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Found 39 results

  1. Intro: I am going to start this review with a little bit about myself, obviously, you are free to skip this part due to it only being pertinent to tell you my slight bias and to give you an idea of who I am. I am Skorgezagreat, I joined the Angry Army in 2017 and I made a couple of reviews, nothing big, I assure you. I quit posting things, due to my mental state and didn't really come back until I fell back in love with Angry Joe and his reviews. That is not pertinent, but that is my intro and whatever out of the way. Over the course of my life I fell in love with Star Wars, as a kid, with Revenge of The Sith, The Empire Strikes Back, and A New Hope. I would reenact the scene where Darth Vader comes out of the smoke on the Tantive IV, me just a rebel soldier, somehow, killing Darth Vader and becoming a hero of the rebellion. In my teen years I fell out of love with it, when Disney took over and I felt as if the series had gone to the dark side. With Rey and Finn the stories just didn't seem to hit as well as they did and to this day, I still have a dislike to them. I fell back in love with Star Wars with a few things; The Mandolorian, Star Wars Battlefront 2 EA (After the updates), Jedi: Fallen Order, and a game you probably haven't heard of...Star Wars: Empire at War... Skip to here if you want to get past the intro: I'm going to split this review up into segments to keep things sorted and ordered, the segments are as follows: What is Empire at War? What makes the game so good? What are the flaws of the game? The Space Battles. The Ground Battles. Rating and whether I recommend it or not. Let's Begin. What is Star Wars: Empire at War? Star Wars: Empire at War is an RTS game with moderate 4X game play on the side. It puts you in the shoes of a commander leading the forces of the Empire; trying to crush the Rebels and bring order to the outer rim, or a commander of the Rebels, trying to carve your way into the core worlds and besiege Coruscant. The game features large scale space and ground battles, these are generally fought to take control of planets to expand your territory and gain benefits for controlling each planet. It resembles the best of Galactic Conquest in both original Battlefronts, with Battlefront 1's system of giving benefits for controlling planets and Battlefront 2's system of providing you with a larger galaxy featuring space battles and ground battles. The game allows you to take control of most of the units and heroes of the Galactic Civil war...I mean, hell, even C3P0 and R2D2 are playable. Some background for the game and the development of it: Star Wars: Empire at War was developed by Petroglyph Games, who have worked on the Command and Conquer Remaster and 8-bit armies. The game was Published by LucasArts in 2006, February 16th. It has flown under the radar in most sense as I don't find a lot of people who know about it. The game died with GameSpy and then it was republished in 2017 on Steam with workshop support and is relatively alive today. What makes the game so good? Let me say that this game is good! The game seamlessly has space battles and ground battles at the same time and you can control and shape both. The game has a more tactical feel to it, in the sense that if you can support your squads well, you can find a way to take no casualties. When the battles play out and they look relatively good, however, once you zoom in the age of the game starts to show; textures and models tend to be a bit more on the "Empire Earth" side of things, but they do tend to look a little better with faces and such. The game does give you a scale of how large the battles are and it runs well while doing so. The game will mix things up, from time to time you will have the opportunity to destroy civilian homes and even on some planets, destroy the Tusken Raider Camps and the Sandcrawlers like Tatooine, which is a detail I can appreciate. Another example of fresh objectives can be found on Coruscant when you are attacked by the Rebels, your objective is not just to hold position and prevent the rebels from destroying your base, but to defend the emperor and if he dies, it is 100% game over! Little things like these just make a game feel more "smart" or "alive", we aren't just doing errands for Palpatine, but actively crushing civilian uprisings and as Anakin would put it "Bringing peace to my new empire". The game has all the iconic characters of the Star Wars universe, Darth Vader, Emperor Palpatine, and mother of Marry they have Thrawn! On top of this, none of the characters feel super weak and they each have their own little gimmick. The game will allow you to have Obi-Wan and Vader duel and they have voice clips from the movies in the midst of it. So while the huge battles are taking place, you'll have a lightsaber battle. I could go on about the content of this game and how big it is, but you get the point. The 4X aspect is relatively simple and the strategy isn't all that complex, for example, you can build turbolaser batteries and unit and credit production buildings, but this isn't Age of Empires 2, what you get is the same as the Rebels on the building aspect, some planets like Nul Hutta and Tatooine will allow you to build Cantines and Smuggler Dens. The strategy on the galactic map is also simple, but I will say that I was relatively surprised on hyperlane control being an aspect of strategy. The units look and feel cool to play around with even when you zoom in, since they talk a little less detail and such. On top of all this, the game has a fair amount of mods, giving you a ton of replay value. Overall I would say that the content is pretty vast and the game play is super smooth. What flaws does Star Wars: Empire at War have? Let's start with the most obvious thing from the moment you boot up the game. The game is old, it doesn't look the best, textures and graphics tend to have a dated feel to it, it's obvious why, but if you can't play a game with fairly dated graphics, then your experience might be worsened. There is a large balance issue with this game, which is exaggerated by some mods. The game has inherently broken units that will wipe the floor with you and units that are so useless, you'd think they had water guns in their hands. The game will have units that just can't operate on their own and the obvious stuff like Stormtroopers and Rebel soldiers is excusable, but why take the Corellian Corvette for fighter defense, when most ships already deploy their own contingent of fighters and bombers? Why take Stormtroopers, when an AT AT already deploys some for you? Stuff like this does add some aggravation to the game, because the AI tends to just spam stuff that works on some mods and I'm hoping it's not intentional. There will be times where the AI just steamrolls you and you are screwed, no defense, just screwed. You'll have two squads of Stormtroopers and an AT ST, meanwhile the whole Rebel fleet just showed up. You will face setback after setback. The game can get boring after you figure out the auto resolve battle function is WAY too fair and then it will become a crappy 4X if your not careful. The Space Battles... Taking over a planet is two stages, a space battle is the first stage. The battles can get pretty big and they tend to be really fun to just watch, the developers knew this and added a cinematic camera function in space and ground battles. In your conquest of the galaxy you will build fleets and invasion groups and send them out to take over planets, the fleets can include all of the famous ships, from acclamators to the SUPER STAR DESTROYER, the thing is so big it actually sits within the background, however, it moves like a brick and well...it kind of is. Ships will launch fighters from their hangars to defend them from enemy bombers and you can micro them, but some like the tie fighter can just be told to "hunt for enemies". Over the course of the battle different facilities on ships can be destroyed and rendered unusable, like engines, laser turrets and hangars. The main goal of a space battle is normally to destroy your enemy's space station, a symbol of his or hers hold on the planet and then to either force them to retreat or mop up the rest of their fleet. Sometimes a space battle could take place after you've lost a planets station and you can catch the enemy's invasion force in a trap. The space battles are fun, but I'd still call them a little simple, however, you can find some enjoyment out of it. The Ground Battles... Let me just start this by saying the ground battles are good, however, they can get a little repetitive, after clocking in 200 hours on this game, it feels like all my ground battles play out the same without mods. Ground battles are your second stage of invasion, here you can call in bombers from your fleet to carpet bomb the enemy, you can capture landing zones to land more of your invasion force and increase your population cap. Sometimes there will be hazards, like a sarlac pit or maybe you'll be fighting on Mustafare and your men could straight up catch fire from the lava. You can dig in and build turrets around your landing zones, or go totally balls to the wall and just deploy all you have and become a death ball. I will admit there isn't much on planets, but there is a lot of planets and the settings are never too similar...it gets a pass from me. Rating and whether I recommend it or not... I am going to go two directions with this score, first will be the game taken on its own, without any biases from a Star Wars fan. The game will rate at a 6/10, it is average and its age and flaws show up a lot more than you'd probably like to see...I recommend it, but only get it on sale. For Star Wars fans, I'm inclined to give it a 7/10 and even an 8/10, it has so much content from the star wars universe, you could easily fall in love with it, given you could find a way through its flaws. I recommend it, but you shouldn't be rushing to get it, but if it is on sale, definitely give it a try! At the time of writing this it's on sale at 6.99, that is a good price and you'll at least get your money in mods if all else fails! https://store.steampowered.com/app/32470/STAR_WARS_Empire_at_War__Gold_Pack/
  2. I just saw the video about the upcoming VTM: Bloodlines 2 game, and it reminded me of why I wanted to develop Necuratu in the 1st place. There's been many games featuring vampires, sure but none of them to my knowledge were dedicated to vampires as well as being a real time strategy game. Necuratu has been in development for a few months now (probably for a year or 2, on and off) with 2 developers. Myself and a programmer from Uganda. There's a lot to do in the future but I'd like to share this in its current stage to test the water, see if people like the current setup, sift through the various glitches, etc before going through the process of uploading to Steam. This could take years to develop, depending on so many variables. Free demo & full version here: https://tobop.itch.io/necuratu-rts Preview from the link above: Take on the role of an ancient vampire, Klaif who has been looted by some greedy humans. His loved one has been abducted and you must find her. You start off in a graveyard, somewhere near Rome during the night. The whole area has changed since Klaif was on the surface. You decide who lives, dies or is turned to your clan. As of 1.45-6, you are able to hire the Stigoi and Aswang vampire types. Humans can also be 'turned' into vampires. All units have different costs and different resistance to the burning sun and moving speed. But at the moment, all of them have the same magical abilities. They can use a spell for haste, create the illusion of being a human and transform into a bat. Humans in the game are either unarmed, or armed with crucifixes and pistols to defend themselves.
  3. I Have a question does anyone know where I can get the software to make a game and where to buy it? The reason for asking is because I want to make an RTS game and I want to do a good job doing that.
  4. Welcome one and all. With the release of the new Dharma Xpac to EU4 I thought this be a great time to open up a grand AJSA MP session and test the new feature. Will you be in India and master the trade and politic web of spices? Or maybe Europe and claim the HRE? Or maybe colonize the world and become and unstoppable powerhouse. All this and more could happen but only if you can navigate the web of political allies and enemies and take what is yours. Event will be Saturday, Sept. 15th 2018 at 2pm EDT/7pm BST on Discord
  5. Hi guys. Me and 2 buddies are doing a Kickstarter for a new medieval RTS - Bannermen. Because we are long time viewers of the AJS we decided to add the Angry Army banner to the game. Doesn't it look nice? The Kickstarter is live now and we would really appreciate if you guys want to spread the word. You can check out the kickstarter here: https://www.kickstarter.com/projects/161482768/bannermen-single-multiplayer-rts-with-dynamic-envi?ref=1wbay6
  6. Today I'm starting a new Let's Play and it is of Command & Conquer Red Alert 2 Yuri's Revenge, the Expansion pack to Command & Conquer Red Alert 2, released in 2001 by Westwood and EA. We will be starting off with the Allied campaign before moving onto the Soviet campaign.
  7. AN OTHERWORLDLY REAL-TIME STRATEGY GAME FOR ALL RTS FANS Discover the beautiful flora and fauna of Haya in this single-player RTS slated for launch in July 2017. Combining classic resource management and civilization building with intuitive tower-defense gameplay, Hypernova: Escape from Hadea is a charming sci-fi and fantasy RTS with quirky characters, beautiful planetary design and a healthy dollop of humor. (PC, Mac, Linux, XBOX ONE, PS4) Game features Explore an unique environment and discover different landscapes Search for minerals that can be used to build and power up the Scynthian technology Expand a settlement that will allow the Scynthians to survive in the inhospitable landscapes of Haya Grow the population Build a defense system that will protect your settlement from the nasty Hayan creatures Power a special structure that will allow the Scynthians to escape to safety! Look for mysterious relics around the moon Find hidden creatures Complete research and unlock technologies in the tech tree INDIEGOGO CAMPAIGN to help make it happen And the Greenlight campaign on Steam to make the way in to the store Your vote counts! Official WEB page: www.HypernovaGame.com
  8. Hey guys, I'm a moderator on the Sins of a Galactic Empire discord channel or SoaGE for short and I wanted to share that we have a discord channel/gaming community for the mod on the official steam group. This group hosts weekly community matches and tournaments with people willing to help you get better at the mod. If that interests you the link is below. https://steamcommunity.com/groups/soage
  9. Hi i'm new to this sight and i will be getting a new pc for Christmas and the main reason is to play RTS. Iv'e been playing RTS for awhile but i wanted to get a pc because there is so many more games.I have a steam account and have bought dow1 and dow2 and looking for people who play them games but i will be getting more RTS games
  10. hi i was just wondering about having a RTS game tournament for stronghold 2, men of war assault squad 1 or 2 or earth 2160 with no prizes and it will be just for fun. I would like to know who I would have to talk to about doing this event?
  11. This thread is to cover all things Total War and Warhammer Fantasy. As stated on the forums and on the interwebs, earlier this year evidence was uncovered in a Total War art book: The Art of Total War regarding a Total War: Warhammer video game. ("Total War: Warhammer appears to be on its way", PC Gamer, Jan 2015) Now its not 100% guaranteed that a Total War: Warhammer game will be released anytime in the future, but it does at least give some hope that Creative Assembly and SEGA may have something in the works. As a huge Warhammer fantasy and Total War fan, there are no words to say exactly how awesome this is. All I know is, if this comes to fruition, there’s no doubt in my mind that AJSA will fully support this title. That being said, what kind of badass things would like you like to see in Total War: Warhammer... Well I would like to see: A large selection of all the fantasy armies, including badass Vikings.. I mean Warriors of Chaos (my favorite... BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!)BeastmenBretonniaDaemons of ChaosDark ElvesDwarfsHigh ElvesLizardmenOgre KingdomsOrcs & GoblinsSkavenThe EmpireTomb KingsVampire CountsWood Elves Awesome Stories and Events to go with the Awesome Armies (Current Example: End of Times) Massive Unit Customization (Unit colors, weapons, armor, marks, gods they worship) I really could keep on going so ill just leave this here Greatly improved Battle Mechanics and AISingle player campaignCoop campaign and ConquestPre battle speechesA Hero system (kind of like Shogun 2)Awesome badass visuals and Sound Like I said, I would love to see what you all have have to offer on thoughts and information on Total War: Warhammer. Discuss away. Edit- Warhammer has now officially been announced... woooooooot woooot. Heres the trailer if you haven't seen it already. Watch now or else you will be depriving yourself of awesomeness. oh and its also available on steam.
  12. Greetings dear members of the AJSA You don't know me and I don't know any of you. My name is Yarben and I want to invite the AJSA to come and play the closed BETA of TotalWar:Arena. Why? the AngryJoeShow is about revieuwing games and pointing out the flaws, right? Wouldn't it be great that instead of running after the facts, this time you guys could be a part of making the game good before its release instead? I heard the big guy himself (AJ) is a big fan of the series. So I guess that some of you would be interested in it too. What is TW:Arena? It is a MP only game where you have 3 units under your control. Together with 10 other commanders on your team you fight epic 10 v 10 battles on historical maps. It is the TotalWar version of LoL and Dota actually. Why do I tell you this? Well the game has a very limmited player base atm. Which makes develloping and testing difficult. Thus the more players, the better! How to play Arena? get your code: totalwar.com/arena discussion forums: blog.totalwararena.com Before you start, keep in mind the game is in BETA, so bugs glitches and unbalanced units are very common. Another downside, retarded teammates in 10v10 are very common as well Best wishes Yarben
  13. Hello Angry Army, I was looking to see if anyone would be interested in doing a Co-op Campaign with me on Total War Atilla. I'm not exactly a master of the game nor am I that bad at it. I'll probably have the difficulty set to hard. I like to normally team up with the person i'm playing with but if you want we can be doing our own thing and then by endgame have a nice epic clash. Anyways add me on steam and leave a post on here who you are if you want to do it. =3
  14. Sup? Guys, I want to play this awesome, yet hard as hell game and I would love to have some friends for team play. Hope somebody is still playing this thing. Cheers SauceBoss
  15. i think it'll be DAMN good but with CA's track record i have to be skeptical
  16. I will be streaming the new version of XCOM Long war on Wednsday at 4:30pm CST on my twitch channel (USAFace666). If you would also like to be part of the special AJSA namelist please reply and you will be added. I hope you guys show and help my battle with the aliens.
  17. I will be streaming the new version of XCOM Long war on Wednsday at 4:30pm CST on my twitch channel (USAFace666). If you would also like to be part of the special AJSA namelist please reply and you will be added. I hope you guys show and help my battle with the aliens.
  18. On Monday I am planning on debuting my Twitch stream (USAFace666) at 5pm Central Time with a special XCOM Long War campaign with a namelist built with AJSA members. Please join me as I and the AJSA take on the alien threat and probably get reamed XD. And if you would like to join the namelist i will add whoever would like to join it
  19. People, Check out Grey Goo, made by Petroglyph Games, an indie studio formed from the creative minds of Westwood studios, creator of the Command and Conquer Series and the progenitors of RTS.
  20. This doesn't necessarily have anything to do with Joe's vids. I've been following this game way longer than that. In fact, I tweeted the launch trailer to Joe, and 30min later he tweeted, so if I steered Joe towards a worthwhile pick, it's been a good day, idiot "not a review" comment whiners not withstanding. Anyway...anyone wanna play this? The community for this game is currently solid. I always find opponents. I'm asking since we have a teamspeak, which would be pretty invaluable especially in 2v2. Post below and we'll get to playing.
  21. After Gearbox purchased Homeworld licenses, Gearbox will developing HD version of Homeworld 1 & 2 along with original. But Homeworld HD Collection did not released in Steam until Gearbox Software will confirmed the release date for Homeworld HD Collection. There is next installment called Homeworld: Shipbreakers developed by Blackbird Interactive with Gearbox Software. So anyway, imagine if Gearbox made the FPS version of Homeworld. This game is going to be mixed between FPS and RTS like in Command & Conquer: Renegade and the remake, Renegade X. This game is going to be awesome since Gearbox Software were made most of FPS games. Here is the image. Actually, this is mixed between Shattered Horizon and Homeworld (presumed Homeworld mod for Shattered Horizon) and art image is designed by omi-kun on deviantART.
  22. GAME: "WARGAME: RED DRAGON" INTRO: This game is really Fun its like the "Next Level" RTS game its a combination of General, Red Alert, total anahilation, Battleship: Pacific and other RTS game in 1 game. No need to build Factory,barracks and Etc.just deploy your units that you want to use like (Jets for air superiority)(tanks for bringing the big guns) (arty for long range barage) and ETC(includes Infantry,APC,tanks,anti air units, helicopter and SHIPS-crusers) THE NEXT LEVEL RTS GAME..FOR ME! AND THE BEST! PEOPLE WHO WILL ALSO PLAY: well to tell you the truth i dont have yet any AJSA member to played with but a have friends on wargame:red dragon willingly to join any CLANS that have teamspeak for better cooperation. PROS: Has great community system, free dlc, lot of players, no bugs(non that i seen so far), you feel like you at a real modern battlefield on their ERA Cons: if your not patient on this game then its gonna be frustrating, you get really gonna be piss of when you start lossing a lot of units especially the costly and advance weaponry units. HEHEHEHE but still fun. EVENTS: well clan vs clan battle, Ranked battle, ordinary multiplayer rts game BONUS: COOL STORY LINE(alternate story line some like korean war,the commonwealth vs china, USSR vs CHINA) I just want this game to have a own Teamspeak server dont realy care if its official or unofficial just wanna have fun and win battle for the AJSA IF YOUR PLAYING or HAVE PLAYED THIS GAME plss...give me your Opinion on this Game... LETS MAKE A "AJSA" Number 1 clan or group on the WARGAME Franchise. PLSS add me on steam if you like https://www.youtube.com/watch?v=IoXwdVJIlk0
  23. GAME: "WARGAME: RED DRAGON" INTRO: This game is really Fun its like the "Next Level" RTS game its a combination of General, Red Alert, total anahilation, Battleship: Pacific and other RTS game in 1 game. No need to build Factory,barracks and Etc.just deploy your units that you want to use like (Jets for air superiority)(tanks for bringing the big guns) (arty for long range barage) and ETC(includes Infantry,APC,tanks,anti air units, helicopter and SHIPS-crusers) THE NEXT LEVEL RTS GAME..FOR ME! AND THE BEST! PEOPLE WHO WILL ALSO PLAY: well to tell you the truth i dont have yet any AJSA member to played with but a have friends on wargame:red dragon willingly to join any CLANS that have teamspeak for better cooperation. PROS: Has great community system, free dlc, lot of players, no bugs(non that i seen so far), you feel like you at a real modern battlefield on their ERA Cons: if your not patient on this game then its gonna be frustrating, you get really gonna be piss of when you start lossing a lot of units especially the costly and advance weaponry units. HEHEHEHE but still fun. EVENTS: well clan vs clan battle, Ranked battle, ordinary multiplayer rts game BONUS: COOL STORY LINE(alternate story line some like korean war,the commonwealth vs china, USSR vs CHINA) I just want this game to have a own Teamspeak server dont realy care if its official or unofficial just wanna have fun and win battle for the AJSA IF YOUR PLAYING or HAVE PLAYED THIS GAME plss...give me your Opinion on this Game... LETS MAKE A "AJSA" Number 1 clan or group on the WARGAME Franchise. PLSS add me on steam if you like
  24. GAME: "WARGAME: RED DRAGON" INTRO: This game is really Fun its like the "Next Level" RTS game its a combination of General, Red Alert, total anahilation, Battleship: Pacific and other RTS game in 1 game. No need to build Factory,barracks and Etc.just deploy your units that you want to use like (Jets for air superiority)(tanks for bringing the big guns) (arty for long range barage) and ETC(includes Infantry,APC,tanks,anti air units, helicopter and SHIPS-crusers) THE NEXT LEVEL RTS GAME..FOR ME! AND THE BEST! PEOPLE WHO WILL ALSO PLAY: well to tell you the truth i dont have yet any AJSA member to played with but a have friends on wargame:red dragon willingly to join any CLANS that have teamspeak for better cooperation. PROS: Has great community system, free dlc, lot of players, no bugs(non that i seen so far), you feel like you at a real modern battlefield on their ERA Cons: if your not patient on this game then its gonna be frustrating, you get really gonna be piss of when you start lossing a lot of units especially the costly and advance weaponry units. HEHEHEHE but still fun. EVENTS: well clan vs clan battle, Ranked battle, ordinary multiplayer rts game BONUS: COOL STORY LINE(alternate story line some like korean war,the commonwealth vs china, USSR vs CHINA) I just want this game to have a own Teamspeak server dont realy care if its official or unofficial just wanna have fun and win battle for the AJSA IF YOUR PLAYING or HAVE PLAYED THIS GAME plss...give me your Opinion on this Game... LETS MAKE A "AJSA" Number 1 clan or group on the WARGAME Franchise. PLSS add me on steam if you like
  25. I really love strategy games. mostly 4X and RTS games. My favorite Strategy games are Anno 2070, Galactic Civilizations II, Civilization V and starcraft 2. Can anyone think of any games similar to those that they like and can recommend? I will apreaciate anything that you can tell me.