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Dyzzles

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  1. Dyzzles liked a post in a topic by Copper Hay in I wanna get into the Warhammer franchise, but I don't know where to start   
    If you want 40k, Start with the Dawn of War series, That should give you a good basic understanding.
  2. Dyzzles liked a post in a topic by Crazycrab in People are Furious at No Mans Sky's Price Tag of $60..... Wait What?   
    I'll share RTU's thoughts on this since this is how I heard about it, then I'll share mine.

     
    Wow!  I'm pretty shocked people are complaining about this.  A colossal game with a practically limitless amount of possibilities and people are complain about the price of..... $60, the same as just about every other new game?  Just because it's an indie game people think that that is somehow unreasonable? I really cant wrap my head around this!
     
    Seriously, I think people need to have a clearer picture of what the term Independent Developer actually means.  It's actually NOTHING to do with the scale of the production!  All it means is that they are developing AND distributing the game themselves without the aid or financial backing of a third party publisher.  Because of that most Indie games tend to be small projects granted but.... Witcher 3, Fallout 4, TES: Skyrim, GTA V and similar games to No Man's Sky like Elite Dangerous and Star Citizen are all Technically Indie games as well.
     
    I am looking forward to this game and I got no problem paying full price for it assuming it lives up to all my expectations, but some people see the word "Indie" and automatically think "Cheap" apparently.
     
    What are your thoughts?  Do you think $60 is reasonable for a game like this?
     

  3. Dyzzles liked a post in a topic by Apex Spartan in Halo VS Geras of War VS Borderlands   
    Borderlands because guns. Can never get enough of guns.
  4. Dyzzles liked a post in a topic by Rain in Halo VS Geras of War VS Borderlands   
    Borderlands hands down the best of all time. So damn funny and the range of guns is too fun to ignore. Everything else is uncivilized.
  5. Lhouraii liked a post in a topic by Dyzzles in Halo VS Geras of War VS Borderlands   
    1. Borderlands - the series is one of my all time favorites, especially BL2. Everything from the gameplay, the loot system, graphics, characters I love.
    2. Halo - I only played through the first game, and a little bit of the second, never even played the multiplayer honestly. Only reason it's my 2nd is because I never played GoW. >.>
  6. Dyzzles liked a post in a topic by Lhouraii in Halo VS Geras of War VS Borderlands   
    I'm just interested. My guess is that the majority will vote :
    Halo
    GoW
    Borderlands
    I hope all those who take part have played at least one game from each series so they have apt comparison.
    These are the top 3 FPS I've enjoyed, so that's my reason for 'vs-ing' them! I know they're not exactly very similar, especially Borderlands, but I'm new(ish) to FPS so just humour me, ok! XD
    Please explain your reason too! I love hearing why people are passionate about something!
    Also, NO ARGUING! We all have different tastes - that is to be embraced and not shamed. It's what makes us unique!
    My answer:
    1st: Borderlands
    Reason - Upgrades, interesting characters. Interesting environment. I love the art style too. Also, there are safe areas where you can shop and sell. Character customisation. Humour.
    2nd: Gears of War
    Reason - the environment is pretty interesting and not copy-paste. The characters are likable.
    3rd: Halo
    Reason - I did enjoy the game, but it was legit just "Shoot! Shoot! Shoot!" All the way through. It didn't have as much depth as the others.
    Like I said, these are just the opinions of one human out of billions, so don't takes them too seriously. Feel free to debate my reasons (respectfully), as I'm open to changing my mind about things! I can't wait to see your votes/reasons! <3
    EDIT: I just realised GoW isn't a FPS (duh!
  7. Dyzzles liked a post in a topic by Malphisto in Concerning The Division Review   
    I probably should have written this days ago, though I was hoping I wouldn't have to.
     
    I'm generally a strong supporter of the show and AJ. Both me and my wife will recommend his reviews to others, since she works as a manager at Gamestop. Yesterday I finally finished watching the uploaded recording of Joe's marathon on Twitch with the game and to be honest, I wish I had been present during it. (I was too busy playing the game myself at the time)
     
    First I just want to say that I like Delrith, but I have to agree with Joe that the relentless rushing was ridiculous. I mean, yeah, I get it but at the same time when you're intent on doing a legitimate review for a game that approach is just...bad. I found myself having to struggle with the fact that what I was watching was just a recording and I had literally no means of conveying my thoughts/anger/help at the time. (Like there were a few times where Joe was having trouble figuring something out. I flipped shit on the chat each time. "Quit shitting on the damn game and HELP Joe for Christ sake!" =/ ) I mean without a doubt, the overall experience of the game was ruined for Joe because of it. That was it. THAT was his first time experience with it, just a huge race to the finish.

    I personally played through the entire game on solo. I was level 30 by the time I did the final mission, as I had done literally every other Encounter and Side Mission available prior to it. I also had my Base of Operations fully maxed out as well.
     
    After watching those hours he spent on Twitch, its glaringly obvious that we had two totally different experiences. While he felt bored, I felt engaged. And its not as simple as saying he can just go and 100% everything afterwards, because why would any of that matter to you AFTER you have already done everything? I found the characters they introduced to be interesting. Unlike Destiny, I actually remember NPCs. I enjoyed building up my Base of Operations, choosing upgrades based upon what I would consider "priority" for the people there instead of my skills. (Its just more of those RPG elements that they included) I became invested in the game's setting and had fun exploring the buildings and using my lockpicks to open up secret areas inside of these completely random apartment complexes or warehouses that were off the beaten trail.

    Basically, what I'm getting at is that I'm worried that the review for the game will be negatively impacted because of Joe being rushed through. I mean case in point, when answering someone the next day about whether or not the game was worth getting, Joe's response was that it depends on how bored you are... =/
     
    And yes, I understand he's just one reviewer and its all just his own personal opinion, but you need to think about the impact opinions can have on others.
     
    Should the game be faulted for not having enough enemy diversity? Each time this kept being brought up, Joe would always make reference that there aren't any aliens and that he prefers more of the sci-fi genre. Now I keep seeing a flood of this same opinion, and it annoys the hell out of me. What wasn't diverse about the enemies? Seriously, there's only so much you can do within the confines of reality. Does this mean there shouldn't be any games based in reality anymore? You might think that question ridiculous but what is more absurd is how many times people have answered yes to me...
     
    Rioters? Normal thugs, didn't expect anything super duper about them from the get go. Rikers? Basically more pumped up and aggressive version of the Rioters. The Cleaners? That was where the diversity began to really show itself for me. I mean case in point, I could sneak up and shoot the gas tank on one of them to cause an explosion that would instant kill that guy and hurt the other nearby enemies, taking them off guard. Not to mention their whole cult mentality where they're attempting to purge the city of the virus by turning everyone and everything to ash. The LMB was a whole other kettle of fish, especially when you encountered those guys using Division Tech.
     
    Matchmaking for literally everything in the game is great, but I have to say...playing The Division with others kinda ruins it. Like I said, I tried playing with others through Hard mode on previous missions and it was SUPER friggen easy. Like, we're talking finishing the final mission on Hard in under 20 minutes. Though, those Daily Missions are legit hardcore. Holy crap, it was like running the Nightfall back on Destiny. So the PvE definitely still offers you a challenge. I'll be honest, I've spent more time doing stuff outside of the Dark Zone. Which isn't to say that the Dark Zone is bad, I absolutely love it. Open World PvP is the best and its definitely intense. Especially when you score yourself some epic loot and then it becomes a matter of survival and stealth to sneak the goods out with extraction, trying NOT to get caught by both enemies or other players.
     
    I still intend to watch through the rest of the past broadcasts on the Twitch channel, so maybe I'm just worried for nothing. Maybe his opinion will take a more positive turn. I don't know, I just kept getting this vibe from him that he was just hating on it or being overly harsh. I'm not saying the game is perfect, but calling it "Average"? 5/10? (Which would be Average on Joe's rating scale) Why do we have to be so cynical? You know there's a difference between being critical about a game and just being negative. If we're going to say its average, what are we comparing it to? If we are going to say there wasn't enough diversity in enemies, what are some examples to illustrate this point? If you're going to say its boring then explain what could be done so that its not.
     
    I'm a Halo fanboy through and through, but at no point in time did I ever disagree with Joe on anything he said that was wrong with Halo 5 because he was being constructive with his criticism. He had a problem with the Master Chief vs. Locke fight and he gave examples of how it could have been done better just as with everything else that he found fault with the game. THAT IS EXCELLENT. That's one of the reasons I always tell people the Angry Joe Show is the best place to get game reviews. But this time was different, I didn't feel like he was giving enough reasoning for WHY he felt the way he did about this game.
     
    And on a side note, the nonsense going on in the chat was just as frustrating. It was like this toxic cloud of hatred being spewed forth treating this game like it was utter garbage, not a single damn good thing to be said about it. I'm sure it has everything to do with the recent string of bad and disappointing games that have been getting released over the past couple of years, but dude... The gaming community has developed this almost poisonous attitude where literally nothing can ever be good. Maybe its just me who sees that, though. I must just have shitty luck and horrible timing that I always end up finding myself either coming across it on the internet or listening to it while I'm out and about.
     
    In the game's current state, I would say its at least a 7/10. Its clearly missing content still which will be getting added soon for free, so there's plenty of possibility there for that score to improve. (Score for the base game sold at $60)
     
    For anyone who has beaten the game and done that "Unknown Signal" mission that unlocks after the final campaign mission, you can see how they have it setup for them to do practically ANYTHING with this franchise now. There is loads of potential here. I haven't done the season pass for this game because its not from a trusted developer, personally. (Example, I'll totally get the DLC/Expansion/Season Pass for any games from CD Projekt Red, Bethesda and BioWare cause those guys are in my "Trusted Developer" list) I'm waiting to see what else they add to the vanilla version of The Division. (The non-DLC required content)
     
    So yeah, anyways, just wanted to voice my concerns.
  8. Dyzzles liked a post in a topic by Mr_E_Meatshield in Man spends $6000 worth of microtransactions on a mobile game in 1 day! 1 DAY!!!!!!!   
    Would rather take that money and make a dream PC.
  9. Dyzzles liked a post in a topic by Apex Spartan in Man spends $6000 worth of microtransactions on a mobile game in 1 day! 1 DAY!!!!!!!   
    I don't think some people care about what they could of done with $6000. He wanted his waifu and nothing stopped him.
  10. Dyzzles liked a post in a topic by Raspharus in CD Projekt RED has something “new” in the works for 2016 + a new triple A title within 2017-2021   
    PLES MAKE GAEM WITH CIRI.
  11. Apex Spartan liked a post in a topic by Dyzzles in Riot Games acquires Radiant Entertainment   
    Ooh, didn't think of that. That's also quite possible.
     
    EDIT: Could be that Riot will be supporting that game Radiant made, Rising Thunder.
  12. Dyzzles liked a post in a topic by Crazycrab in Its happening again   
    I've only been playing for a couple of so and encountered one glitch when a body fell through a fence.
    The game doesn't seem to be anywhere near as broken as Unity but it's early days.
  13. Dyzzles liked a post in a topic by Beatmaster A.C. in De_nuke complete overhaul! "Wildfire operation"   
    the new Nuke is very good. I like Santorini and Coast and i hate Cruise.
  14. Dyzzles liked a post in a topic by Raspharus in I cant put up with this shit anymore.   
  15. Dyzzles liked a post in a topic by VirexGaming in Days of War   
    https://www.kickstarter.com/projects/drivenarts/days-of-war
    Probably "just another WW2 shooter" to some of you, but I still want to try getting this game some attention since I feel it deserves it. Very, very talented team behind this and they have lots of potential, in my opinion.
  16. Dyzzles liked a post in a topic by Ghaleon in Legion TD 2   
    Thanks for bringing it to my attention, I'm interested. I think I'll pass on supporting it in advance though. Maybe it's my lack of experience playing the original but I kinda fail to see what makes this work putting in front of every other TD. picking units and placing their formation doesn't really sound like it'd be very deep other than stick tanks in the front and glass cannons in the back, along with maybe 'slow them down more than kill's ahead of the dps if there are such units and they are needed (sometimes TD games make slow important, sometimes they are useless). It's also not the first competitive one, not sure why they say that, and it's not actually THAT competitive beyond 'live longer against waves of AI waves'... if you got to somehow select or manipulate the attacking waves, that'd be one thing, but I get the impression you do not.
     
    I'll probably watch some youtube videos of games in action in case I'm mistaken about something, I might change my mind. I'm eager to try this when it's released but I don't know if I'm eager enough to pay in advance (I would if I had lots of cash but I only have like enough cash to buy 10% of the games I want!)
  17. Dyzzles liked a post in a topic by Ghaleon in No Division Reviews Until After Release Day ....   
    Quick, now's the time for one of those people who think we are thralls for god-master Joe to argue otherwise!
  18. Dyzzles liked a post in a topic by Rain in No Division Reviews Until After Release Day ....   
    Joe's reaction isn't end all, be all.
  19. Dyzzles liked a post in a topic by Ghaleon in No Division Reviews Until After Release Day ....   
    umm...what? What are you guys talking about, that actually seems like a NOBLE decision. Nobody is going to notice how good or poorly the server will handle all the traffic until the game is out... along with the matchmaking and all that shit. I'm not saying Ubisoft is great or anything, but good god if they get something right, let them know so that maybe they'll continue.
  20. Dyzzles liked a post in a topic by Legolas_Katarn in No Division Reviews Until After Release Day ....   
    Probably for the best, there have been enough times where early reviews have said a game worked without problems then barely or didn't function once it was released to the public. A chance to review the game when dealing with regular players and the possibility of errors, cheating, etc. Won't really effect anyone, people who preordered it will have it preordered, people who didn't can wait two days for a review or a few hours for early impressions and youtube/twitter/twitch posts/streams to see if people are enjoying it.
  21. Dyzzles liked a post in a topic by Mr_E_Meatshield in Steam Bundle Pricing Changes   
    Source
  22. Dyzzles liked a post in a topic by Crazycrab in Steam Bundle Pricing Changes   
    Wow, an actual change for the better!
  23. Dyzzles liked a post in a topic by Mr. Molotov in What if Konami's downfall was orchestrated by Mira from Silent Hill?   
    Disclaimer: this thread is not serious, it is a joke and intended to be taken as such. If you have a habit of overeacting to stupid jokes, then:

     
    Anyways, let me put on my best Giorgio Tsoukalos impersonation and begin this decent into insanity...

    Good evening, friends and fellows. As you no doubt already know, Konami has become quite a box of dicks lately. They have attempted to ruin Hideo Kojima's career, sacrificed all of their good franchises at the altar of Pachinko, and continue to treat their employees like trash. But I posit this is not the fault of Konami CEO Hideki Hayakawa, nor is it the fault of Shareholders or the Konami Board of Directors. No, my friends, this is the work of something not of this earth. Something monstrously evil, a being which thrives on human misery. This is the work of Mira:

    For those of you who have not witnessed the eye-opening Dog/UFO Endings to the various Silent Hill video games, a brief description of these revelatory, some would say prophetic endings will follow. Firstly, the Dog Ending of Silent Hill 2 revealed that the events surrounding the disapperance of James Sunderland were orchestrated by Mira, seemingly for her own sick amusement. But the plot would come to thicken, as it was revealed the special ending Silent Hill: Origins that she was not working alone. Who could've helped this dog make humanity suffer? Who could've had the technology to give it intelligence? I think we all know the answer...

    Many Ancient Alien theorists argue that these endings are proof that Konami has been taken over by an evil Shiba Inu with the backing of the Greys, a diminutive species of troll from Rigil-Centarus X. We know that Greys are total fuckheads, as evidenced by the thousands of reports of them abducting and "probing" people with various large objects, presumably to compensate for the fact that they lack genitalia. Some skeptics say that most  alien abduction accounts are false and many skeptics doubt the canonocity of these endings, but I believe that they are true and I believe that canonocity is a real word. But how does this all relate to Konami? Well, I believe that these endings were a warning, inserted by Mayan Witch Doctors via drug-fueled telepathy into the Silent Hill series, in order to reveal to the world that Konami was undergoing a hostile takeover by Grey aliens represented by a sadistic Shiba Inu named Mira. A takeover that was completed in 2015. And some believe this goes even further. According to these rogue theorists, the tendrils of the Grey/Shiba Inu alliance have infiltrated every level of human society, from corporations to governments, and that they are the cause of much of humanity's everyday suffering. From shitty, overhyped video games and corporate dickery to long lines at the DMV, it is theorized that this double trifecta (trifecta, as we all know actually means two, or at least it did before the MIBs changed it for their own ends) of Grey aliens and evil Japanese dogs is behind it all. In summation, I believe we must seek the truth to find out if this theory is true, or if it's just something I pulled out of my ass. I think we all know which one it is.