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Found 27 results

  1. Building is 100% free form and this is video by Necromaniak, one of players in alpha tests: ... and this is how it looks many, many hours later: He built this by C.U.B.E. (Camelot Unchained Building Environment) and buildings it will matter a lot for the economy and especially for control and defense of conquered territories. Of course, these images represent only the style and choices of one player - furthermore, this is rather early and rough, alpha tests look of the aforementioned building tool. Structures can be fully destroyed - unless you build offline or in starting zones BUT there will be siege windows (time for destruction) and it should take big number of players and siege engines. Victors will have the choice between leveling conquered buildings to the ground, repairing / inhabiting them or picking them apart for resources - in order to build elsewhere. Another interesting (well, to me at least) aspect is underground building - connected to mining, actual digging of long tunnels underground. Oh, by the way - the game is Camelot Unchained aka "Dark Age of Camelot 2", PvP/building/crafting MMORPG by Mark Jacobs. Some of it's important features are three Realms, 33 different classes (! - but not all will be there by launch), physics and spell collision (say, frost + fire produce steam), players crafting their abilities from components and world - made of huge islands - changing it's texture and shape (!) based on player territory control. Available videos mostly have 2013 i.e. placeholder models and animations, since the team was focused on building and testing their custom made engine, physics and some basic features till recently. This is major reason for NDA still on, but there is couple vines and screenshots giving orientation about game's final look - such as this or this. Game access now is kinda expensive (and, frankly, it isn't worth the money yet, unless you want to support the game) but beta should start in a month or two, and they'll have open beta (free tests) in 2017.
  2. Hey this is me, Aeiko Gaming! Youtuber and twitch streamer, -Support requested Videogames and the love for entertainment is my focus. Love to get some views and plz follow on twitter and twitch and off course youtube Twitter @aeikogaming Youtube mihriban073 Twitch mihriban073 Well let me tell u some about myself J My compassion to Game Design started of about 1995 when my father came home with a 486 computer loaded with shareware games like Doom, by John Carmack and Romero. My passion just grew and I started to create levels to games like Doom using the Doom Builder and Valves Hammer Editor and later on Unreal Development Kit. Latest I entered a Level design contest at Trendy Entertainment studios Dungeon Defenders game. I came on 4th place with the map Forsaken Undercroft. My Map is downloadable on steam. thanx fot taking the time
  3. Elder Scrolls Online - Special Event - Xbox One May 20th, 2016 @9:00pm EST For too long we have let the Aldmeri Dominion and Daggerfall Covenant run amok in Cyrodiil. I call to all of you of able body to raise your shields, sharpen your blades and take the fight to them in mortal combat! A brave guild of like minded champions calling themselves the AJSA are looking for members to take up this charge and again seat an emperor in Cyrodiil. It is time to take back this land our fathers and forefathers fought so bravely to defend and bring back the sacred Elder Scrolls that so enrich our body and souls. We would like a group of adventurers to accompany us on our quest to bring glory to the Ebonheart Pact and the AJSA! Please contact Guildmaster Psykogrl or reply in this thread if you wish to attend so that we may plan our assault. We plan to converge and launch our assault on May 20th, 2016 @9:00pm EST. Our Guildmaster, Psykogrl, will be leading the charge. Event Summary Time: May 20th, 2016 @9:00pm EST Event Type: Player vs Player (PvP) Campaign: Azura's Star Host: Psykogrl (Gamertag: Psykogrl)
  4. For the few people that still remember me, I've been in the AJSA for a while. Life sorta caught up with me and I needed to step away for a while. I wouldn't say I'm "back" to fulltime AJSA but I'm gonna try to be around the forums a bit more. My downtime has been almost exclusively WoW lately. I only got into it recently, but its hooks are deep. I tried getting into it on three separate occasions since Wrath of the Lich King, but I think Hearthstone was the thing that made me fall for the lore and world of Warcraft. (The RTS was pretty good too, but that wasn't enough to hook me.) So yeah it seems like there are one or two people here who frequently play WoW, and I wanna play with you guys if I can.. and I also wanna see where everyone stands when it comes to server and faction preference. Maybe we can band together and do weekly raids or dungeons. (I've still got to do the group Apexis dailies if anyone wants to help with that.) So for people interested in adding me my Battlenet is AngelAquila#1241. I'm probably gonna get Overwatch when it comes out. Or you can watch me suck at Hearthstone. Heroes of the Storm.... I've never played, but I might in the future?
  5. Hi folks, Yesterday I played a lot of PvP and I was realy frustrated by the way how people plays PvP. So I decided to write some basic so our members doest not dishoner Angry Army. I will be editing post so you can check it regulary. Also I expect that our PvP officer will add his post or will Edit mine. Basics Rule 1 - PvP is not about YOU its about yor TEAM I cant stress this enough. None of the PvP arenas can be won by your selves. Every is about goals. If you focus on completing them you will do much more than by just killin 100 players.. I will remind you of goals in arenas. Huttball - Love or hate it. Your goal is to score more points than enemy team. You are scoring point by bringing ball to enemy line. Team who scores 6 points first wins even when there is time. When there is a tie on time out victory goes to team which holds the ball in that time. Tips: Huttball is only arena where by killing oponents you actualy can ruin chances for your team! Attacking - When you have ball you need to push aside your oponents. Outmanuever them and lock them in local fights. But DO NOT KILL THEM. If you kill them they will spawn in their home base and if their shield is down you will find them defending place you need to go. Support, Heal, Protect your ball handler. Try to force oponents to attack you idealy in larger numbers... drag them out from the handler - whatever suits your role. Also you can move forward and wait on tactical places to recieve a ball. If you are carrying the ball - pass it forwand if you cant survive or if you see well placed team member (Idealy on different floor than you are). Stealth, Speed and good passing is far supperior to anything else you can do. Defending - Now you can unleast predator in you. When you are defending kills are encouraged. You will send them back and hold their push by that. Allways watch for ball handler. Its better to leave unfinished enemy than stop focusing handler. Slow is the key here. Slow their progres. Do not let them pass your main defence line. Keep few guys back just to kill anyone who is positioning to recieve ball and score (Mainly operatives and assassins) Final note: Huttball is mode where shine unbalance of the classes. If there is enemy who knows what to do and has good group for it. (Power tech tank, Assassin tank, 2x operative) You cant win - dont get frustrated its a game. Voidstar - Use your head and tactical positioning Your goal is to reach the data core (if attacking) or Defend it (if defending). Attack - Best known tactic is send majority of team on one door and to second you send 2 steathers with infinite stun. Then can capture it without sweat if enemy is not prepare for it (usualy he is not). During attack its needed to move through doors as soon as posible. Because times are compared during tie. Also if you defended last round first doors. When you as attacker break them, you win the game. Defend - Defence is crucial. When you do not let your enemies to place a bomb you have good advantage to next round (if there is one) or you have good chance to win. Never NEVER let the door guarder by only one person. If you do your propability to loose is near 100%. Tips: This is game of atrition. Most important thing here is to be able to fight long time. So resource management and healing are crucial. Try to save your resources to be able to make spikes if enemy is let say about half health acros visible team. You will be able to start avalanche of death. If you use your resources at the begining you risk that their healers will have time to mitigatge that and you will lack firepower (or healing power) when you need id most. Keep calm: PvP can be stresing but Voidstar is tactical game. You have to be avare of state of door you are protecting. Also you need to be avare of your resources, healtch and idealy positions of your team mates on map. Also watch chat. You can learn about problem and solve it. Hypergate Goal is to hold as many pylons as you can. If both teams have 1 pylon you gain points by transporting energy and by killing enemy players. Tips: As in Voidstar game is about defence and atrition. Keep your team together (Always guard Pylon with 2 or 3, rest can move the map). In combat remember that your death (or death of anyone in team) will cost you much. So usualy its more important to not give up life than take one. Dont be greedy. Play safe. Also if you have both pylons when reset comes you gain points of oposing tema (points are lock to pylon and are finaly writen to the team who holds it before reset) So it is good tactic to send 2-3 stealthers to get it lets say 30 secs before reset. Coast battle/Alderaan Goal is to capture control towers. Towers controls guns - Guns do damage to the target (Ship on alderaan and Bunker on coast) On coast you need to hold two at once to do damage (one tower does nothing) On Alderaan every tower does constant damage to the target. Main think is to decide whitch towers are important and focus ONLY on on two of them. Its pointless to split forces to try to get all three (Its good idea to sometimes send one man test the defences on last and thus force them to guard it and let you have one free man)
  6. The AJSA, Elder Scrolls Online, PvP Home campaign is..... < Haderus > We will also be using Azura's Star from time to time, so may be worth setting as your guest *Post to be updated once we have an AJSA home campagn * edited 05 Aug 2015 with home campaign details
  7. So, I got a PS4 with Bloodborne a week or so ago, played through it offline at first but then got psn. And when it comes to a Souls game, we all know why you play Online. Anywho, Shameless promotion! Came in on my main/first character with my Burial Blade and started destroying... I suck with it, I really do. I just R1 spam untransformed. Although, I'm slowly getting better with it, a lot of unlocked transformed dead angle charged R2ing.. Ravioli steps, etc. I did all the editing, recording, gameplay myself. (And I also made the Castlevania SOTN Intro) Tell me what you think! ---
  8. I just wanted to know it the World of Tanks AJSA clan was going to participate in Caln Wars at aany moment and if we'll be participating during the Clan Wars Armageddon event. If we are it be nice to know the MINIMUM tank Tier acceptable for battle. Thanks!
  9. Personally, I prefer playing Firefight for PVP and Checkpoint for Coop. What Insurgency game modes do you guys prefer to play? (Your votes may be used to decide what game modes are used on the AJSA Insurgency server).
  10. Hey everybody! I joined up because I like watching Joe's videos but I'm also realizing that lots of my real-life friends don't play many games online (or at all) so the reason for this thread is to increase my friends list and get a good team going for certain games. I just build my first gaming PC so that is my platform of choice but I also play my 3DS, PS3, and Xbox 360 (least often of all). Here's my build BTW: http://pcpartpicker.com/p/4C99pg Anyway, if anyone would like to team up or pvp feel free to add me or message me. Currently I am hopping around my steam library however I do want a solid team for BF or Guns of Icarus Online Steam- 1Sam1G PS3- hoesntricks Xbox360- BuLLeTz89
  11. Hi everyone! I'm happy to announce that we now have 2 Insurgency servers up and running! The first server is the "AJSA PVP Insurgency Server". This server will be where most of the AJSA events will be taking place. Up to 32 people will be able to join and battle it out in any of Insurgency's 7 PVP game modes. Here is a link to the PVP server: http://www.gametracker.com/server_info/ The second server is the "AJSA Coop Insurgency Server". This server was made for all of the people who prefer coop to PVP. The server will be able to hold up to 6 players and will contain up to 26 AI bots (6 vs 26). The difficulty of the AI is currently locked at max difficulty (Brutal) so fighting the AI will prove to be quite a challenge for any new players. Here is a link to the Coop server: http://www.gametracker.com/server_info/ Can't find the AJSA server in Insurgency? Follow our simple instructions here: http://angryjoeshow.com/ajsa/topic/25722-welcome-to-the-insurgency-sub-forum/ I want to thank everyone for supporting Insurgency! If it wasn't for you guys, we wouldn't have these servers!
  12. What game genre do you like? I listed examples but they all fit in more than one category to be honest ha!
  13. Hey guys! I've been a long time viewer of the Angry Joe Show, and have just decided to pop in to check this community out. I've been a long time player of EVE Online, and the clans (corporations as they are called ingame) of the game are amazing. The game is almost entirely player driven, and whilst with a 'skill system', even the newest of players can have a significant impact on the game world. Best of all, it is all on one server ! Below are some pros and cons about EVE: Pros: Solid corporation (clan) system as well as alliance system integrated.API system allows vast integration with out of game killboards, websites etc.Wide ranging PVP, from 1 v 1 fighting to all out 5000 man battles (See: Battle Of Asakai), which also includes an annual 'alliance tournament' where groups fight in a televised tournament run by CCP Games.Game is very much group based, with some of (including the current 'most powerful' corp) the alliance and corporations ingame being from existing gaming communities (eg. Reddit & Something Awful).Almost entirely player driven ingame economy, including a very complex notion of 'market pvp'. Some players play the whole game without shooting a turret due to the complexity of industry in EVE Online.2 expansions each year (Summer & Winter), which are free of charge.Already has a solid and great existing community, with content guaranteed.Cons: Learning curve is considered infamously steep by many, but depending on how this is approached, a good corp can make it much easier.The game at times can be stagnant, but this however depends on the circumstances and varies all the time.Requires a monthly subscription. (NOTE: This subscription can be paid with ingame currency if you make enough).'Wild West' environment.The game turns off a lot of players due to the rough nature of the game, namely in the PVP aspects.Has a huge meta game. Depending on how you look at this, this could be a negative or a positive.PVP style is not for everyone. It is surprisingly adrenaline filled, but does use a 'strategic view' whereby it is not an action packed FPS.Community is highly intelligent. Yeah, don't mess with some of them, they know their shit. So yeah, EVE Online is not for everyone, but having originally jumped into the game hesitant, and ending up loving it having played for over 4 years, i can say it is a great game worth the money (not that i pay the subscription anymore anyways). My main character's name in game is 'Jon Kauton' if you are already playing. I have a wealth of experience in corporation management and know many people not currently in this community who could also be valuable assets in establishing a legitimately viable corporation for this community. Please feel free to ask any questions and they will be answered! Fly safe o7
  14. So I got my first Elder Scroll (Ni-Mohk) cap tonight (see pics ). But we nearly lost it entirely because of another guy who grabbed it first. I was part of the raid that secured the temple, he was not and just managed to get it first. Then it quickly became clear he had no idea what to do with it, for one he wasn't even sprinting to get away from the DC chasing us, he actually attacked them. When the raid was pretty much screaming at him, he threw a huffy and seemed determined to make us lose it by RUNNING INTO THE ENEMY!Then I'm not sure if he dropped it or died but another guy (still not in the raid) took it, but quickly dropped it when we asked him too (he tried to capture it in Fort Warden). Then I finally got my hands on it. Damn my heart has not pounded so fast. I also have a renewed appreciation for the "Path of Darkness" Nightblade ability. I took some pictures on the way back when we were safe enough: Most of the people you see were talking on Team-Speak too. But regardless I feel very upset about it. Why did that first guy to pick it up become such an idiot and try to spurn us? I stayed on him the entire time, twice he stopped to gather a plant and mine! But I suppose that's the mind of a troll for you.
  15. Any Helpful Tips out there for a new player like myself for pvp in a game like Elder Scrolls Online? Any strategies or Effects based attacks people should be looking for? Is Blocking effective against pvp? or is it useless? SHARE YOUR EXPERIENCE AND KNOWLEDGE!!!
  16. Hello all, Just putting a topic up here in the interest of organising some pvp for this evening. Seeing as the skull crusher campaign on the EU server is quite abysmal from an AD point of view I was thinking we could, as a group, test out what seems to be the next server of choice: Dawnbreaker. So, those of you who are interested please leave a reply below. Initial time will be set at 7pm GMT (8pm CET) but its quite malleable depending on responses. Hop on to TS this evening, see who's around. Come one come all, the more the merrier.
  17. Sorry if this has been posted else ware, but today the revealed the Starting Cyrodiil Campaigns for ESO. For those who don't know the PvP takes place in Cyrodiil, and there are multiple instances of it with players limits.Have Joe, SgtRoss or any leadership determined which is going to be the Angry Army's Campaign yet? Here is a link to the official post. http://elderscrollsonline.com/en/news/post/2014/03/27/cyrodiil-campaign-names The Names for the Current Starting Campaigns are Bloodthorn Scourge Chrysamere Auriel's Bow Wabbajack Volendrung Skull Crusher Dawnbreaker Goldbrand Hopesfire
  18. Hello Angy Army, Real names Chris but my gamertag is either Stryfe or Lza. Big fan of the show and excited that I play some of the games the AJSA is a part of, so I figured was time to enlist. I'm a PC guy mostly, Battlefield 4, ESO, Starcraft 2, and Diablo 3 are the games currently on my system. I played some League of Legends in the past but not sure I'm going to go back to that. The attitudes are a bit much there. Anyway I'm currently playing ESO alot and hopefully I won't have to play alone anymore as part of the ARMY!
  19. Had some awesome pvp adventures in Cyrodiil today, or yesterday at this point. A small 5 person group stealthing deep into enemy territory on a quest to take the Elder Scrolls and die in the most epic ways possible. XD Lots of fun and really looking forward to more in this beta and the next or early access.
  20. Hello AJSA! This is my re-submission for Fallen Earth, as in my previous one I failed to list the Pros and Cons of this game. Fallen Earth is a free to play, post-apocalyptic MMO on Steam, here is the description: It’s 2156, and the world has been destroyed by both nuclear and bio-chemical means. Your story takes place in one of the few habitable places left in the world, the Grand Canyon. As a clone with an uncertain past, your job is survival in a world now built on destruction, betrayal and fragile factional alliances. Explore, harvest and stake your claim to over 1,000 square kilometers of harsh and mysterious terrain. The classless advancement and non-linear gameplay allows you to play the character you want. Join a random dynamic events to capture resources and invade towns, capture and hold a Progress Town, fight through instances, take part in the rich faction backstory, or make a living by selling what you scavenge and craft on the auction house. Fallen Earth gives you the freedom to do exactly as you want. The world may be a shadow of its former self, but there’s no limit to what’s possible for you to accomplish. Pros and Cons: Pros: Free to play. You do not need to spent any amount of real-life money to progress and compete at high level in this game.A huge open world (1000 square kilometers) with virtually no loading timesBoth Third and First person combat, using a vast array of modern and often "makeshift" weapons.Unique vehicle/mounts, including (but not limited to) ATVs, Motorbikes and Cars.Extensive faction-based gameplay, which puts you in sutations to make enemies with other players who have chosen an different faction (this is done later on in the game)An interesting array of weapons, ranging from meele weapons (knives, swords, hammers etc) to highly powerful ranged weapons (pistols/handguns, rifles, shotguns etc)A huge crafting system that lets you gather and create all sorts of useful items for you and people around you including (but not limited to) armor, weapons, ammunition, food, mounts (and vehicles).Cons: The game's visuals are rather dated, as the game was created back in September 2009The control scheme can take some getting used to, as you have to switch between your mouse controlling your aiming reticule for combat and your mouse interacting with the game's UI/HUDThere are some limits to the free to play model:You're limited to 10 Red Rhips (The game's currency) which is 100,000 White Chips in total in-game currency. (The currency is done in Chips, ranging from White (lowest), Blue, Red and Yellow (highest)Your crafting times are slower compared to a Premium (subscribing) memberYou also level slightly slower than a Premium playerYou cannot access the Global chat channel as a free playerYou have only one character slot as a free playerYou can only queue 1 item up to craft at onceIf I missed anything on the free to play model, here's a link of the comparisons to other payment options : http://www.gamersfirst.com/sites/www.gamersfirst.com.fallenearth/files/F2PMatrix.pngThe world being so huge there is a lot of ground to cover, which might deter some people who don't like moving from town to town for 10-20 minutes each time.The questing/mission system is very much like other MMOS (Kill X number of this, gather X number of this, Escort this guy to that place) which some people might not enjoy.Almost forgot about the free to play...your cosmetic wardrobe (which lets you equip cosmetic gear) is fully locked until you purchase items to unlocks all the slots in there. These are somewhat expensive as you can pay real money for them BUT they are tradeable in-game, so many people put them on the Auction House so you could buy them purely using in-game currency.Those are just Pros and Cons that I've picked up while playing. I'd love the AJSA to be a part of this game because of it's unique sense of Community. I've not encountered such a serious but greeting community in an MMO before. The game encourages you to team up in Clans and make enemies with other players and Clans. I've also seen some real serious Roleplaying in the form of Clan-based wars and skirmishes. Well I think that's about it, let me know what you think below and if anyone has any questions I'll be happy to answer them! Peace!
  21. In my opinion of why the angry army should play this game, to help bring attention to a game that have a promising future. Pros: Unique Three faction PvP system where the Third faction allows characters to create their own independent Rogue Nations.Player created city system allows players to form and design their own cities, structures and homes. Mayors can be assigned to oversee a city and manage it using strategy.Military Advancement system witch reward players With unique titles, abilities and items. Set Your reaction to other nations to one of five different Levels ranging from Ally to Nemesis. Create up to 99 ranks for Your nation, each With their own customizable names and settings. Advanced Generated Mission system With complex multi-stage missions tailored specifically for Your character. Missions are not all combat oriented. There are crafting, harvesting,diplomatic, and other non-combat variations available. No Levels, skill based gameplay features 75 unique skills, and 14 tiers within each skill line. Skills increase through use and abilites are earned and not given automatically. And many more. Cons: Its in private alpha, player controlled, No release date as of yet.
  22. I know that this is old news, but with the new Smash Bros coming out soon what characters would you like to see in possible future titles? Personally I want to see Original Dante from Devil May Cry 1 as a character, a throwback to the older games and it would give the fanbase some service after the slap in the face they recieved this year, maybe even Vergil from Devil May Cry 3 would be a good choice since despite the fact he was only in 1 of the original games, the fans loved him and he became a very accepted part of the lore and story. And I know that Ezio was in Soul Calibur V, but I really would like to see Edward Kenway from AC4BF in a future smash bros title. I think it is safe to say that Black Flag has revived the pirate genre and the AC games from the slump they were in, but sadly it was really overshadowed by GTAV at the time of its release and I don't think it would be a bad move to put Edward in there. Or maybe even Aveline who became an unexpected fan-favorite of the AC franchise.
  23. I Love Aion and i believe is a very social MMORPG with a awesome PVP system that is both complex and rewarding here are my pros and cons of why i think this game should be supported by the mighty angry army. PROS: Social oriented game: with the ability to create party of up to 6 players, alliances of up to 24 players, or leagues of up to 96 players.Guilds are very rewarding and friendly.Very competitive and PvP oriented game: this game is built mostly around pvp and when grouped with friends this is very fun and rewarding.Its a Free to play MMORPG where the developers of the game make profit for selling you character skins ans pve timer instance reset scrolls.The graphics are very pretty making one fall in love with it.PvP daily Fort defenses and conquests makes this game more social and fun in a challenging way.In depth character customization.CONS: The game is infected with gold spammers and bots and even though there is a block (ignore) button there are new bots (1 to 5) coming out daily.The PVP System can be very challenging to get the hang of and punishing if inexperience players venture aloneThe lack of active players on different factions makes the games unbalanced during large pvp raids (even tough the developers try to balance the amount of people that play in the smallest faction by using in game incentives)Upgrading and socketing higher lvl equipment can be very frustrating and time consuming.
  24. Blink is fun

    From the album Screenshots

  25. Before you automatically start hating on me for ever thinking/feeling that way about the game, I'd like to say that I did enjoy some of the aspects of the game. In survival mode, it's fun at the beginning, because you have the end-goal of surviving, which then leads you to making various farms, shelters, storage units and so on. I even liked defeating the ender dragon when I finally found him. Although, after doing all that stuff, I didn't find any point of doing anything. Even though I'm generally not into PVP, I did try lots of different kinds of servers with their own unique play style (PVP, survival, islands, guilds, towns, mini-games, twilight forest, etc.). I was able to hold my interest, and enjoy, the game during the relatively "short" times that I was in survival mode (whether modded or not), progressing towards the end goal of "survival maintenance". I'd build all kinds of different practical things every time I found a new place, but then I would completely lose interest after I'm "set for life" in the game. Generally, I need practical goals to a rewarding end; and it has to be an actual reward, even if it's something like a rank or achievement title (although, practical rewards are best). Doing something, in itself, should not be it's own reward in my opinion. In creative mode of the game, and after the whole "survival maintenance" situation in survival mode, there's no point of me doing anything, beyond just showing-off some visually-appealing creations. Mini-games have a certain short-lived charm, but the game's PVP (exploited greatly in "hunger games" servers) generally sucks. The PVP is usually based on luck, since you basically open random chests to get whatever's inside and hope that the items can help you survive through the massacre. Even when you're equal to your opponent, it all comes down to spamming the same key, hoping that you've hit the guy more than you've been hit, based at least partially on server responses and delays/lag. There are way better well-known PVP games out there that you can enjoy for free. Honestly, I totally "get" the charm of Minecraft overall. To put it simply, it's a virtual and more modern version of building block toys (e.g. Lego's)., where you can potentially build anything to your heart's desires. I've seen great videos and photos of people's creations online. Things can get pretty impressive. But that's pretty-much where it ends for me. If you so happen to adore Minecraft, then by all means, go ahead and spend endless hours trying to build an entire living planet; and go ahead and upload that stuff to YouTube or whatever. Meanwhile, I'm gonna stick with games that revolve around specific goals (at least for the most part).