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Found 188 results

  1. prey

    Hey guys and gals! James here aka Wade D McGinnis. Today I give you the review for Prey. This is a title similar to System Shock, Bioshock, Dishonored and a little bit of Prop Hunt. For this review I played the game on Playstation 4. Had a number of bugs and really felt torn by this title. Have a look at the review and let me know your thoughts on the game!
  2. I didn't see this being reviewed on the front page so I decided to give this a go. Please note I am reviewing the Xbox one version and performance may vary. Fallout: Nuka-world is the last DLC pack that was released by bethesda for Fallout 4 and adds a brand new open world, based around a abandoned pre-war theme park based off the iconic drink you constantly encounter across the fallout franchise, adding with it, a brand new questline where you can literally become a raider warlord and conquer the boston wasteland settlements by violence or raider diplomacy (ie blackmail and intimidation). I'll be covering a few sections in this review, so lets begin... New world map: The map where the majority of action will take place, the park in the title, is truely huge, in my opinion easily twice as large as far harbours world map. The park itself has several areas to explore, beginning in a central hub already made 'safe' which includes a arcade filled with playable games, which allows you to win prize tickets that can be refunded for special weapons, the home bases of the three major factions in the area and also features, in a nice link to fallout 3, the reappearence of the character of Sierra Petrovita, the nukacola obsessed NPC from fallout 3. Other areas include a sci-fi themed zone, a wild west themed area that for some reason is full of mini-graboids and a zoo full of mutated wildlife as well as areas outside the parks walls, such as a haunted house with a creepy quest I will not spoil here. Some of the rides can also be repairs towards the end of the main story by rebooting the parks nuclear power plant and restoring power to many parts of the park, a nice touch for completionists. New Content: Next up, new things. As stated above, the park itself is controlled by three raider gangs...the pack, a animalistic gang based off a wolf pack mentality...the operators, a almost spec ops outfit and the disciples, a classic violence and torture raider gang. As you progress through the story and clear zones of the park, you have to choose which gang controlls which area, with the one you ignore the most turning on you in the final mission. Each faction has its own preferred weapon and armor, with the packs weapons being brightly and garishly coloured over the operators professionally upkept weapons. It also includes a brand new follower in the form of a raider who will help you in guiding you through the main 'raider path' quest... The DLC also adds a horde of brand new gear and a new ammo type, in the form of the 7.62 round, which is used in the Kalashnikov-like handmade rifle. Other weapons include a new type of nuka grenade, a new version of the fatman called the nuka-nuke launcher, MIRV grenades and a water pistol that can be modified to fire exploding rounds powered by weaponized versions of nuka-colas. Others include a vastly superior version of the X-01 power armor that is found by performing a 'scavenger hunt' style quest to locate computer cores to repair the sci-fi zones main computer. For kleptomaniac/weapon and armor collector players like myself, this is great fun and the handmade rifles new ammo packs one hell of a punch. There are even nuka-world themed robot parts to customise and bots made via the robot workbench. Finally, there is, as stated, the ability to take command, over the course of the main story, the raiders of the park and lead them on a campaign to take over the settlements in the wasteland, eventually coming to blows with preston and the minutemen. For evil-aligned players, this is great fun and is a wonderful reward when you take over the park. Sadly this also brings us to... Cons: The above 'raider path' is also a con for players like me who wanna play the hero, as the only way to power up the park is to choose the alternate quest to kill off the raider gangs in the park with extreme prejudice and a minigun (weapon of raider annihilation choice may vary). This sadly can make it hard to know what to do, as it converts all the quests, such as the one to pacify the park zones or repair the power, into unmarked quests, making a raider playthrough essencial the first time round for new players to the DLC to know exactly what to do and where to go, though luckily zone-specific quests such as the computer core scavenger quest can still be activated and retain their markers when you discover them and from my experience makes it far harder to get some of the special weapons without the use of cheat mods as, using the 'good guy' quest path requires you to kill the NPC's giving out the reward and limits some weapons like the hallucinagen grenade to what you can find in the DLC's world map. Luckily these cons are not truly game breakers and can easily be ignored via the use of separate saves. The new area is a little small and some areas on the map, such as the town on the top right of the map is nothing but a ghoul-infested filler, with no purpose then just being there, which in my opinion is a missed opportunity, something I hope the modding community takes advantage of at some point. Final verdict: My final verdict is a nice, solid 8/10. Nuka-world is a nice little finale for the official DLC packs of fallout 4, adding lots of content, the ability to play as a proper villain and raider and a huge world map to explore which sadly suffers from lightly penalising players that wanna play the good guy by either forcing them to play evil the first time round or spend some time getting lost. Its a fun DLC that fallout 4 players will find enjoyable however and worth a play.
  3. Hey guys and gals! James here aka Wade D McGinnis. Today I give you the review for What Remains of Edith Finch. This atmospheric walking simulator is a cut above most in it's genre. Making it a special little game if you haven't heard of it. Check out the review and let me know your thoughts!
  4. Mario Kart 8 Deluxe Review – Written by DestinyDecade Product provided by Nintendo for the sake of this review. Three years ago, Mario Kart 8 was released on the Wii U and though it was a great game, it was on a console that not many people bought. When Nintendo announced their new console back in 2016, it was hinted that there would be a possible Mario Kart. Those hints prove to be true when it was announced that a port of the game would be coming to the new console. But it isn’t just any port. This is Mario Kart 8 Deluxe, taking the original Wii U game and adding a whole bunch of new features. Is this game worth getting on the Nintendo Switch? The answer is yes. Absolutely. Mario Kart 8 Deluxe is filled to the brim with content that is fun with friends or solo. You can take part in the Grand Prix, consisting of 12 cups spanning 48 courses. Many are new, some are revised classics from previous games and the rest are of the DLC cups that were in the last game. As you play through each track in the cups, you can collect coins that can be used to unlock new stuff. In Mario Kart 8 you would unlock new characters and parts. Deluxe makes this less of a grind by having all the characters unlocked from the get-go. For one thing, it’s awesome that you have everyone unlocked including the DLC characters. What makes it better is that MK8 Deluxe introduces some new ones: Bowser Jr., Dry Bones, King Boo and the Inklings from Splatoon. It raises the character count to 43, which makes this the biggest cast for a racing game. You also have access to difficulty modes from 50 to 200cc, unlocked from the start, including mirror mode. There’s also Time Trials for those that want to test their skills and Versus where up to 4 players can race each other. Also in races, you can now hold up to 2 items, similar to Double Dash. It adds another level of strategy but at the same time it leads to some crazy shenanigans especially in multiplayer. One of the biggest negatives Mario Kart 8 had was its battle mode being lackluster. Nintendo seem to get the message and decided to do a complete revamp. Battle Mode in this game has been redone, implementing a scoring system and providing players with 8 battle courses, 5 new, three retro. In addition there are 5 mode types: Balloon Battle, Renegade Roundup, Bob-omb Blast, Coin Runners and Shine Thief. Renegade Roundup is like “cops and robbers” where players are split into two teams. One are the cops, the other are the robbers. All of this now adds more to a game that truthfully feels like a complete package. Mario Kart 8 Deluxe also has Online Racing where up to 2 players can race together against players from all over the world. You can compete either in Worldwide or Regional in both Racing and Battling. As far as stability goes, it’s good. There are times where connection errors happen but overall it’s a pleasant experience. Players can set up online tournaments easy and up to 12 players can take part in races or battles. A lot to take in and the replay value for the game is at an all time high. No joke. Also you have access to three different control schemes: Switch Pro Controller, Joycon Grip or individual Joycon. With two Joycon controllers, they count as having two players. That’s incredible but a little tough to adjust for some people. Compared to the Wii U version, this port of Mario Kart 8 delivers an improved presentation. It looks a lot better with the game now running at 1080p at 60 fps. A big improvement compared to the original running at 720p. With the improved 1080p, the visuals get an upgrade where even the small details can be seen. Loading times are reduced from 22 to 9 seconds. Better if you just want to race and have fun. The music is still a delight to listen to with many tracks having very good tunes. The controls are refined and spot on. Fun to use whether using a Joycon or a Switch Pro Controller. There’s also wireless play where with 2 Switch consoles, you can have up to 8 players playing it. Though it isn’t easy to do, having a lot of people together for a game makes it truly a delight. Like the previous game, Mario Kart 8 Deluxe has Amiibo support where you can scan them to get costumes for your Mii. This time around, they now expand beyond Mario & Smash characters and into stuff like Splatoon. It’s simply cosmetic but nice to see. In conclusion, Mario Kart 8 Deluxe takes everything that makes Mario Kart 8 great and turn it into something better. Containing all the DLC, an improved battle mode, good online, tight controls, great music, amazing presentation, what else is there to like? Everything. If you haven’t gotten a chance to play it on the Wii U and you have a Switch, this is a must-buy game. Since it is now the fastest selling Switch title, you can’t deny that it’s good. In fact, it’s excellent. Get some friends, buy this game and you’ll see just how amazing Mario Kart can be. You won’t regret it. I give Mario Kart 8 Deluxe a perfect 10 out of 10. It is worth the full purchase price.
  5. Hey guys and gals James here aka Wade D McGinnis! Today I give you the review for Little Nightmares. This is Bandai Namco's/Tarsier Studios take on the Inside/Limbo style of puzzle platformers. With an art style similar to a Tim Burton or Laika Entertainment. Let me know your thoughts of the game and if you think short title like this have a place in the market!
  6. outlast 2

    Hey guys and gals! James here aka Wade D McGinnis and today I give you the review for Outlast 2! Let me know your thoughts on the latest sequel and whether you feel this takes the crown of best horror game this year from Resident Evil 7!
  7. So are you alone walking home in the dark? If you are remember........ GOOGLE HAS EYE'S!!!! AJ, OJ and Purruna take on Red Barrels Studios' first person horror sequel to see if it's a true freight night or just an empty stab in the dark. ENJOY!!! BWAHAHAHAHAHA!
  8. Hey guys and gals! James here aka Wade D McGinnis! Today I give another weekly episode of Holo Call. This week I talk about Twitch Affiliate program, why I stopped reviewing Nier Automata, Friday the 13th release date, and why Sniper Ghost Warrior 3 think's it's okay to have a five minute load time. Are you excited for Twitch making steps towards non-partner streamers, are you ready to chase teenagers as a masker serial killer, or do you think shorter in-game loads make up for longer overall ones? Check out the video below and let me know your thoughts.
  9. yooka laylee

    Hey guys and gals! James here aka Wade D McGinnis! Tonight I give you the review for Yooka Laylee, the kickstarted 3D platformering game by ex-Rare members. This has been an interesting week due to the amount of platformers I don't normally play. And being someone who didn't drop the coin down for this during the kickstarter, I think I might be reaching for another genre (having come off the open world genre). As usual, let me know your thoughts on Yooka Laylee, was it everything you wanted or did it miss the mark? And in case I don't see you, as always, catch you next time!
  10. review

    Hey guys and gals! James here aka Wade D McGinnis. Tonight I bring you the review for The Sexy Brutale. An indie game where you must stop multiple murders from occurring. To help you is the power to restart the day. Think Majora's Mask had a baby with Clue and classic adventure titles. As usual, let me know your thoughts guys and gals!
  11. snake pass

    Hey guys and gals! James here aka Wade D McGinnis. Tonight I give you the review of Snake Pass. A 3D platformer with a unique twist on the genre. Let me know your thoughts on the game and whether we have a resurgence of 3D platformers on our hand?
  12. It's a shame that Joe's costume didn't come twice in a row, first power rangers and then this. Otherwise it'll be even more hilarious. Well, at least the in game glitches makes me laugh hard.
  13. 2dark

    Hey guys and gals! James here aka Wade D McGinnis. Tonight I give you the review to 2Dark. An indie title from the creator of Alone in the Dark. This is a mature horror game that will easily kill you if you aren't being cautious. I need to stress the content of this game as it deals with themes revolving around child abduction, abuse, and cannibalism. Otherwise let me know your thoughts on the game and why the themes found in 2Dark tend to be avoided by publishers and studios alike!
  14. So it's finally here........ and probably copyright claimed by the archaic assholes of Nintendo Japan by now (I've already downloaded the video just in case). The Legend of Zelda: Breath of the Wild angry review. Is it worth buying a Switch or dusting of your WiiU for? Angry Joe rides for Hyrule as Other Joe "Swtich's" gender........ again to find out!
  15. Hey guys and gals! James here aka Wade D McGinnis. Today I give you the review for Horizon: Zero Dawn! This was review on a normal PS4. Hit me up in the comments below with your thoughts and as always, catch you next time!
  16. Hey guys and gals! James here aka Wade D McGinnis and today I give you the review for The Legend of Zelda: Breath of the Wild....for the Switch. Being one of the longest reviews I have done, hope you folks enjoy! Leave a comment down below and we can have a discussion if you thought different or similar!
  17. Morning guys and gals! James here aka Wade D McGinnis! Today I give you the review to a metroidvania style hand drawn indie title called Hollow Knight. Check out the review and let me know in the comments below your thoughts!
  18. Hey guys and gals! James here aka Wade D McGinnis! Today I give you the review to Watch Dogs 2! Yes I know this is late but I finally got a chance to play it from start to finish. Let me know your thoughts on the game in the comment sections and as always, catch you next time!
  19. Hey guys and gals! James here aka Wade D McGinnis. Today I have the review for Divide, a Playstation 4 title currently on the PSN. Check out the review and let me know in the comments below your thoughts!
  20. Hey ladies and gents, finished my new review lately so I figured I would post it here and see if anyone would like to talk about the game either in the comments section of the video or on the forums. Cheers.
  21. Hey guys and gals! James here aka Wade D McGinnis and today I have the review to Nioh. A PS4 exclusive similar to Dark Souls and Bloodborne. Take a look at the review and lets have a discussion below about this souls inspired game. And as always, catch you next time!
  22. Metroid Prime: Federation Force Review – Written by Jose Vega Product provided by Nintendo for the sake of this review. Where do I even start with Metroid? Released in 1986, it was a groundbreaking game that introduced many features that would be mainstays for the franchise. It also gave us the first female protagonist in gaming history, Samus Aran. Metroid spawned eleven games. Many of them like Metroid Prime became glorified hits. Though it has had some rough edges, it’s a franchise where its games are always a delight to enjoy. The year 2016 would see Metroid resurface once more but it ha been mired in controversy. I speak of Metroid Prime: Federation Force a game that was subject to hate from everyone, considering that it was Metroid’s 30th anniversary. But does it really deserve the hate it got or is this game worth giving a chance? The game takes place after Metroid Prime 3: Corruption with the threat of Phazon having been eradicated from the galaxy. Trouble is brewing within the Bermuda system and the Space Pirates, reeling from their previous defeat are planning something big. To counter the inevitable threat, the Galactic Federation forms a task force to stop them. It’s a straightforward story that does have some interesting twists but overall, it’s all right at best. What is surprising is that the focus is shifted away from Samus Aran. Instead, it centers on the Galactic Federation. Sure Samus does make appearances in the game but it’s a surprising change compared to what we normally see. Federation Force plays similarly to the Metroid Prime games where you explore, shoot things, etc. On a handheld, I say they emulated it rather well. The game is a mission-based adventure where you travel to one of three planets and complete objectives that the G.F gives you. You operate a giant Federation mech that you use to explore planets, shoot space pirates and complete missions. Controls are very solid, just like in the Prime games. They can take a while to get used to because it’s a Metroid game on a handheld but it’s well done. Gyro controls help make your aim precise and that’s a good thing. I didn’t have any issues with them. Most games didn’t incorporate these controls well enough but for a game like this, it’s done pretty well. You can use analog controls if you feel they can be tiresome. Speaking of the mech, you have the option to customize it however you like with different chips. They provide unique effects, giving opportunities for experimentation. Be warned that they can break, aside from one that can’t be broken. Also, you can decide what weapons you can use like missiles, beams, etc. Depending on the mission you’ll have to decide carefully. Oh, and you can also have your mech get a paint job. It’s cosmetic but it’s pretty cool. In the presentation style, the game is acceptable. Having three different settings give the game a bit of variety. Sure it’s traditional cause you have an ice planet, a desert planet, and a factory planet but they shouldn’t stop you from taking in the scenery. Due to the game’s mission structure, your exploration is limited but it won’t stop you from finding stuff like secrets. There are plenty and can unlock new stuff for your mech such as chips and paint jobs. Federation Force’s campaign mode can take you roughly 8-10 hours, depending if you play it by yourself or with friends. Yes, the campaign has both offline and online co-op. Now that’s a good thing since with friends, it helps alleviate the game’s shortcomings and plus, it’s more fun if you have friends by your side blasting space pirates. The game’s built with co-op in mind and it’s done really well. Solo, however, could be a pain and depending on mission structure, it can get problematic. There is a high amount of replay value as you can go back to previous missions to get high scores and medals if you’re skilled enough. It’s even higher with friends. In addition the campaign, there’s also Blast Ball. Think of it as soccer but with mechs, 3-on-3. Your job is to score three points while preventing your opponents from scoring. It’s an okay mode at best and doesn’t offer anything else. Once you play it for a bit, you get an idea and it can be kind of boring. Not much to say on that. Federation Force has Amiibo support but it only works on both Samus and Zero Suit Samus. They provide new paint jobs with added advantages. It’s okay at best. In spite of some good things this has, there’s a bit of bad. The music isn’t as interesting as previous Metroid titles. They don’t have the kind of hook that gets you to listen to them. I would sum the music up as forgetful. Also since the game puts focus on the Galactic Federation, Samus gets downplayed. For the sake of spoilers, I feel that Samus should have been utilized more in the game. Heck having her be an unlockable after beating it would have been nice. But I feel that this leaves a lot to be desired. It also doesn’t help that this game was released to coincide with Metroid’s 30th anniversary. Having this to celebrate a franchise like Metroid just turns off a lot of people. Sadly it did and not a lot of people got to play it. I’ll be fair. Metroid Prime: Federation Force is a welcome addition to the franchise. The gameplay is solid and the presentation is well done. But its many flaws hinder the game from reaching its full potential. Fans of the franchise do deserve a better Metroid game and sadly this isn’t it. But with the game not doing well sales-wise, the future is uncertain. I only wish Nintendo can provide us a proper Metroid game… instead of this. This took me half a year to do and I had to think about this well. However, I will give the benefit of the doubt to this game. Metroid Prime: Federation Force gets a 6 out of 10 from me.
  23. Hey guys and gals James here aka Wade D McGinnis! Today I bring you the review for the PC version of Resident Evil 7! As usually lets have a discussion in the comments section below on your thoughts of the game!
  24. Street Fighter V Review – Written by Jose Vega Purchased my copy at full price for the sake of this review. For almost 30 years, Street Fighter was the series that gave new life to the fighting game genre. Whether it’s the memorable characters, music or its tight gameplay, it brought us so much that fans still enjoy to this day. It’s previous entry Street Fighter IV provided so much, despite the game getting numerous updates and revisions. Last year, Capcom was ready to bring Street Fighter into the next gaming generation with Street Fighter V, released as a Sony exclusive for PS4 and PC. The question looms… does it deliver the same way SFIV had all those years ago or will this game crash and burn to the ground? Considering that it’s almost a year since the game’s release, I am going to be reviewing the game in its current state. The Street Fighter series has never been known for it’ story. This game’s no exception. The story is split between “Character Story” and the Cinematic Story that was released in June as a free update. But to summarize, M. Bison of Shadaloo enacts his plan for world domination and he does so with the Black Moons. Now several groups are gathering to put a stop to Bison’s plans but many may be having plans of their own. The story is pretty predictable, your traditional “stop the bad guy before they take over the world” thing. Nothing fancy. Considering that this is set in-between Street Fighter IV and III, it does explain certain events that we would see in later games. The character story mode however, consists of short segments that last 6-10 minutes but provide a bit of exposition for all the characters involved. They’re harmless fun but at least you get an idea of what the characters are and their motivations. Street Fighter V doesn’t offer much in terms of content. Later updates did include modes like Challenges but when it was first released, the game provided little. It makes the game feel barebones. I find it disappointing. Many other fighting games like Mortal Kombat, Tekken and Smash Bros. offer a lot of content and variety at full price and the most important thing is having content for people that just want to pick up and play. To see that it doesn’t have that is upsetting and will only drive consumers away. I am aware that the game was released for the competitive crowd but unless there’s something for casuals, it’ll be a failure from the get-go. There is online play but when it was first released, it had numerous server issues that hindered the experience. They did fix it eventually but overall, Street Fighter V is barebones on release and to this day, it still is. Capcom dropped the ball and they should have put a bit more time in refining the game to make it complete. Despite the negatives, Street Fighter V is great in terms of graphics and gameplay. The game looks amazing, a step up from Street Fighter IV. From a design standpoint, it’s well done. The character models are better but for some reason, they seem a bit too muscular. All the stages are vibrant and colorful, backing it up with music. SFV’s high point also includes the music. The music is very good and some tracks are real addicting to listen to. Thankfully you have the option to switch between stage and character music so that’s a plus. If you’ve played a previous Street Fighter game then you’ll feel right at home. The controls are the same but there are a few noticeable changes. For starters, everyone has a Critical Art, a V-Trigger and V-Reversal. They are the game’s main gimmicks. Each character has a specific V-Trigger and Reversal ability that sets them apart from the others. They depend on the character and can make matches pretty intense. I can say that Capcom did do a good job at making the controls easier for newcomers but can also be challenging for competitive players. Compared to Street Fighter IV’s battle system, this is a bit easier. Though I wish that the game could allow players to choose from a variety of V-Trigger/Reversal and Critical Arts. It can add more to the game and its characters. I mentioned earlier that this game offers too few content but then they decide to include micro-transactions. They can be obtained either by using real money or Fight Money, Street Fighter V’s currency and consists of alternate costumes, color palettes, stages and characters that would come as DLC. If that isn’t enough, Capcom has the gall to include a season pass… in a $60 full price game that offers barebones content. Just no. It’s unacceptable. If it were like Street Fighter IV then it would be okay but not here. I don’t accept it and even now that the place has been reduced to $30, it still isn’t enough. Had Capcom put more time and released it later down the line with more characters and modes, it would be better. But sadly it shot them in the foot and they paid the price for it. Capcom may have dropped the ball big with Street Fighter V but it shouldn’t hinder anyone from taking the time to enjoy it. The presentation and gameplay are its high points but they can only last so long with its lack of content. Yes the game was released to please the competitive crowd and an audience is there for it but they did it at the expense of the casual crowd. Regardless, Street Fighter V is a well-designed game that anyone can enjoy… if only it could provide more for your money’s worth. Had I reviewed this game when it first was released, my rating for it would be less than what it should deserve. For the time being, I give Street Fighter V a 6 out of 10.