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  1. Our time has finally come to say goodbye to Battlefield 4. Being one of our first official and founding game of the community, this game had it all despite the bugs and all those issues from the launch back in 2013. Today its an awesome game that deserve recognition,honour and respect. To pay our respect for BF4, we will host an throwback event celebrating the 3 years in the AJSA, before Battlefield 1 comes out. Date: Friday,October,14,2016 at 6:00 pm EDT (5:00pm CST, 10:00PM GMT) and onward. Where?: We will meet in Teamspeak or in Discord depending on the situation. TS3> =Battlefield 3/4/Hardline=>BF Open Lobby What?: We will be dropping in different public servers(hopefully that have enough slots available for everyone) and be switching game modes depending on peoples interests. If you have any questions, comments, or concerns regarding BattleField [PC] please contact our Game Officer, QwiK. Thank you! Click here to check our BF4 PC Subforum. (This is where events posts will be located at.) Click here to join our BF4 PC Platoon (you must be logged in BattleLog first) Sincerely, Battlefield Staff *Keep in mind, the game is currently going into its Unofficial to official process and that things may change including staff,time and date of the events.*
  2. You might have seen some of our past Planetside 2 events, and thought, "Wow those sound like fun, but I live on Christmas Island and the Op start times never align with my timezone!" Well wayward soldiers of the Terran Republic, do we have the the event for you! The AJSA, working with the mightiest Outfits on the Waterson server, are teaming up to bring you a 24 HOUR OPERATION! What's more, while new and veteran players are encouraged to hop on and off throughout the day and night, those brave souls who strive to play ALL 24 HOURS will receive some awesome awards! NOT HYPED YET? Watch the video below and continue reading below for the juicy details! https://www.youtube.com/watch?v=sChZq_VPG_k Source: Video by AJSA Sergeant Jeroscope! THE PLACE WHERE: Waterson Server, Terran Republic WHEN: Kick off will be SATURDAY April 26th @ 2:00 PM EST (7:00 PM GMT / 11:00 AM PST) and the op will continue for 24 HOURS until SUNDAY April 27th @ 2:00 PM EST (7:00 PM GMT / 11:00 AM PST) WHO: Officers and Sergeants will be around during the operation to invite people to the AJSA Outfit HOW: Communication within the AJSA will take place in our Teamspeak server @ ts3.ajsagaming.com - Look for our Planetside 2 Channel! THE PLAN Objective The AJSA in coordination with other participating Outfits aim for nothing short of complete domination of all 3 continents by the end of the 24 hours operation. Active squads and platoons will put a priority on capturing territory, even if it means not focusing on a Bio-Lab/Tech Plant/Amp Station Alerts. Overall direction at any particular time will be decided by Shift Commanders. Shifts AJSA Commanders, Officers and Sergeants are dividing up the 24 Hours into Command Shifts, so we will always have someone fresh and not delirious from lack of sleep in Command! Once we have the final schedule we will post here. Inter-Outfit Cooperation Our honored allies on the Waterson Server, have gotten on board with the common goal of playing a 24 Hour Operation and dominating the planet. While internal Outfit communication will take place in each Outfit's voice servers, Leadership and Shift Commanders will be in touch with their opposites in other Outfits via In-game Command Chat, Steam messaging, or private Teamspeak. Here is the growing list of other Outfits that will be on the battlefield with us: Opposition Be Damned (ODMN) Artillery (RTIL) Heavy Metal Rain (HMRN) and more as we confirm their participation! Treat our Battle Brothers with respect and courtesy, we will need their help against the Smurf and Barney hordes! THE GLORY For those players who think they have what it takes to stay up the ENTIRE 24 HOURS, we have a special contest and awesome reward if you can make it to the end! Entry Players must submit their in-game name to this official thread BEFORE THE START OF THE OP: http://angryjoeshow.com/ajsa/topic/17775-full-24-hour-endurance-contest-entry/ Shift Commanders will all have the names of those going for the full 24 hours, and will reference the list when doing the check-ins. Rules To be eligible, you must be on our Teamspeak and have a mic. Players will be required to be on Planetside 2, barring the occasional disconnect and re-logging on. Players must respond to roll-call: every 2 hours for the first 12 hours of the Operation; every 1 hour for the last 12 hours. Roll-calls will involve the following procedure: 1) At the exact hour mark, the Shift Commander will do a roll-call of all the remaining endurance players. 2) When your name is called, you must respond over your mic that you are Present. Absent players have a five-minute grace period after all the names are called to report in (in case they took a Bio break when the Roll-Call happened). 3) Players not responding when called on or during the 5-minute grace period, well be struck from the List of Active Players, although they are still welcome to play after they wake up from drooling on their keyboards. 4) All Active Players who make it to Hour 24's final check-in will receive the awards listed below. AWARDS The crazy, bad ass players who can make it the full 24 Hours (cheaters will be dealt with harshly) will naturally receive a BAD ASS SEAL OF APPROVAL for their forum profile, visible on all past and future posts on the AJSA Gaming Forums. In addition, the bad asses will be able to create a Member Title of their choosing (within the limits of good taste). The Member Title is the bit of text above your Avatar in forum posts. This post has been promoted to an article
  3. In lieu of an normal operation this weekend, we've got a special training operation laid out for our members that should be a nice change of pace, and could be a preview of what we might do for our next big operation (Hint: Op #5 - AJSA Civil War; Smurfs Versus Barnies). Our lead for this TRAINING OPERATION is Sergeant Jyk, who along with other officers/sergeants will run this event. I will turn it over to him and his prepared event outline below: We are going to do a training operation this Saturday. We're not really focused on what cert does what, how to buy guns, or anything like that. This training operation will be about how to work as a squad, and it will also be about how the other factions play. Therefore, even the most veteran players should show up, I promise you you won't get bored We will be doing this operation on the Test Server. We'll be doing it there for three reasons. Firstly, The test server gives every new character 100,000 certs, and all weapons on the test server are priced at exactly 1 cert. This means that every character can specialize into exactly what they want to right from the start, and we'll all have a level playing field. Secondly, the test server is the only location that is both controlled enough to have a well organized fight in, and it is the only place where we can actually shoot each other. If we were to try this in the VR training room we'd rack up a ton of kills on the hologram dummies, but we wouldn't learn much. If we were to try this on one of the abandoned bases on the live server, somebody somewhere would notice our presence and interfere. Finally, parts of Hossin are live on the test server. We will have the opportunity to play around on the new continent and get the general feel for the bases. That will be our post-operation operation, and I'll lead the tour around the swamp continent for any who are interested. The general layout of the operation is as follows: First hour: characters on all factions are created, certs are spent, and outfits and squads are organized. At the end of the hour, each squad will be assigned to a faction. Second hour, first fifteen minutes: Squad Vs Squad games will commence, squads will be matched against another squad of equal force and bases will be assigned. Second hour, second fifteen minutes: Combat stops. Victory will be awarded based on which faction has the most control of the base. Both squads meet in the same Teamspeak channel and talk about the fight that just happened, sharing insights, compliments, and/or friendly taunts. If both squad leaders agree they've run out of things to talk about before the fifteen minutes are up, they can go back to killing each other. Second hour, second half hour: Squads are rotated so that everyone on one faction will have the opportunity to fight against the other squad. Squads who had just put up a defending action will be assigned to attack, and vice versa. After fifteen minutes, victory will be awarded and the squads will meet in a TS channel to discuss again. Third hour: Everyone logs out and logs back in as the other faction. Second hour repeats, but with color changes. Fourth hour, first fifteen minutes: Everyone piles in one channel, squad leaders will discuss with each other any insights, or they'll honor any MVPs. However long we're interested afterwards: We grab shield diffuser Sunderers and wander around Hossin for a while. HOW TO DOWNLOAD THE TEST SERVER Click this link Go to the bottom of the first post, by the Developer RadarX. Click on the linked word, "here," in the final paragraph to begin downloading the Test Server. Run the test server, and follow any on screen instructions. Expect the download to take slightly longer than the download of the actual Planetside game. FINAL NOTES We would appreciate it if you would create and cert out characters on all three factions before the operation begins. The less of that we need to deal with in the first hour, the more likely we can get started on the second hour earlier. We would appreciate it if you checked the test server the day before the operation for any updates. Updates to this server are frequent, though usually small. You should definitely use our Teamspeak to communicate with your teammates. This post has been promoted to an article
  4. Prepare yourself for AJSA Planetside 2 Operation No. 4.... OPERATION WINTER'S BONE When: Saturday, January 11th, 2014, Operation will commence at 3PM EST (8PM GMT) Where: WATERSON Server, AJSA Teamspeak: ts3.ajsagaming.com How: Platoon and Squad Leaders will create specific Squad Channels in the Teamspeak to match the name of the in-game Squad in PS2. Join the Teamspeak Channel that matches the squad you join in game, so you can hear your Squad Leader! New members read the "READ HERE" forum post to see a list of Sergeants/Officers to send in-game messages to so you can get invited to the outfit. What: Our objective during Ops is to play together as a large team and cooperatively fight as an unit semi-seriously, while still having a fun time. Squad members are expected to listen to their Squad Leaders to ensure the AJSA is victorious in battle. Event Outline: Kick-off Phase: Starting Cheesiness - Hailstorm (High Altitude MAX Drop) To get into the mood and to announce that the AJSA is here, we will do something together as one large blob, before normal combat operations begin. For this operation, let's try a High Altitude Galaxy Drop with MAXes (what I'm calling a Hailstorm), our galaxies will fly to the height limit and drop their payload of AJSA MAXes over a hot spot. After we all die horribly, we can begin normal operations. Combat Phase: We will then break off to our platoon and squad assignments. If an Alert has started, we will play the objectives of the alert, otherwise, we will go to hot spots where we are needed (splitting continents if called for). Racing Phase: Once the Combat Phase winds down, we will have another exciting edition of the AJSA Racing League. This time we are going back to a classic with a twist, Partner's Flash Death Race. This means in order to win, you and your partner in the backseat have to survive the race together, and since it's a Death Race after crossing the midway point, Friendly Fire is allowed against your fellow racers! In the map I posted below, you can even see the proposed race route for our flashes, with special notes for the way-points. Congrats again to Op #3's Mosquito Race Champion Ysnar! This post has been promoted to an article
  5. (photo credit: Craigr910) Thanks everyone who could make it for our third AJSA Planetside 2 Operation. Our first priority was that everyone had a good time, and if a few Smurfs and Barnies got crushed along the way, bonus! Keep an eye on this post as we update it with a more accurate recounting of the Op. In the meantime, help us document the operation with your recordings, screenshots, and war stories! I'll break down the important phases of the operation below, so tag your media addition with when it took place! Operation Outline: Phase 0: Mosquito Swarm on Indar Phase 1a: Alert on Indar Phase 1b: Activity on Esamir Phase 2: Mosquito Race on Indar Congrats to our race winner: Ysnar! Honorable Mention: KD302 (blew up meters shy of finish landing zone) Phase 3a: Tank Rush on Indar with Angry Joe! Phase 3b: Alert on Esamir with Angry Joe! Stay tuned for more details on Operation #4 on Jan. 11th, 2014! Also additional trainings and smaller events may happen before then!