for MGSV, for this event. We'll be playing modes such as 'Comm Control', 'Cloak and Dagger', and 'Bounty Hunter'. Will you play guns blazing or opt for the stealthy approach? Players of all skill levels are welcome to play. For a lot of folks this will likely be their first time playing this game and/or their first time playing online, so don't worry if you're not an expert steath player! We will accomodate everyone. If you have any questions about this upcoming event, please reach out to our host. Thank you! Event Summary: Time: May 17th, 2018 @7:30pm EST (12:30am EST) Host: RuneX [Gamertag: AScapeRunePlaya]
  2. A Life in Game Journalism, Miyamoto on letting the younger generation take the reigns and preferring to hire people that aren't passionate gamers, Final Fantasy VIII Retrospective, Critical Distance lists their best gaming video and article choices of 2017, Giant Bomb's GOTY lists continue, teaching a class on Doom, making our own myths with photo mode, Noah Gervais Answering the Call of Juarez, Super Bunnyhop's Critical Close-up of Metal Gear Solid 4, the best games hidden in other games, Peter Tieryas writes good group of articles on JRPGs for Kotaku, Call of Duty community swatting and police incompetence leads to death, anticipated games of 2018, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) Here are 53 new games coming out in 2018 (as long as they're not delayed!) The 50 most anticipated games of 2018 The indie games of 2018 we're most excited about Bleak government spying sim Beholder has a sequel out next year Pathologic 2 developers go in-depth on the game's combat and autopsy systems PUBG’s first post-1.0 patch reduces rubber banding, makes map selection 50/50 Dead Cells getting an Early Access price bump in January, devs are 'far from finishing the game' Civilization 6’s India gets a second leader with Chandragupta The Cree, led by Poundmaker, are coming to Civilization 6 Capcom Producer Promising 2018 Will Make Ace Attorney Fans Happy Rocket League rockets to 40 million players Facebook Game of the Year 2017 Experts Have A New Reason To Debate Whether ‘Gaming Disorder’ Is Real World Health Organisation recognises 'gaming disorder' as disease I'd probably go with them worrying about it effecting profits in the future if it leads to medical professionals talking about exploitative or addictive game design and pay to play/gambling style features. Call of Duty gaming community points to ‘swatting’ in deadly Wichita police shooting Police kill Kansas man while responding to an alleged 'swatting' Esports News What Makes PlayerUnknown's Battlegrounds So Great Would Make It a Terrible Esports Game Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Tabletop games are exploding on Kickstarter, video games are flat Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) THIS YEAR IN VIDEOGAME BLOGGING: 2017 Nintendo’s Switch Brings Some Magic Back Final Fantasy VIII Retrospective: The Greatest Love Story We Made Our Own Myths in 2017's Photo Modes What Video Game Subtitling Got Wrong In 2017 Class on Doom How Bomber Crew's devs found outsized success with a permadeath flight crew sim How Warframe built an ethical free-to-play economy Gamasutra's Best of 2017: Brandon Sheffield's all-time top 10 games hidden in other games Danganronpa Captures The Feeling Of Real-Life Arguments The Brilliant Use Of Speed In Mega Man 2’s Quick Man Stage The Deadly Decisions of Persona 3 The Sublime Battles Of The Last Story The World of Ruin In FFVI Is About Searching For Hope In Desperate Times The Tragic Sidequests From Nier Automata’s Machine Village The Trials And Tribulations of Shining In The Darkness Golf Story Is Delightfully Weird And Hilariously Dramatic Steam needs more than graphs to fix its review bombing problem 5 problems for Valve to solve in 2018 Drew Scanlon's Top 10 Games of 2017 Kevin VanOrd's Top 10 Games of the Year Bennett Foddy's Top 10 Games of 2017 Jim Stormdancer's Top 10 Games of 2017 Bruno Dias' Top 10 Games of 2017 Soha E's Top 5 Small Games She's Glad She Made Time For in 2017 Nick Wiger's Top 5 Games of 2017 Abby Russell's Top 10 Games of 2017 ZODIAC MOTHERFUCKER's Top 10 Games of 2017 Danny O'Dwyer's Top 6 Games of 2017 Rorie's Top 10 Games Of 2017 Brad Shoemaker's Top... 23 Games of 2017 Jens Matthies' Top 10 Games of 2017 Chris Grant's Top 10 Games of 2017 John Bellomy's Top 10 Games of 2017 Teddy Dief's Top 10 Games of 2017 Samantha Kalman's Top 10 Plus 1 Games of the Year Greg Kasavin's Top 10 Games of 2017 Erik Wolpaw's Top 10 Games of 2017 Kenny Omega and Xavier Woods' Top 10 Games of 2017 Jeff Gerstmann's Top 10 Games of 2017 Jason Oestreicher's Top 10 Games of 2017 SWERY65's Top 10 Games of 2017 Mega Ran's Top 10 Games of 2017 Matt Conn's Top 10 Games of 2017 Phil Fish's 2017 Game of the Year Felix Kramer's Top 10 Games of the Year Colin Spacetwinks' Top 10 Games of 2017 BAKOON's Top 15 Games of 2017 Mike Drucker's Top 10 Games of 2017 Janina Gavankar's Top 10 Games of 2017 Alex Navarro's Top 10 Games of 2017 Yoko Taro's Top 10 Games of 2017 The 12 Best Video Games Of 2017 Nathan Grayson's Top 10 Games Of 2017 Keza MacDonald's Top 9 Games of 2017 Paul Tamayo's Top 10 Games Of 2017 Maddy's Top 10 Games Of 2017 Cecilia D'Anastasio's Top 10 Games Of 2017 Austin Walker's Top 10 Games of 2017 In My First Year Of Fatherhood I Somehow Played 106 Video Games Critical Close-up: Metal Gear Solid 4 Answering the Call of Juarez (A Series Retrospective) The Shrouded Isle Call of Duty WWII's Conflict Found In Translation: Final Fantasy VII, Part Eight Exclusive Mega Man 7 Developer Commentary 33 Awesome Games You Might Have Missed in 2017 The Writing on Games "Top Five Games of 2017" List Top 10 Nominations for Game of the Year (2017) Top 10 Games of 2017 Top 10 Games of 2017 | BoukenJima Things I Missed From Previous Weeks A life in game journalism Factorio & Opus Magnum | How Simple Toolsets and Sandboxes Encourage Learning
  3. Apple requires devs to disclose loot box odds, Rami Ismail on teaching the language of gaming, Writing on Games on the story of Metal Gear Soild 5, Giant Bomb begins their top 10 lists, Squadron 42 trailer and gameplay footage, Cloth Map looks into game development in Brazil, Lucy O'Brien interviews female developers on working in the game industry and the need for schools to better represent the types of jobs available in it, the original cut and origins of Leeroy Jenkins, video games and the power of winter, interview with the Vermintide developers, new gameplay of MechWarrior 5, Extra Credits on Hidden Game Mechanics, Style Over Substance Cuphead's Animation, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) "We own our future" say the Vermintide devs - here's what that means for the sequel Walking Around MechWarrior 5's Massive Dropship Hangar 10 Minutes of MechWarrior 5 Gameplay: ShadowHawk Mech on a Forest Planet 15 Minutes of MechWarrior 5 Gameplay: Atlas Mech on a Mars-Like Planet Persona 5 And Persona 3 Dancing Will Have A New Mode With Character Interactions Risk Of Rain 2's Developers Discuss The Game's Shift To 3D Frozen Synapse 2 strategizes into 2018, leaving us 15 minutes of fresh gameplay footage Psychonauts 2 delayed past 2018 Manipulate George Washington in The Council, an episodic adventure game coming next year The Church in the Darkness: 10 Minutes of Cult-Infiltrating Stealth Gameplay - IGN First Brainwash bad guys and build a conspiracy wall in this secret agent strategy game A new Squadron 42 trailer shows off Mark Hamill being a dick Watch an hour of Squadron 42 gameplay, complete with dogfights and spacewalking Old-school platformer Freedom Planet 2 gets updated demo and new gameplay video Shenmue III ‘Then, Now, and Tomorrow’ Yu Suzuki video interview Atlus’ Project Re Fantasy teasers suggest a bizarre RPG in the making Railway Empire is a mostly satisfying management sim Civilization 6 comes to iPad, full game to cost $60 Hand of Fate 2 adds Dealer companion and outlines 2018 expansion plans The Resistance DLC for Call of Duty: WW2 comes to PC in February Star Trek: Bridge Crew no longer requires VR Level-5 planning major 20th anniversary title, Team Ninja wants to make Nioh even bigger, and more developer tidbits Platinum’s Transformers and Korra games disappear from digital stores Developers now have to disclose loot box odds on iOS Gaming disorder is going to be named a mental health condition for the first time Hacker-for-hire pleads guilty to shutting down company websites Microsoft Moves to End Secrecy in Sexual Harassment Claims Australian courts say Valve must pay a $3 million fine for "misleading" consumers A DMCA exemption could bring 'dead' games back to life The best two Witcher 3 mods overhaul the game in radically different ways There's A New Mod Designed To Make Smash Bros. 4 Play Just Like Melee Esports News StarLadder Announces $100,000 PUBG Invitational Catherine Players Explain What The Remake Means For Its Competitive Scene Content I found interesting this week (interviews, recommendations, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The Boy in the Well WOMEN IN VIDEO GAME DEVELOPMENT IN 2017: A SNAPSHOT The Makers Of 'Leeroy Jenkins' Didn't Think Anyone Would Believe It Was Real A day in the life of an independent video game store Video games and the power of winter How the legal battle around loot boxes will change video games forever Dishonored's Billie Lurk Was the Spirit of Justice in 2017 Best of 2017: Gamasutra's top games, devs, events and trends The Year In Video Game Paintings, 2017 Vinny Caravella's Top 10 Games of 2017 Chad and Jared Moldenhauer's Top 10 Games of 2017 Ed Boon's Top 10 Games of 2017 Greg Miller's Top 10 Games of 2017 Alex Zandra's Top 10 Games of 2017 Chris Tilton's Top 10 Games of 2017 Nina Freeman's Top 10 Games of 2017 Steve Gaynor's Top 11 Games of 2017 Ben Pack's Top 10 Games of 2017 Jeff Bakalar's Top 10 Games of 2017 Mary Kish's Top 10 Games of 2017 Will Smith's Top 7 Games of 2017 Jan Ochoa's Top 10 Games of 2017 Pat Baer's Top 10 Games of 2017 No Goblin's Top 10 Games of 2017 Shawn Alexander Allen's Top 10 Games of 2017 Rich Gallup's Top Mobile Games of 2017 Erica June Lahaie's Top 10 Soundtracks of 2017 Ian Dallas' Top 5 Games of 2017 Rami Ismail's Top 10 Games of 2017 Jack Gallagher's Top 10 Games of 2017 Dan Ryckert's Top 10 Games of 2017 Jason Schreier's Top 10 Games Of 2017 Luke's Top 10 Games Of 2017 Eric's Top 10 Games Of 2017 Fahey's Top 10 Games Of 2017 SIMONE'S Top 5 Games of 2017! Made in Brazil: A Game Development Snapshot Hidden Game Mechanics: Design for the Human Psyche - Extra Credits Going Back to MGSV: The Phantom Pain (Part 2: Story) Style Over Substance // Cuphead's Animation The Painted World of Ariamis Saving the History of Video Games Analysis: Tekken - The Difference Between 2D and 3D Things I found entertaining throughout the week relating to the game industry We brewed Kaedwenian Stout from The Witcher 3 (featuring the voice of Geralt!) Things I Missed From Previous Weeks Mom, 'Final Fantasy' and the Language of Gaming How a counterfeit NES console opened up the Russian games market
  4. So recently I got my hands on Metal Gear Solid V: The Phantom Pain. I've been far gone in that game, haven't been this immersed in a game since I first got Skyrim a couple years ago. I ate, drank, breathed, and slept Metal Gear Solid for three days straight. And I had a blast the whole time. Kidnapping people with Fultons, stealing everything that wasn't nailed down, sniping people from long range, interrogating, being stealthy, being not stealthy, trying, failing, trying again and succeeding. It was one of the best experiences I've had with a game since... a long fucking time. Was. That's the key word. I don't know where things started to go downhill, probably around the time I decided to try and install a simple mod to make the DIamond Dog you're playing as appear in cutscenes as opposed to Snake, because I'd found a female Combat staff member who bore a striking resemblance to Jill Valentine. I discovered that to install mods you actually have to fiddle around with direct input commands in your computer's Command prompts. Simple programming stuff, but still far beyond me. That was when I started to get a little annoyed with the game. If I can't mod a game I tend to get tired of it pretty quick. And this was really starting to come into effect, because I hadn't gotten to Africa yet and was still puttering around Afghanistan, and was getting REAL tired of seeing the same three outposts over and over. The Afghanistan map is actually pretty damn huge, but the missions all take place in the same third of the map (With the exception of the last few) so there was a LOT of deja vu kicking in. Thankfully I pushed through that and got to Africa, which I was having a lot of fun with until the difficulty spiked. Hard. Suddenly if I'm not playing seriously at all times I'll instadie to the AI's pinpoint accuracy. Ever been hit by a single shotgun pellet that apparently carries the force of a full-on point-blank shotgun blast from over 70 meters away after missing a single shot with a silenced sniper rifle then been bombarded by a pin-point accurate mortar strike from over 150 meters away? I have. And that was just a side mission. And mind you, unlike Afghanistan, Africa's a lot of flat, cover-less territory. SHOULD be a sniper's paradise, except for the fact that the AI will lock onto you from ridiculous distances and fire endlessly with pinpoint accuracy if you fuck up even once. I was managing, but the game was getting progressively less fun and becoming more and more of a slog. Even sending combat teams to cut off the enemy's supply of OP as fuck shotguns and helmets that allow them to survive headshots and then instantly turn around and blast me from 100 meters away with said OP as fuck shotguns turns out to be pointless as the enemies continue to have them. But this still wasn't enough to stymie me. I'm a Dark Souls player, and I bit the bullet and went in full force. The game spiked it's difficulty and I pushed myself to the limits and started getting my first S-ranks on missions. That is, until Mission 22. Mission 22. The mission that ham-fistedly forces the FOB base system down your throat. This, I think was the straw that broke the camel's back. I turned off MGSV and I haven't played it since for over 3 hours. The longest period of time I've spend not playing MGSV that didn't involve eating or sleeping for over three days. All this stuff piled together is making me start to hate the damn game. WIth the general design flaws, AI issues, microtransactions, forced and idiotic multiplayer, and balance issues this game has I don't understand how it got game of the year awards. Yes, Kojima is a great game designer, but if you step back and look at this game without the Kojima/Konami bullshit skewing your perception it's actually got a lot of deep flaws. It's easy to blame all the bad things in the game on Konami, because, well, they're fucking Konami, but that doesn't get rid of said bad things. I don't want to say bad things about this game, note. I want to love it. I really do. But once I hit about 30% completion, it's become a slog and a chore at best and an absolute rage-inducing headache at worst. Anyone else have thoughts on the game? Am I alone in these criticisms?
  5. Hello Fellow AJSA members and Metal Gear fans Eagle here. I have news about the multiplayer for Metal Gear Solid V: The Phantom Pain, during gamescon gameplay of the mutiplayer was showcased. As we know players can stage attacks against other players Mother Base as shown in the Mother Base gameplay demo at E3. What you can also do are one man sneaking mission in other players Mother Base to steal there resources, weapons, vehicles, and there personal for you're own Mother base. In order to counter both infiltration and attacks against you're base so you don't lose everything you have you can use all the things you have gathered to build up you're bases defense by adding lazer trip wire, cameras with guns, directing petrol's to areas around you're base. When you are sneaking into another persons base you can not be spotted by the other player or it will be mission failure for you. Assumptions: * It may be possible to change the mother base logo to you're own personal one or to that of you're clan. * We could tour our own friends mother base and trade or give some stuff we have collected. *If possible if for example my mother base was under attack by Corporate Commander's force I can call you and other AJSA mother bases to help defend mine. Then combining our forces for a retaliatory strike. If you have any other news you would like to share about The Phantom Pain post them in the comment section ( and not in a new topic we want to keep our forms nice and clean). And one last thing as of now I am currently making plans for an unofficial AJSA clan for the Phantom Pain if you would like to be a part of that let me know so you can help with the planing thanks you guys Eagle out. The Video:https://www.youtube.com/watch?v=1C0RPJzcbBI
  6. There is rumors and possibles about upcoming game called Metal Gear Solid V: The Phantom Pain. Hideo Kojima will make a reveal the official answer and canon for Metal Gear Solid V: The Phantom Pain. But sometime, Konami made the official canon without Kojima's advise which is semi-canon. Just like did on George Lucas' Star Wars movies. I'm making Top 5 without order from least to most (5 -> 1). This is my prediction. But warning, this post is contained with little spoilers due to pre-released date and link to previous games if you haven't played whole games of Metal Gear franchises, go play it. Try Metal Gear Solid HD (which is include MGS2, MGS3 (with MG, MG2:SS), and MGS:PW. But there is DLC Full Game that taken from PS1 called MGS). 1. Characters Appearance There is lots of cameo appearances, recurring characters and new characters in this game. We know that Big Boss (now Venom Snake and Punished Snake), Miller, Ocelot, Huey Emmerich and well as Skull Face (the main villain in MGSV) are now returning to Metal Gear Solid V: The Phantom Pain. But there is possibly that link to the previous games. Example is Ishmael the man with bandages on his head like an mummy and help his master (Big Boss) to escape from Hospital who was under attacked by XOF and extract back to safely zone. Ishmael is a survivor of MSF after XOF army invaded Mother Base in Carribbean Sea (the headquarter to Militaires Sans Frontières). There is also unknown status for some characters including Chico in helicopter who was hit by shot down helicopter and crashed each together. Paz was gone now which is confirmed. There is new characters are Quiet the deaf sniper, Code Talker the old man who sort just like The End from MGS3 and Eli look like Liquid Snake (main antagonist in Metal Gear Solid series). There is rumor that Eli is Liquid Snake the Big Boss' long-lost son and twin brother to Solid Snake. Is Eli could be Liquid Snake? Liquid Snake joined British Army before Gulf War in Iraq (1990 - 1991). There is EVA (Big Boss' lover/couple) could be appear in Metal Gear Solid V: The Phantom Pain as either mention, cameo, minor, or major appearance. Because EVA was working for both US and China as American NSA agent. During Soviet War in Afghanistan, US government has send out CIA and well as NSA to help Mujahideen. Chinese government were also helped USA and Mujahideen. If EVA talk about American agents and Chinese agents were send their agents to Afghanistan, she would be appear as mention, no full body appearance. One of the creepy flaming ghost child with gas mask is possibly Psycho Mantis the support antagonist in Metal Gear Solid rather The Sorrow from Metal Gear Solid 3. Let's don't forget is that Grey Fox/Frank Jager (the parkour soldier who became ally to Big Boss after fighting against Big Boss during San Hieronymo Takeover) found the orphan girl name is Naomi during the mission in Africa. Frank Jager (Grey Fox's real name I presumed) could be joining with Big Boss and become a member of Diamond Dogs which is available to recruit in MGSV:TPP. Remember in two first Metal Gear games? And possibly Kyle Schneider from Metal Gear and final appearance in Metal Gear 2: Solid Snake from South Africa will join Big Boss' Diamond Dogs as available to recruit in this game. I hope so. 2. The Setting and Locations Kojima confirmed that there will be two regions areas. One for Afghanistan and the other is Africa continent. Which is combined total of approximately about 10 Square Miles. There is possible base where the XOF (led by Skull Face) has controlled two base. One base is for Africa which is possible to be Outer Heaven base from Metal Gear for new Diamond Dogs' base when Snake capture XOF base in Africa. Outer Heaven base is located in Southern Africa continent near the border of South Africa country. Then the other is in Afghanistan which is possibly to be new base for Diamond Dogs' called Zanzibar Land (the main setting for Metal Gear 2: Solid Snake). Zanzibar Land is a military state base which is owned by Big Boss and the location for Zanzibar Land is in east of Afghanistan, north of Pakistan, west of China and south of Soviet Union (presumably Tajikistan). If XOF/Skull Face own the base in Afghanistan, there'd might be future base site for Zanzibar Land in XOF base at Afghanistan. The new mother base for Diamond Dogs as an headquarter is likely to be somewhere in Indian Ocean. 3. The Plot Story This is whole plot about this game. But there is some spoiler about this. There is the ghost child with gas mask (possibly Psycho Mantis) and encounter with another flaming ghost who look like Colonel Volgin. Maybe the curse of The Sorrow? Whatever. So after Snake rescued Miller, they're rebuilding the Mother Base in Indian Ocean (I assumed) under new mercenary armed group (PMC) name, Diamond Dogs. There is new metal gear in the hanger which is possibly Metal Gear ZEKE if XOF captured Metal Gear ZEKE and transported it to presumably African base. The new Metal Gear made by XOF is a predecessor to Metal Gear TX-55 made by Outer Heaven. If Snake capture XOF base in Africa, he would rename the base to Outer Heaven. Also there is possible that Snake will capture the base in Afghanistan, he would rename it to Zanzibar Land which I mention on above (See #2). Also that Miller will leave the Big Boss' side and join FOXHOUND with Solid Snake during Outer Heaven Uprising. Let's find out after we complete this game, but this is spoilers I warned you. 4. Secrets, Easter eggs, references and connections to previous Metal Gear games series Kojima made lots of Easter Eggs. But there is possible the easter eggs references. Which is links and hints to previous Metal Gear games series. There is surviving Vamp in the end of MGS2 which is lead to MGS4 and join Outer Heaven (the Liquid Ocelot's army with 5 PMC groups, not successor to Diamond Dogs and Big Boss' army). So as you know when MSF were defeated on Ground Zeroes, some of the MSF survivors were joined FSLN and won the war in Nicaraguan Revolution in 1980 after defeating Somoza regime the military dictatorship in Nicaragua. Many MSF survivors has been in hospitalizaed with Big Boss and Miller. When Big Boss open the new PMC group called Diamond Dogs, I hope that remnants of MSF will join Diamond Dogs. One of the black ops soldiers are resemblance to Ocelot Unit the elite Spetsnaz GRU squad group could be same squad and working for Ocelot in Metal Gear Solid 3 and Metal Gear Solid: Portable Ops? Because Ocelot brought their own men to Diamond Dogs. 5. Interview, Chat and Conversation Okay. This is side story and private talk. If Big Boss (now Venom Snake or Punished Snake) talk and interview with Ocelot. Ocelot would say about operate in Soviet territory at Afghanistan. Ocelot was working for both US' CIA and Soviet's GRU/KGB. Big Boss tell Ocelot about how Ocelot got his alias is Shalashaska. I assumed that Shalashaska wasn't his real name and goes undercover in Soviet territory. I believed Ocelot was treacherous against Soviet and let's Soviet get ended in 1991. Similar to Mikhail Gorbachev's Perestroika and well as Glasnost. Also let's don't forget that EVA too. Like I mention above, if EVA was talking about US and China relations. Then the agents from USA and China were on the agency mission in Afghanistan. It is unknown that EVA will be appeared as mention or body appearance. Huey Emmerich will talk about his new son (Hal "Otacon" Emmerich) and survivor of MSF that Huey escaped from Mother Base in Caribbean Sea due to XOF invaded and destroyed the Mother Base from MSF. Possible that Huey invented the new prosthetic hand with stun taser for Big Boss which is based on Zadornov's prosthetic hand. Maybe Huey got the Zadornov's prosthetic hand and modified prosthetic hand for Big Boss due to loss his left hand? Let's find out just like did on #4 on above. Well, this is the end of it. If Hideo Kojima is confirmed that, there will be canon. Let me know if you have any suggestion about upcoming Metal Gear Solid V: The Phantom Pain.
  7. Next up in the review is the game that everyone is on the fence about: Metal Gear Solid V Ground Zeroes. Hopefully after this review, you'll decide whether you want to buy the game or not. So the game's story takes place right after Peace Walker. I will put spoiler alert in case people haven't play Peace Walker yet. There's a "backstory section" you can see to recap the events in Peace Walker. The graphic of this game is fucking beautiful. The new FOX engine makes everything looks so realistic, even on PS3 that I played. It has less lightning than the Next gen consoles and it is rough around the edges, but overall it looks really2 good. Goes to show that PS3 & Xbox360 gen still got what it takes to have great looking graphics. The gameplay of this game is pretty much equated like this: MGS 4 + Peace Walker + GTA + Farcry + Last of Us = MGSV. It plays most of the time like MGS4, only you don't have to switch camos and there's more varied movements you can do compared to before. You can climb higher than before to upper platforms, now you can go back to take cover behind walls like in old MGS instead of pressing the triangle button, use binoculars to mark enemy movements, sprint and do a dive to avoid enemy detection, drive vehicles, use a slow motion reflex mode if you get detected by enemies to silence them before they call backup, and get assistance from a helicopter to rescue hostages or assist you. If you get detected by enemies from far away, there's this Last of Us esque sight display that will tell you where the enemies are. And if you want to use the map, you use this iDroid which projects it in front of you. Watch out when looking because it's all in real time. The game uses regenerating health system, and if you get hurt, you can use first aid spray like in Resident Evil. It's funny to see Big Boss use the spray and scream afterwards. How you play depends on you. If you want to run and gun or just sneak around, it's your call. It's freaking awesome to be able to do these things and still do things you used to do in Peace Walker and MGS4. Right off the bat, I can certainly say that the rumour saying that the game is only 2 hours is only for the first story mission if you don't explore for various side contents. It doesn't include all the other contents you get after you finish it. The game plays like this: at the start you get 1 main story mission and 5 locked missions. At first I thought those 5 are the next story missions, but nope, those are extra side ops missions that you get right after the main story. The main story can be beaten around 1 or 2 hour or so, but there's extra things you can do in this mission like rescuing hostages, collecting tapes and collecting 9 XOF patches which will definitely encourage replayability, and after beating the main missions you will unlock the other 4. The 5th mission will be unlocked after you do collect 9 patches spread across the main story map, and it's the exclusive missions if you either have the Ps or Xbox. People who played the past MGS games will love the PS exclusive mission. These 5 missions can be beaten in around 3 - 4 hours. Each missions will be graded based on your playstyle, and you'll get the highest rank if you don't kill anyone and you don't get detected. There's weapons and skins to unlock in this game depending on things you do, which difficulty you play the missions in and what your rank is, so you'll definitely want to replay the games over and over to get all of them. I'll say in total if you try and unlock everything, you'll play the game for 10+ hours to get them. One of the extra mission has a cameo that is so hilarious that I can't spoil it. Let's just say it involves 1 secret character from Peace Walker, it mimics the E3 trailer with Miller and you'll laugh hard when you see it. There's three things I don't like about this game. The first are the tape collectibles you can listen to. Fuck me, the things recorded in this are just..... Horrible. It's like as if the dialogues are written by hentai guro artists. You'll know what I'm talking about once you listen to them. The second is that the story mission should have been played as the third mission in the game. Have the long side missions become part of the main mission and make the story mission the 3rd mission you play. It just feels right that way raher than playing the story mission first and play the side missions next. The third is there is no Sins of the Father song that's in the E3 trailer, so most likely I can't download it yet till Phantom Pain. Damn it! That song is so awesome! I want to download the full unedited copy now! Overall, a damn good game and a great re-introduction to the MGS series again as well as a sneak preview to Phantom Pain with lots of collectibles to keep yourself busy for hours. I say the game's $30 or $20 price if you download the game is justified for the things you get to do and unlock in the game which will take 10+ hours. $20 to download is obviously the better deal. But in the end it's up to you. If you don't want to risk spending money for this game, just watch the gameplay footage on Youtube. For those that are planning to buy it and are on the fence, just download it for cheaper on PSN or Xbox Live, or wait for the price to go down. For those that don't care about the price and just want to buy it immediately or have bought it, you'll love every minute of this game. Phantom Pain won't be released until 2015 so this game will prepare you for the 200 times bigger than this content you'll get later. I'll give this game the rating or "so awesome you'll play this game again and again".
  8. So with MGSV's release just around the corner, I wanted to know who or if anybody else was excited for it. I know I sure am, however it seems like the MGS fanbase has all but evaporated over time. You see, I created a forum for Roleplay on FF.net to kind of celebrate the new game as well as to take control of the universe and bend the cannon (sort of) if anybody wants to check it out, everybodies more than welcome (I'll post the link at the end of the post) So what I ask is this to the people who have never played the games and are just skimming; what do you guys think of the trailer? And to those who are into the MGS games; What do you think will happen in MGSV based on what you've seen in the trailer as well as the way Kojima went about marketing it? (Roleplay Forum; https://www.fanfiction.net/forum/Metal-Gear-roleplay/145508/ )