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Showing results for tags 'red dead redemption 2'.
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Hey I posted this in the general Community Content forum but just figured I'd put it in this sub as well We made this Red Dead Online in-game comedy fan film! It's about a man who grows up identifying as a pig owing to his mother abandoning him to a pigsty as an infant. Hilarity ensues when he learns that he is in fact the heir to a vast fortune from his grandfather. Check it out and let us know what you think! Thanks guys and stay ANGRY! BJ and James
Hey everyone, My brother and I are big fans of Red Dead Online and just finished up our first comedy fan-film that was made completely in-game and online since we've yet to be given Rockstar Editor. We're also big fans of Angry Joe and rely on his reviews of games before we even consider buying anything! If you guys are fans of Rockstar and especially the Red Dead series, we'd love to chat and share content with you! Looking forward to having some fun guys! James and BJ
untilRed Dead Redemption 2 - Summer Games Sunday July 7th - 7:30pm EST [12:30am GMT] The American Wild West....full of riches...mystery....adventure...and POKER!!! As part of our Summer Games lineup for July, we're bringing back Red Dead Redemption 2 as a Game Night this Sunday to hold our first official 'Poker Night'. We'll aim to fit in some free roam activities and Stranger Missions as well to help folks level up and earn cash! Keep your six shooter on hand if there is anyone trying to pull any mischievousness deeds in Poker.... Game Night Summary - Activities - Poker Night! Stranger Missions & Free Roam shenanigans - Date & Start Times - Sunday July 7th, 2019 7:30pm ET 6:30pm CT 4:30pm PT 12:30am GMT Join the Game Night party via the Club or through the profile of the host to get started and invited to our lobby. - Install Size - Prepare your download in advance! RDR2 is a little over 100GB. - Host - Rune [Gamertag: AScapeRunePlaya] Please contact the host if you have any questions or need assistance regarding this Game Night. -------------------- How can I attend an Xbox Game Night? - For new members and/or first time Game Night participants, we highly encourage you to add all the hosts as your friend on Xbox Live (Gamertags are listed for every host below). We also encourage you to join the community Xbox Club (all hosts can be found in the Club roster as well). We use the Club for a variety of purposes to unite members of the community and play together. As an extra reminder for new members, please make sure to review our AJSA Code of Conduct. To learn more about the AJSA on Xbox One, visit out our Community Information thread. For Game Nights and other community activities we use Xbox Live parties created from the Club for communication (text or voice), gatherings, and other purposes. In the case of an emergency where Xbox Live is down and we need to absolutely group up, we will use the AJSA Discord channel as a backup. All Game Night parties will be visible to Xbox Club members listed under the Club "Multiplayer" page. When our Game Night sessions are live, please join our Club parties to get invited to our lobbies. Please message the host if you require an invite to the party. If this is your first time playing with us, we will introduce you to the other members in attendance and we'll all exchange friend requests to get you set up and comfortable. If you would like to give advance notice to a host that you would like to participate in a particular Game Night, you are completely free to do so. If you have any questions, please reach out to any members of the AJSA Xbox One staff and we will be happy to assist you. All Game Nights are casual gatherings aimed at bringing people together to have a good time and enjoy their games in a group setting. Trash talking and bad attitudes are not tolerated. We're here to have a good time, help each other up, and build meaningful friendships!
I finally beat this game. And as expected, this game is Red Dead Redemption on steroids, mixed with a bit of Oregon Trail. In other words, HOLY SHIT THIS GAME IS FUCKING AWESOME!!!! I think it's pretty obvious to everyone who played the first game what this game's story is about. This is the story of the Van Der Linde gang in 1899, 12 years before the first Red Dead Redemption game and back when the gang is a powerful Robin Hood esque group who look out for each other. You play as Arthur Morgan, aka the one guy that should have been mentioned a lot in the first Red Dead Redemption game by everyone since he has such a big role, but Rockstar didn't have any plans for him back when they made the first game so oh well, he's pretty much the Iden Versio of Red Dead, only MUCH2 better written and not lazily shoe horned in to fit the overall plot like that Battlefront 2 story UURRGHHH WHY DO YOU DO THAT EA??? Such a shame because after playing this game, I want Arthur to be mentioned a lot in the first Red Dead Redemption. Oh well, maybe when the first Redemption remake is out, if there is any plan for it. Yakuza Kiwami did it perfectly so why not here? You follow Dutch back when he's still a good charismatic guy and not an insane killer like in the first Redemption game, and you pretty much go through the gang's tragic downward spiral from a powerful and close companion group into the former shell of themselves, and it's a really good story to see through, even if it's a sad and depressing one. You can interact with many of the gang members in your camp and get to know them well. Like Javier and Bill before they become assholes in the first game, the badass ladies like miss Grimshaw, Tilly and Karen, or even the Marston family. I feel simpathy for these guys. They're good people who unfortunately have to rob here and there because the government screwed them over, and each time they try to do something that can potentially give them a good news, the corrupt gorvernment + other gangs has to come in and ruin everthing. If they live in the modern time, they could have been rescued by government officials who actually are honest and want to replace the current government to give the right chance for people, like Michael Townley from GTA V, but they don't have such luxury. Old west sucks ass. The best thing about the game's story mode is of course, like the first game, there's an epilogue you can play. Which strangely enough is NOT an epilogue, but it's as if the whole 70% of the previous things you did are just the prologue while the epilogue is where the real game begins, if that makes any sense. It's like Assassin's Creed 3, but you play as Haytham for 70% of the game before finally playing as Connor. Or LA Noire where you play as Cole before playing as Jack Kelso for the rest of the game, but instead of playing as Kelso for just 3 missions, you play as Kelso during the middle of the Vice case. In this case, you of course play as John Marston, which segways beautifully into the first Red Dead Redemption. I actually knew that this is going to happen considering that Rockstar did this thing all the time ever since the first Red Dead Redemption, so I purposefully skipped a lot of the Strangers quest so I can play them as John to get the best experience out of playing him, but I didn't expect John's section to be THIS GOOD! It's not just a 1 mission thing like the first game, but you actually go through his life that leads to him making the ranch from the first game. Ever wonder why Uncle is there even though all he does is lazying around all day? Now you know. And the best part is that if you actually started a Strangers quest as Arthur and didn't complete it, John will actually reference it to the quest giver. He'll say "my friend Arthur did this and he wanted me to complete the rest, so here I am to help" so it avoids awkard moment of the quest giver treating you as the same person as Arthur. THAT'S FUCKING AWESOME! Kudos for that attention to detail Rockstar, even though you worked your employees 100 hours per week. Anyone who played the first Red Dead Redemption game should feel right at home here. The Dead Eye mechanic, buying and customizing weapons which is now elaborate like GTA5, the honor mechanic but no Fame mechanic, the tight gunplay, the various gambling minigames, strangers missions, the exploration, they're all here and so so much better. The most impressive ones though are the random side missions that's not a stranger mission, but they are still very elaborate. You know how in the first game the stranger missions are structured like: you go to the white circle and activate the mission? They're still here, but the random events are 10 times more varied and even better than the stranger missions. There's the simple ones like rescuing a kidnapped victim, fighting someone in a saloon, helping carriages to safety, helping a guy that's caught in a bear trap, helping people who got attacked by wolves, but there's the crazy fucking deep ones like helping a father and his sons build a house by giving them woods from helping a foreman in the forrest, finding out that a store owner trapped a poor man in his basement and dress him as his 6 year old child because he's a fucking lunatic, go to a house which has a hillbilly inbred couple Go to a swamp which has a crying woman, only to find out that she belongs to a cannibal cult that immediately jumps for you, meet some dumbass KKK clan members and SO. SO. SO. SO. SO many more that you can pretty much make an entire game just filled with these things, and that game would still be fucking awesome. The new thing that this game have though is the RPG the horse caring mechanic & self management mechanic. Your horse is your best friend in this game. By increasing your bond with it, you increase its stats & it will unlock abilities which are useful for traveling later, and if a horse die, it dies for good and all that effort taking care of it is pretty much gone which will make you sad and angry, until you found out that you can just load a save file to save the horse. You have to eat, rest, smoke and drink to fill up your 3 bars: health, stamina & dead eye. The inner layer that is, the outer layer gets replenished by drinking tonics like in the first game. You can increase them by doing stuff like hunting animals, doing trick shots to enemies, running a lot and fighting people a lot. Common sense stuff also applies here. If you eat too much, you'll get fat. If you eat to little, you'll get thinner. And if you don't sleep enough, you'll get dizzy and it'll make shooting harder. You can cook animal meat in camp to get items that restore these 3 bars the best instead of getting foods from the general store or looting which restores a few. So my advice is to cook a lot so you have a lot of these things to heal yourself. Oh speaking of hunting....... holy shit does the animal skinning gets extremely realistic to the point of scarring me for life. You know how in the first game you don't actually see an animal get skinned? Now you can see the whole damn process. The first time I saw a deer got skinned in this game, I was shocked so much. I didn't think they would actually go there, but then it got worse. MUCH MUCH WORSE! Each time an alligator got skinned, I cringe from how painfull it looks. There's also camping management, which reminds me of Oregon Trail. You can donate meat + goods + money into the camp, and then you can upgrade it to give you benefits, like having a fast travel, a medicine cart to give you health items and others. You can also do chores for the camp which increases you honor and core stats, and talk with a lot of the gang members like I mentioned before. By donating animal skins or carcases to the resident cook Pearson, you can customize your camp to make it more stylish and craft pouches which increases your items count. Unfortunately these things will be undone once you switch to John, and by the time you switch to him, you can just buy the increase inventory pouches from the black market, so you better off just selling these things to the market. As much as I LOVE this game a lot though, this game isn't perfect. Because no game is perfect. I encountered several annoying things that fortunately are small issues. Like the fact that for some damn reason, controlling your horse in this game is so sensitive that I often smash into people in the streets even though all I want is to speed up a bit, which causes them to report me to the cops and I had to pay my bounty. How initially the gun control is tricky because you actually have to cock your gun by either pressing LT or the shoot button again before firing the next round, which thankfully you don't have to do with semi auto guns. Also these things: It's also annoying that even though you have an auto horse ride feature if you go to cinematic mode and just let the button go, your darn horse can do something dumb like hitting other horse carriages and hitting a moving train, which killed the horse and causes me to reload a previous save. The fact that other than Dead Eye, once you switch to John, your health, stamina, money and Honor levels are reset. I actually like this because that means I get to finally play the real Red Dead Redemption 2 game with him, but COME ON, I had $3,000 before! Which fortunately doesn't matter because you get MUCH more after you play the final main quest. But the worst part is that you can't swim after this. Which is a funny nod to the first game, but I like swimming damn it! And for some unexplained reason, I encountered a lot of glitches in this game, like npcs popping up, items floating, Pinkerton agent badges floating in front of them, this Or this It's funny though so I don't mind. Overall, need I say more? Get this game NOW! I give this my rating of "so awesome you will play this again and again" with a badass seal of approval. Potential GOTY for sure. I would not mind at all if there's going to be a DLC that continues after the epilogue, or even continues the first Red Dead Redemption's epilogue so it makes the game title make sense because Red Dead Redemption 2 is NOT a sequel. Yet. Let's see how the Red Dead Redemption 2 online is like. Now if you'll excuse me, I have to help strangers & complete all the strangers quest, while hopefully not getting my horse hit a tree head on. And play Hitman 2!
The origin story of Creative Assembly, the anchoring effect on review scores and game sales, Assassin's Creed Origin to add educational mode with tours and information about Egypt from historians and Egyptologists, layoffs at Volition, Mark Brown examines how fan made AM2R and Metroid Returns alter the tone and feel of Metroid 2, Prey and being the unreliable narrator of your own story, Youtube forces joining creator program for the ability to share links on Patreon, Battlefront 2 (original) multiplayer restored for GOG and Steam, Nioh Compete Edition will soon release on PC, why Dragon Age breaking with canon leads to richer lore, Noclip posts the first part of their documentary on The Witcher and CD Projekt, Nintendo Creators Program no longer allows streaming and Nintendo shutting down eshop for Wii and Wii U, Atlus fails to take down PS3 emulator Patreon, Wii Shop going to be closing for Wii and WiiU, and more. Gaming News (Announcements, previews, release dates, interviews and writing on upcoming games, DLC and game updates, company and developer news, country news, tech, mods) YouTube’s policy on Patreon, external links will hit new creators hardest Nintendo Creators Program Will No Longer Let YouTubers Live-Stream Nintendo Has Announced the End of the Wii Shop Channel Sony Announces An Updated PlayStation VR Headset Red Dead Redemption 2 I Hated the First 'Red Dead Redemption 2' Trailer... Then I Re-Watched It Six Indie Games You Need To Know From PAX West '17 [SSFF] 6 Awesome Things We Did in the Wolfenstein 2 New Orleans Demo Assassin's Creed Origins - Sand Cinematic Trailer Assassin’s Creed Origins zero-combat mode coming next year Nioh: Complete Edition coming to PC, release date set Latest Star Citizen video shows off detailed animation system Advance Wars Lives On In Spirit With Tiny Metal Impressions | TGS 2017 Call of Duty: WWII devs: 'This is the year that we're going to give it our best shot to win the hearts and minds of the PC community' SMGs already nerfed in the Call of Duty: WWII open beta, more changes coming Hackers have already infiltrated the Call of Duty: WWII open beta Watch Us Stomp Around As A T. Rex In Exclusive Super Mario Odyssey Gameplay Shenmue 3 now has facial expressions The Evil Within 2's Father Theodore flaunts horrifying flame-throwing henchmen Let's Play Scorn Without Vomiting Creepy prison horror Inmates is out in two days - here’s the launch trailer Star Wars Battlefront 2 story scene reveals the Emperor's final command The Battlefront 2 open beta begins Friday - here are the start times How Star Wars Battlefront 2 Has Improved On The Battlefront Formula Darth Maul Arcade Mode Gameplay - Star Wars: Battlefront 2 Beta Aftercharge, the 3v3 asynchronous FPS, will hold an 'open alpha' next weekend Monolith Explains Changes To Tolkien's Lore In Shadow Of War Chucklefish on Wargroove's ambitious branching narratives and mod support Unsung Story developer announces PS4, Switch and Xbox One versions Co-op crawler Freaky Awesome gloops out in Oct The developer tells us more about Spellbound (working title), its next long-term project. Atelier Lydie & Suelle is coming to PC early 2018 Gran Turismo Sport time-limited demo coming Oct. 9 Verdant Skies is a farming sim where you play as a space scientist Code Vein teases more demon-slaying Souls-like in-game footage Blazing Chrome polishes running and gunning to a mirror shine Star Control: Origins is delayed, but a public beta is coming The story behind Space Channel 5 VR The developers of SOMA have two new games in production Swery’s cat RPG The Good Life will also have dogs Pyre's 'True Nightwing' update adds complimentary ironman-style mode Star Wars: Battlefront 2 multiplayer restored, now with Steam/GOG crossplay People are struggling to play Star Wars: Battlefront 2 classic's restored multiplayer Dead Rising 4 to add photography challenges and other fan-requested features Final Fantasy 15’s new story content kills a big fan theory Overwatch’s Halloween Terror event returns next week Overwatch patch 1.16: instant ultimates, a clearer UI, and a slower Tracer Dawn of War 3 ditches its in-game currency Interview: Absolver's slap, code of honor, and future updates Europa Universalis IV expands on the Middle East with Cradle of Civilization DLC Horde Mode Coming to 'Fortnite' This Week One of Elite: Dangerous’ mysterious aliens is dead, and Harry Potter is to blame Cuphead players on Windows are running into a nasty save bug In August, Overwatch had more players and Hearthstone made more money than ever before Jeff Kaplan opens up about how 'scary and intimidating' the Overwatch community can be Battle.net is getting Appear Offline and Discord-like groups soon Hawken is being closed and removed from Steam in January Big Layoffs Hit Agents of Mayhem Developer Volition PUBG hit with stream of negative reviews following Chinese in-game ads Atlus tries, fails to take down Patreon for PS3 emulator via DMCA Former Square Enix Employee Arrested For Allegedly Stocking Up Game Consoles For Resale Ubisoft Milan: "I see a really brilliant future in front of us" PlayerUnknown's Battlegrounds gets its own company, PUBG Corp PlayerUnknown’s Battlegrounds devs explain why Asian servers have had so many issues The PC's Best Anti-Piracy Technology Appears to be Defeated Sony Interactive Entertainment’s Andrew House steps down, John Kodera appointed president and CEO Waking up to localization Final Fantasy XIV: Closing in on peak WoW Turtle Rock's VR push: "It really is the future of computing" Obituary: Metal Gear Solid and Fallout voice actor Barry Dennen The best Divinity: Original Sin 2 mods Esports News The Weekend In Esports: Smash Bros. Lights Up The Utah Jazz's Arena We didn't expect to see Shaq and J.Lo talking about competitive Overwatch today OPINION: Overwatch League’s Lack of Globalization Will Be Its Downfall This Is How You Manage A Retreat In StarCraft II RuneScape’s PvP tournament went badly wrong CS:GO team shaken up after player sends death threat Saving 'Super Smash': Why Nintendo's Fighting Game Scene Struggles Time Is Running Out For The Super Smash Bros. Scene's Favorite Game Controller Esports fans follow a lot more than one game each Crowdfunding News (not sharing everything I find, just ones that look interesting, have known talent behind them, and a chance to succeed) Flynn: Son of Crimson | Fast paced 2D action platformer Bannermen - Single/Multiplayer RTS with Dynamic Environments Terrain of Magical Expertise RPG - A Game about a Game! Hell Let Loose Content I found interesting this week (interviews, think pieces, history, music, culture, design, art, documentaries, criticism, etc) The untold origin story of Creative Assembly One Man’s Journey From Welfare to World’s Hottest Video Game SNES Classic interviews revisit the creation of 21 great games Gaming's Toxicity Problem Can't Be Solved With DMCAs or Valve Charts The story behind the design of Dishonored: Death of the Outsider Behind the addictive psychology and seductive art of loot boxes A Video Game Writer Explains How Technology Can Make Stories Better (Or Worse) The Quest To Make A Better Video Game Controller Brad McQuaid: "I want to make worlds, not games" Classic Postmortem: No One Lives Forever 2: A Spy in HARM's Way What Video Game Levels Look Like Before They're Finished Breath of the Wild's Biggest Design Secret: Lots Of Triangles It Took 10 Years, But We Finally Have a Good 'Battlestar Galactica' Game When the Void Stares Back: Prey, Post-Humanism and Mental Illness This Game About Domestic Abuse Helped Me Understand My Own Trauma An Eye for the Eyeless “BioShock Infinite: Whose Fantasy?” by Yussef Cole “Burning the City on the Hill,” by Astrid B Why Dragon Age's readiness to break with canon makes its lore much richer Episode 112: Mark Brown on Game Maker's Toolkit and Teaching Players Game Design The Witcher Mini Series - Noclip Documentary Trailer The Story of CD Projekt - Witcher Documentary Live-Translating Final Fantasy VII's Wall Market Found In Translation: Final Fantasy VII, Part Five The Anchoring Effect - Why Review Scores Matter - Extra Credits How AM2R and Samus Returns remade Metroid 2 | Game Maker's Toolkit Sonic Mania - The Fans' Footprint | PostMesmeric A History of Cancelled Metal Gear Solid Games & Concepts Japan's Weird SNES Game: Holy Umbrella - Region Locked Feat. Greg Good game History Respawned: Nioh CRITIQUE: Uncharted: The Lost Legacy - brand new heroes, same old game Resident Evil 4: What are ya buyin? - The Completionist Review Can Games Handle Multiple Perspectives? Cuphead's Producer Explains The Game's Long Development History Watch Q-Games' Dylan Cuthbert share stories of coding Star Fox Why physically hitting Sonic 3D Blast unlocks a secret menu Applying 3D Level Design Skills to the 2D World of Hyper Light Drifter Things I found entertaining throughout the week relating to video games, game communities, or game companies All Casuals Should Be Forced Back In Time (Commentocracy)