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Found 10 results

  1. review

    Sonic Mania Review – Written by Jose Vega Product provided for this review by SEGA. Special thanks to them. For more than 25 years, Sonic the Hedgehog has been one of SEGA’s flagship franchises. It had humble beginnings during the 90s console wars between the Genesis and SNES but after SEGA went 3rd party, the journey got a bit shaky. 2006 would be the year Sonic would enter a dark age with many of their titles getting mixed to negative receptions. Things would pick up in the following years, despite some flops, and last year SEGA announced that Sonic would return with 2 more titles. One of them, Sonic Mania has been hyped for some time. Does the hype pay off? Sonic Mania takes place after the events of Sonic 3 & Knuckles. The plot centers on Sonic & Tails returning to Angel Island, learning that a strange energy source was sighted there. Unfortunately, a legion of Eggman’s robots has got there first, getting their hands on the Phantom Ruby. However, it whisks Sonic, Tails, Knuckles (unexpectedly) and the Egg Robots to a familiar locale. Seeing the danger & the evolved Hard-Boiled Heavies off with the jewel, Sonic along with Tails and Knuckles must team up to prevent the Phantom Ruby from falling into Eggman’s hands. It’s simple Sonic storytelling. Eggman enacts another of his world domination plans and it’s up to Sonic and his friends to stop them. Surprisingly he’s not the only threat they have to deal with. Eggman’s personal squad, the Hard-Boiled Heavies are also involved. This makes things a bit intense but what do you expect in a Sonic game. I have no complaints with it honestly. Sonic Mania brings Sonic back to its 2D side scrolling roots and it’s one that works, taking inspiration from the 16-bit Sonic games that made Sonic what he is today. If you’ve played many of the old school Sonic games, you will feel right at home here. You have three playable characters: Sonic, Tails, and Knuckles. All of them play the same but with a few differences. They can jump, run, spin dash, etc. You get the idea. Sonic has a peel out move that lets him be on the move quickly. Tails can fly to avoid enemies and find hidden secrets and Knuckles can glide, climb walls, has a jump that isn’t as high & can access areas that Sonic and Tails can’t go through normally. You will need their strengths to conquer the game’s 12 zones. As far as length, you can beat the game in just a couple of hours and with three playable characters, it adds a lot in terms of replay value. There’s also Time Attack where you can race to get the fastest time and Competition where you and a friend can go head to head offline to see who can reach the end of a stage first. It’s great. There are 12 zones in this game, each with two acts. More than half of the zones are classic levels from previous Sonic games but they’re given a revamp when it comes to level design. The rest are brand new to the game and offer so much to the experience. What’s interesting is that each level offers many paths for the player to come from. It’s still simple enough going from start to finish but how you go about it depends on the player. Sometimes there are secrets you can find such as item boxes or giant rings. Like the classic games, there are bonus stages and by hitting checkpoints or finding giant rings, you get access to them. Checkpoint bonus stages are of the Blue Spheres from Sonic 3 & Knuckles and completing them net you medallions and they’re used to unlock various secrets. The Giant Ring bonus stages have you chasing after a UFO that carries a Chaos Emerald. Your skills will be tested, as you must collect blue spheres to increase your speed and rings to extend your time. Beating them will be a challenge but worth it in order to get the Chaos Emerald. There are 7 of these and they get harder as you progress. At the end of each act, there is a boss. Many pay nods to previous Sonic bosses. If anything SEGA really puts a lot of heart when it comes to the game and it shows. It also helps that Sonic Mania has a truly stellar presentation. The graphics are just what you expect for a retro 16-bit game and they did a job keeping it faithful to them. All of the levels offer something different and they are vibrant, full of colors and if you look hard enough, there are many nods and references to various SEGA related stuff. Sprites are detailed and authentic as well. They’re also expressive. Controls are very precise. Perfect would be too appropriate of a word to describe how good the game plays. I mean it. It’s perfect and easy to pick up and play. Whitehead Productions should be praised for giving us a Sonic game that feels like the old school games but in a new environment. I only hope SEGA can get him involved in a possible Mania sequel. Although I want to praise the game for its presentation, what really nailed it in for me was the music. Tee Lopes went in and delivered a soundtrack that is godly. I kid you not. All of the music in the game is amazing to listen to. Whether it’s remixed versions of Green Hill & Flying Battery or songs from the new stages like Studiopolis and Mirage Saloon, this game has it all. A game that has a stellar presentation, topped with a superb soundtrack. What more needs to be said? I do have one minor issue with the game and it can be quite a challenge. The game feels like the old school Sonic games and new players who may experience this can find it to be one that requires them to get good. The difficulty is a bit balanced but there will be some moments of unfairness. It shouldn’t dissuade anyone though. Sonic Mania has a lot of content and high replay value that anyone can be able to enjoy no matter what. But yes, it is challenging but there’s a good amount of reward for those looking to complete everything. It’s surprising how fans of the Sonic franchise were given the go ahead by SEGA to produce a game that’s not only fun but serves as a love letter to the Sonic franchise, it’s fans and SEGA as a whole. Sonic Mania is a special kind of game. Being at around $20 is enough to convince anyone that it’s worth a definite buy. Everything about the game whether it be its presentation, controls, music, etc. delivers on all fronts. Sure it can be a challenge for those that have little idea but it shouldn’t dissuade anyone otherwise. If you haven’t played a Sonic game or if you feel you want something that reminds you of the good old days, Sonic Mania is THE game. The blue blur isn’t going anywhere and this game proves that he’ll be around speeding through for many years to come. I give Sonic Mania a 9 out of 10. I want to make it a perfect 10 but I feel this rating is more than enough.
  2. I'm limiting this to Sega Genesis to Sega Dreamcast. I didn't include the GameGear Games because chances are all of 2 people would remember them that read this topic, plus I honestly can't remember if there was music in those games. Btw, my vote=Sonic 3. If I missed any, please let me know. Edit: Added Sonic R.
  3. Hey ladies and gents here is a top 10 list of my personal favorite 3DS titles. Anyone else care to join in the discussion of favorite titles on the console?
  4. This week in gaming; upgraded PS4 rumored to be revealed next month, Patrick Klepek leaves Kotaku to join Vice, Civilization VI developers stream the game, reactionaries outraged at game criticism cause more people to rethink writing about games, Nintendo Power archive released on the internet and is removed by Nintendo, fan remake of Metroid 2 arrives in time to celebrate Metroid's anniversary and to almost immediately receive a take down notice from Nintendo, Rami Ismail talks about day one patches, Final Fantasy XV gets a season pass, first look at the new Battletech game by HarebrainedSchemes, Sonic's lack of identity and how he wasn't designed to be timeless, new Gears of War trailer reveals new faction, and more. Gaming News Farewell, Kotaku Nice to see Austin is getting some good people with him. Microsoft Confirms 2 TB Xbox One S Launch Model Is a Limited-Time Version Report: Sony to Reveal Upgraded PlayStation 4 in September CIVILIZATION VI - Devs Play as Brazil Sid Meier's Civilization VI - Official First Look: Brazil Scythia is Civilization 6's first brand new civ, and I’m terrified of them Hidden Agendas and Improved AI in Civilization 6 5 Changes Civilization VI Makes to the Franchise How Civilization 6 Aims to Leave Its Own Legacy Early ‘BattleTech’ Footage Reminds Me Why I Love Mechs Very happy to see that this is looking well. Watch ten minutes of Rare’s Sea of Thieves in motion Battlefield 1 Gameplay Series: Weapons Latest Call of Duty: Infinite Warfare trailer introduces the Captains Dishonored 2 had a QuakeCon demo, here's what was in it The Demons of Shin Megami Tensei IV: Apocalypse "Augs Lives Matter" banner in new Deus Ex concept art draws criticism Given the art director doesn't seem to or is pretending to not even understanding how art works based on his responses to the above tweet, former employees were on reddit saying anyone who critiques the game is stupid, the game director has said they remain as neutral as possible to the worlds politics and factions (which makes their marketing really odd as Deus Ex usually would morally grey questions about transhumanism, control, killing, etc not if apartheid/racism stand in is maybe a good thing), and their marketer/brand director is saying this to a Bioware employee asking him about it they are making me doubt that they have the ability to create a meaningful story. I've actually never seen so many people from an AAA studio respond so childishly to people questioning marketing choices as I have with this game, the game better review well, I'd hate to see how they react to people taking any issue with the finished product (probably something like the Suicide Squad actors saying that people who don't like the film aren't real people). Augs Lives Matter (Jim Sterling's Article) Other thoughts were given from multiple Bioware, Microsoft, Fallout/Far Cry developers, Paizo, and people who have written for Gamespot, IGN, Vice, Polygon, Giant Bomb, etc talking about marketing, poorly co-opting real world messages when you don't have confidence to create your own setting. Most who talked about it got/are getting outraged, troll, or racist responses. Always weird to see people who clearly don't care about video games spend so much on gaming sites or harassing critics and developers for large corporations, if the developers can't intelligently stand behind their own work no reason for random people giving them money to have a tantrum over it. Sad to see, I was looking forward to more intelligent commentary, but if you aren't being paid well it isn't healthy for most people to deal with gaming communities and reactionaries so it's understandable. Salt and Sanctuary dev pleads people calm down over delayed Vita port Divinity Original Sin: Update #25: Character Creation, Stats & Larian On Tour! Look forward to seeing more of this. Prey reboot will be a metroidvania adventure Prey Dev Explains Why It's Named After an Unrelated Series BioShock Remaster Trailer Shows How Much Better First Game Looks Metroid Prime: Federation Force story trailer Watch Berserk’s combat in full swing Torment Tides of Numenera Announces Techland Partnership MIYAMORI WILL BE A FOXY LOVE LETTER TO JAPANESE FOLKLORE TOOTH & TAIL BRINGS OUT THE ANIMALS OF HISTORICAL WARFARE The Fall part 2: Unbound -- Teaser The first one was really good, looking forward to seeing how this turns out. Quake Champions debuts gameplay footage Id Software doesn’t know yet if Quake Champions will be free-to-play Gears of War 4 gameplay trailer introduces the Deebees StarCraft HD is reported to be in the works Valkyria: Azure Revolution Battle Demo Ver. 2.0 news coming in late August Hitman heads to Bangkok for Episode 4 Hitman could get two more seasons Persona 5 launches February 14 in Europe XCOM 2 delayed three weeks on console Nobunaga’s Ambition: Sphere of Influence – Ascension coming west in October Black Desert Online players protest 'pay-to-win' changes with in-game picket signs Final Fantasy 15's DLC plans involve a season pass Yes, Battleborn flopped, but 2K vows to stick with it Overwatch has over 15m players worldwide Make Like A Tree And Warp: Stellaris Plantoids DLC Out Rocket League's Rumble Mode Brings The Goofy Power-Ups Next Month Doom's First DLC Releases Early, Check Out the Trailer Armello - Usurpers Teaser Trailer Hearthstone lead designer explains why new Priest card is so bad Activision details Marvel Ultimate Alliance fixes, offers free DLC What's Next After 10 Years Of Platinum Games Part of that I'm most interested in is Platinum Games' co-founder Asushi Inaba teases PC port of Vanquish Been saying for years that Vanquish needs to come to the PC. Valve now prevents game trading for players caught cheating on Steam The Creator of Seaman Needs Cash, So He’s Making More Games ‘No Man’s Sky’ Designer Sean Murray on New Gaming Horizons and Never Giving Up No Man's Sky dev apologises for erroneous YouTube takedowns The version of No Man’s Sky you’ll (hopefully) never play More XCOM 2 Enemies Modded In By Long War Studios Brilliant Fan Remake Of Metroid II Arrives Just In Time In time to get an obvious take down notice from Nintendo Enderal, the Skyrim total conversion, is coming next week Esports News Riot’s new documentary shows the human side of esports EA’s Peter Moore wants to transform esports jocks into mainstream stars Blizzard announces the Overwatch World Cup League of Legends OPL grand final hits Brisbane this weekend Dota 2 is losing a major tournament, but that’s not a bad thing Crowdfunding News Diabotical by The GD Studio Diabotical is Quake for a new generation of competitive gamers Close Your - Life one blink at a time Shadow of the Colossus comparisons are “flattering but terrifying,” says Prey for the Gods devs Other content I found interesting this week Nintendo takes down Nintendo Power collection from Internet Archive after noticing it Over 2000 Amiga games are now playable for free in your browser 'Decorative' danger explained in two tweets That video is why I really don't like the new Tomb Raider games (never liked the old ones either though). Patch the Process The Center of All Things Positive link between video games and academic performance, study suggests Routers Are the Pros Who Make Speedrunning Possible Before 'No Man's Sky' There Was 'Noctis' WHAT CAN ARCHITECTS LEARN FROM NO MAN’S SKY? The archaeologists who are using No Man's Sky as a dry-run for exploring actual space It's Not Easy Being Blue Towards an Art History for Videogames 'The Fall' Is One of Gaming's Most Overlooked Sci-Fi Stories How Games Do Health | Game Maker's Toolkit ‘Abzû’ Is the Stress-Free Video Game Our Frantic Lives Need Right Now Abzu Is A Rare Game That Helps Players Feel Connected To Nature Things I found entertaining throughout the week relating to video games YouTuber replaces every Dark Souls 3 texture with Nic Cage and Shrek Fan video recreates Firewatch scenes in real locations Old MGS2 Preview John Romero's Mom Dark Souls Created All Game Mechanics
  5. https://www.youtube.com/watch?v=r5ssg9VV8XU Go to 18:39 you won't be disappointed. (or maybe you will...meh you'll get over it) I said to myself, "If they just make a competent platformer then I won't really have much issue with this game.", but then they decided to add in a little Sonic '06 game design into it. At this point I'll gladly throw the dev under the bus. I suggest you avoid this one. It could be a one time occurrence, but one time is one too many in my book. I don't understand why Sanic can't get some reliable QA.
  6. I would like to sit down with all of my Army friends and talk about a subject that has been on my mind for along time and i think with this i can take my point home batter. Recently Sonic the Hedgehog has been changing over the years and I Have grown up with him as i share the same birth year as him. when he turned 20 i did too so this game franchise has a special place in my heart. For my gamer friends who know of this, you know that sonic has been getting alot of flack over the years for changing so much. First he was a Mario sized blue animal that ran fast, then he grew green eyes, then he started getting allot of friends, and then he spoke, AND THEN he grew bigger... Now what i know of his initial creation was that he was a competitive mascot for SEGA, to use against NINTENDO's Mario. and that shows in the way the two ahve been used over the years....But i ask you why has Mario stayed everyone's (not speaking for everyone mind you) Fav. little mascot and sonic doing almost the same thing has become the but-end of every game fail joke ever. Well it is a little thing i like to call Human Expectancy (that is not a scientific term, i just call it that) It is the idea that as much as we talk about how much we want to change things we a humans don't like change as we say we do. Using sonic as an example. In sonic 1 we saw a competitor for Mario FASTER, cooler more sleek design, and cool levels to boot, and a great sound track( that i personalty love to this day). HOWEVER move to the second games of the franchise, the creators at SEGA, added the first of sonic's many friends, TAILS, to compete with the two man show the MARIO BROS. were putting on, now i don't get this muc h but some say the second one was not as great as the first, WHY IS THAT? Well it goes to my idea of that thing I said, The mario games by that point already had a two man show, so when they got to at least the super maro bros. 3 you still had 2 peeps. (and think of this Mario 2 in the US did not get as much praise as 1 or 3) See what i mean. The Devs. changed something drastically making the image of what we saw as sonic in the first one. As I continue you can see what is going on with what i am saying. You see Mario games have had the tendency to NOT CHANGE the formula...Play game, save princess, win game. SImple and i bet you can name ALOT OF MARIO titles that have had this trope. BUT that is not the case with sonic, FIrst game: Play game, save critters, win game. SONIC 2: play game, save critters, GET CHAOS EMERALDS FOR GOOD ENDING, win game(and have a fox with two tails come along) SONIC 3:play game,Save critters,Stop strange red dude(WHO YOU CAN PLAY AS NOW), get chaos emeralds, GET SUPER EMERALDS,GET GOOD END, win game. now i could do that for hours adding on and changing everything about every sonic game. But as you now can see it is the fact that as Mario has staid almost the same with a few minor changes OVER A LARGE SPAN OF TIME!, Sonic in every game he is in has changed something or another to some point. So in conclusion to my point, As i see it the only reason that sonic's fan base has been shaky over the years is because of the SEGA team try too hard to be innovative, but that is not a bad thing. As a matter of fact I like some of the additions and character that sonic has acquired over the years, but that is also the problem. BUt on the other hand, as great as Mario is i think that he is soon to start suffering from being to stale, i have noticed criticisms for the "SAVE THE PRINCESS TROPE" over time, but that is what they are, that is WHAT WE HAVE EXPECTED from his games. and with sonic you never know what will come out of his franchise at all. So before you think that something needs to be changed in a drastic way, just sit and think to yourself, "Do i really want the Drastic change or do i need to try slowly adding on with patience and moderation. THANKS ALL
  7. Please visit his page! He really makes funny videos on GMOD and I really want to help him. http://www.youtube.com/user/Balenaproductions/videos
  8. With the recent release of Sonic Lost World, there are many divided opinions on the game due to certain elements, whether it be the by the numbers story, the return of wisps, the tubular level design or the two speed choices, so I would like to know your opinions on the game, what you liked or hated etc. Feel free to voice your opinion below...but please try to avoid a flame war
  9. Because I'm bored, I'll list my favourite music from Sonic Adventure 2. Favourite stage music (for each character): Sonic: Metal Harbor - http://www.youtube.com/watch?v=hFTVuLKTnV8 (Green Forest is a close second) Knuckles: Meteor Herd - http://www.youtube.com/watch?v=J6wvK14QWhU Tails: Mission Street - http://www.youtube.com/watch?v=P2pfNiBp-0o Shadow: White Jungle - http://www.youtube.com/watch?v=0XVYtkvpt2Q Rouge - I like all of them (Woo! Jazz!) but probably Dry Lagoon -http://www.youtube.com/watch?v=l7QyTu9LKkA Eggman - Lost colony, hands down. It's so relaxing... - http://www.youtube.com/watch?v=La5Z9lKCEJs Now, character themes, from most favourite to least: 1. Eggman's theme: "E.G.G.M.A.N." - http://www.youtube.com/watch?v=LWiSEyU76M4 2. Tails' theme: "Believe in Myself" - http://www.youtube.com/watch?v=sfjKXqDDhxs 3. Rouge's theme: "Fly in the Freedom" - http://www.youtube.com/watch?v=ypSdAOqESWI 4. Sonic's theme: "It Doesn't Matter" - http://www.youtube.com/watch?v=xTke7eiWm7Q 5. Knuckles theme: "Unknown from M.E." - http://www.youtube.com/watch?v=w6BzZnZPskQ (SA1 version is a lot better) 6. Shadow's theme: "Throw it all Away" - http://www.youtube.com/watch?v=8O_CmBn9sUo (Seriously that first bit is awful) Now, where does the main theme come on my ranking board. 1st: Open Your Heart (Sonic Adventure) 2nd: Ungravitify (Sonic Riders: Zero Gravity) 3rd: Live and Learn (Sonic Adventure 2) < There it is 4th: Endless Possibilities (Sonic Unleashed) 5th: Seven Rings in Hand (Sonic and the Secret Rings) 6th: Knight of the Wind (Sonic and the Black Knight) 7th: Reach for the Stars (Sonic Colours) 8th: Catch Me if You Can (Sonic Riders) 9th: His World (Sonic '06) 10th: Free (Sonic: Free Riders) < OMG Free Riders Feel free to reply, or not. I'm just bored is all.
  10. http://www.youtube.com/watch?v=jTv1FrXvfrU What the FUCK is a Sonic??