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Found 10 results

  1. I know there are probably a million topics on this one but I would like to ask the community there thoughts on the upcoming/next installment of the battlefield franchise (Battlefield 1). First of I would like to here theory's on the campaign or if they would bother including it as there last game star wars battlefront did not have a campaign ? If they would include those stupid golden cases or what ever they are called in bf4. And lastly do you guys think they would be able to pull of a stable release aka bugs servers etc. DON'T GET ANGRY AT ME JUST A NEWBIE TO THE FORUMS
  2. https://youtu.be/hTIM9sU7StA Yeah, I made a review involving Genisys like Angry Joe did. Hope you like it and if you feel you didn't like the film, you are free to disagree with me.
  3. Hail one and all! I'm a huge fan of the Divinity series. I would just like to hear all of you Role-Playing Gamers thoughts on the series and where it is going?
  4. A little something I did in response to another YouTuber. I did Fighting is Magic while talking so hope you enjoy.
  5. Just wondering what people think about this game. Concidering downloading it, but i figure i should check in with the forums before i dedicate the hard drive space required. If memory serves right, it got some mediocre reviews when it first released, but I've been told it's gotten better with time. Why don't you guys tell me what you think?
  6. So I want to hear all you awesome people posting your thoughts on The T.V Series Babylon 5 and just how EPIC it is? NO SPOILERS please. I know you cannot talk about ALOT of things without giving away spoilers but please try and refrain from doing so. I haven't finished the whole series yet but I am really far in. So please NO SPOILERS people. Thank you!
  7. There are some champions that almost never get played unless it's ARAM, and I always have to wonder why. Do they just not fit the current Meta, or are they just unpopular due to not having explicit backstories or sex appeal? I'd like to know some of your favorite underrated or underused champions, and maybe hear some reasons why you think they're just as good as largely played champs.
  8. Title says it all, what should be in Kingdom Hearts 3 ? Just post on what you want to be in there, feel free to go crazy with your ideas. I'll add some information about the game so far. Kotaku Information: The D23 Expo Japan 2013 was an event last week at the Tokyo Disney Resort that celebrated both the 90th anniversary of the Walt Disney Company and the 30th anniversary of the Tokyo Disney Resort itself. Nomura was there with Japanese cast members to show the latest Kingdom Hearts III trailer and talk about the game. According to Nomura, the 3 new abilities revealed in the trailer are divided into 2 categories. The first is Keyblade Transformation. At about 30 seconds in, Sora's Keyblade turns into a pair of guns that Sora uses to blast away a surrounding crowd of enemies. Nomura noted that this Keyblade transformation "varies depending on the Keyblade" and that "battle style would change [depending on the form]." The other new ability category is the Attraction Flow which, according to Nomura, is "an evolution of the Free Flow of Kingdom Hearts 3D Dream Drop Distance." In Japanese, "attraction" refers to theme park rides. In the trailer, Sora can be seen riding Disney attractions while attacking enemies. Nomura explained that this Attraction Flow can be selected depending on the location or enemy "This is the first gameplay footage ofKingdom Hearts 3 that we've released, but [Kingdom Hearts 3] is still nowhere near a state that the staff is satisfied with, so we're going to continue to strive improve the quality." Nomura said in an after-event message to the fans in this week's Weekly Famitsu. Considering that the game was announced earlier than he would have liked, such feelings are understandable. http://kotaku.com/challenge-accepted-1450688462 Wikipedia: Kingdom Hearts III (Japanese: キングダム ハーツIII Hepburn: Kingudamu Hātsu Surī?) is an upcoming action role-playing game developed bySquare Enix and published by Disney Interactive Studios for the PlayStation 4 and Xbox One. It will be the first Kingdom Hearts game to be featured on a Microsoft platform, having previously only released on Sony and Nintendo platforms, and the first to originally release on more than one console. It is the eighth installment in the Kingdom Hearts series. During E3 2013, after years of rumors and speculation, the game was confirmed to be in development. PLOT: Sora will once again be the protagonist of the game. The game will also see the return of Riku, Donald Duck, Goofy, and King Mickey, as well as the inclusion of familiar Disney characters. Continuing from Dream Drop Distance, Sora, Donald and Goofy will attempt to search for seven guardians of light and the "Key to Return Hearts", while King Mickey and Riku search for previous Keyblade wielders, in an attempt to stop Master Xehanort's plan to balance the light and darkness, which may ultimately lead to the final showdown between Sora and Master Xehanort. The game will feature new and familiar worlds based on Disney properties, and will serve as the final chapter of the "Dark Seeker" saga. DEVELOPMENT: After Square Enix finished development of Kingdom Hearts II Final Mix, Kingdom Hearts producer Tetsuya Nomura was approached by Disney who expressed interest in a sequel. In regard to a possible release of a Kingdom Hearts III, Nomura said "We have various ideas, but we're not at the point where we can say that." He added that due to the development of Final Fantasy XV (which at the time was Final Fantasy Versus XIII), "it's physically impossible at the present. I feel that it's not the right time to talk about the future of Kingdom Hearts." In response to questions as to the secret movie in Final Mix, Nomura noted that it was of a "new series" in Kingdom Hearts rather than Kingdom Hearts III. When asked aboutKingdom Hearts III, Nomura noted that fans and partners alike were interested in its release, and would work to "realize it" as soon as possible. In the Kingdom Hearts Birth by Sleep Ultimania guide book, Nomura announced three upcoming titles, one of which was Kingdom Hearts III. However, Final Fantasy XV was still his primary focus, preventing him from starting production on Kingdom Hearts III. He later noted that Kingdom Hearts III would not see a release until after 2012, due to his pressing on Final Fantasy XV, regardless of the 10th anniversary of the series occurring in that year. The Nintendo 3DS video game Kingdom Hearts 3D: Dream Drop Distance was announced to connect to Kingdom Hearts III, both in terms of gameplay system and story, similar to the connection between Kingdom Hearts: Chain of Memories and Kingdom Hearts II. It has been confirmed by Tetsuya Nomura that the game will conclude the "Xehanort Saga" but will not be the final game in the series. On June 10, 2013, Kingdom Hearts III was announced with a teaser at Sony's E3 event, to release on the PlayStation 4. In a conference the day after, Square Enix confirmed that the game would also be released on the Xbox One, effectively being built as a port of the PlayStation 4 version. Unlike Kingdom Hearts andKingdom Hearts II which were developed by Square Enix's Product Development Division 1 team, Kingdom Hearts III will be developed by Square Enix's 1st Production Department, who developed Birth by Sleep and Dream Drop Distance, and worked on the HD 1.5 Remix collection. Since the release of Kingdom Hearts II, Disney has acquired Pixar Animation Studios, Marvel Entertainment, and Lucasfilm. When asked if any of these properties would appear in Kingdom Hearts III, Nomura said, "Whenever I hear of [an acquisition], I always say, ‘woah…they’ve done it again.’ The first thing I do when I find out this news is contact Disney and see if it’s something I can use [in Kingdom Hearts]." He went on to say that "Disney’s pretty honest [on the possibility of an inclusion]. If the situation is really difficult, they’ll say, it’s really difficult. If it’s impossible, they’ll say it’s impossible." Directly after E3 2013, Tetsuya Nomura claimed that Kingdom Hearts III was announced "too early", based on where the game currently stands in development. He continued by saying, "Many fans were feeling impatient due to our continuous releases of spin-off titles, so we decided to announce it at the same time as Final Fantasy XV". In an interview with Famitsu in June 2013, Nomura discussed the updated visuals seen in the reveal trailer as well as the gameplay. On the visuals, he said that they tried to remember that these "Kingdom Hearts characters were originally paintbrush art from Disney productions, a texture that was one of our original aims, and that it was time to return to that. So [chief creative director Takeshi] Nozue went through a series of tests, and the results are the visuals that we refer to in the team as the Kingdom Shader. It may look like a pretty drastic change, but I see it as a rich evolution of everything we've shown you up to now." Regarding the gameplay, Nomura stated: "The action's pretty frantic. The really bold action we've always had is getting even crazier. Kingdom Hearts III has three-person parties, but NPCs and other characters join the fight in each individual world, and the resulting action is really flashy and exciting. The enemy AI is a lot more intricate, too, and I think the gameplay will reflect that new dynamic balance. For example, there's a foe that's shaped like a vehicle, and Sora may jump on it and fly around; that's already implemented."Sora will gain the ability to change the shape of his Keyblade, much like Aqua's ability in Birth by Sleep. In a Square Enix Presents interview during E3 2013, Nomura stated that the combat in the game will be along the lines of the system seen in Kingdom Hearts II, with evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II. He stated that the handheld games' combat was a place he could experiment and try new things, and that some of the well received additions may appear in Kingdom Hearts III. He also stated that summoning will return, but in a different form and system than previous games. Nomura further stated that Sora will be the main character to play as, but will look into having others be playable, such as King Mickey, if it fits in the context of the game. Finally, Nomura said multiplayer is also being considered. Nomura added in an interview in July 2013 that the gameplay would be closely tied to that in Dream Drop Distance. Series producer Shinji Hashimoto stated in a September 2013 interview with IGN that as both Kingdom Hearts III and Final Fantasy XV are directed by Nomura, it is expected that there will be significant gap between the release of the two, "as [they] want each game to be perfect in terms of quality." Hashimoto also reiterated Nomura's statements about the game's announced at E3 2013, as "the company thought it was about time it addressed speculation about the long-awaited conclusion to the trilogy." At the D23 Expo Japan 2013 in October, a new gameplay video of Kingdom Hearts III was shown with various Disneyland rides being utilized in combat, along with many cosmetic upgrades fromKingdom Hearts II] Also in October 2013, Teruzane Utada, father of singer Hikaru Utada, stated on Twitter that Hikaru would once again be involved in the theme song for Kingdom Hearts III, as she did with Kingdom Hearts and Kingdom Hearts II. He later clarified, however, that it is still undecided on their involvement.\ http://en.wikipedia.org/wiki/Kingdom_Hearts_III What I want in Kingdom Hearts 3: - More magic - Keyblades based on Magic (such as Fire Keyblade) - Instead of Ultima Weapon the X-Blade - Multiplayer - Character creation (Multiplayer Only) - DLC (Skins, Expansions) - Keyblade forging ---> Make your own keyblades with various ingredients. - Armor perhaps --> Chose your clothing
  9. "Ys Origin is a Japanese action role-playing game developed and published by Nihon Falcom for Microsoft Windows in 2006." (Wikipedia, November 2013) I've played this RPG for 45 hours on the hardest of the 5 difficulties (nightmare, hard, normal, easy, very easy) with "Hugo" (1 of 3 characters) and completed it by level 52. I found the story to be a run-of-the-mill "good guy wants power, turns evil temporarily, and repents through the power of friendship/love". I'm generally not the type of guy to delve into, and enjoy, the story of a game very much anyways, so I didn't mind it. In fact, considering that I look for "great gameplay" in games, and what type of gameplay I'll tend to go for, I would practically expect a story to be "the usual" in a game (not to say I haven't enjoyed original stories). I don't know how the story goes with the other 2 characters, since I haven't played them yet. This game, played with a top-down camera angle, plays kinda like a shooter when Hugo is the chosen character, as his attacks revolve around shooting magic missiles straight ahead of him. After a quick test run, the other 2 characters appear to revolve around close-range melee combat. On the hardest difficulty level, the bosses offer such a challenge that you'll find yourself grinding a lot, just to gain that extra level or two and be able to defeat the boss at all (and even then, your battle strategy better be near perfect). This game has some simple puzzle-solving, if you can even call it that. You'll find yourself having to press buttons, defeat certain enemies, obtain and use items/skills, and so on. I did enjoy the challenging gameplay, but it would get frustrating at times with bosses, and also 1 time with a certain enemy that can practically insta-kill you (but that you'll still have to deal with). The only thing to do there is keep looking around for equipment and the like, and grind in special spots to gain levels. If you want to know how nice the graphics look, just "You-Google-Tube" some gameplay footage on the game. And while you're at it, check out the soundtrack for it as well. It's pretty awesome. As of this post, the game is $19.99 USD on Steam and I'd say it's worth the price if you love to spend many hours on a challenging "battle-grind" RPG. If it turns-out that you love the game, then you may also love "Ys: The Oath in Felghana", which follows a similar gaming style. You may want to avoid Ys I & II though, which has your main attack revolve around ramming into enemies (like in Hydlide), which ruins any sense of "gameplay" (at least in my opinion). Feel free to give your own thoughts on the game or the game series.
  10. Hey guys and gals, I was just wondering about your thoughts on those types of games, including The Binding of Isaac, Dungeons of Dredmore, FTL, Legend of Dungeon, Full Mojo Rampage, Spelunky, etc. I personally love them, as the amount of replayability is immense. I have put way too many hours into the Binding of Isaac alone, and am actually working on creating a game inspired by it. It seems to take a certain mindset to really get into them, but hopefully I'm not alone with my opinion. Cheers!